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"I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any players I provide this to as an additional option for character options. I can tell you one thing, next time I'm a PC I am going to beg my DM to let me play a... [click here for more] |
Dungeon Masters Guild |
$19.99
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From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana.
Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms... [click here for more] |
Dungeon Masters Guild |
$2.99
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Hooked on Psionics: The 987th Psionics Supplement for the world's greatest roleplaying game
Psionics: A divisive subject. Some people love it, some people can't stand it. A lot of us are just hooked on it. For those of us who can't get enough, here we present a full psionic system available to any character.
What makes Hooked on Psionics different from every other psionics... [click here for more] |
Dungeon Masters Guild |
$6.99
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Unlock the secrets of undeath! Beyond life, beyond death; undeath holds its own position in the journey of a soul. Ilkhana's Will, the last and greatest of Ilkhana's Grimoires, holds within it the secrets of transformation into greater undead creatures. Secrets of Ilkhana's Will does not require usage of Ilkhana's Grimoires: Beyond Necromancy, though it will of course improve your experience.... [click here for more] |
Dungeon Masters Guild |
$2.99
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From the author of Loot and Fortune and the Ilkhana's Grimoires series comes a new way to look at monsters; as raw materials! Slay your horrific monstrous foes, then use their discarded shells to craft yourself new equipment!
Monster Crafter separates the bits and pieces of monsters left over into base components and additive components. With 31 base components and 59 additive components within... [click here for more] |
Dungeon Masters Guild |
$3.99
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Dungeon Masters! Have you ever had your players look at your carefully placed treasure and wonder why they should care? Have you ever had players ask why the goblins were carrying platinum? Do you want more art objects in your game, of more different values?
Then Loot and Fortune is for you! Within its pages, you will find three new subsystems for D&D 5E as well as forty new art objects in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"You arrive at the inn, the smell of fresh stew filling your nostrils."
"Aww, stew AGAIN? Why can't we have something different, DM?"
Has this ever happened to you? Players unsatisfied with the variety of food available in your campaigns? Has the party ever gone to three separate inns, trying to find an all-you-can-eat seafood buffet, but been forced to settle for a bag of flour? Worrry no... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 MATHEMAGIC!
The ancient art of mathematics is well known among scholars, but less well known is the tradition of mathemagic. Using mathemagic, a wizard can derive the solution to any problem. They can add together the power of their spells, divide their foes, multiply their party's force, or subtract away their enemies. They can even integrate all of these options together and choose from their... [click here for more] |
Dungeon Masters Guild |
$1.99
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The paladin came out of nowhere. They unerringly rode straight for the evil businessman as he was taunting the poor people of the town he had impoverished with his trickery, waving the deed to the mine that had been their only source of income in front of them. The businessman heard the thunder of hoofbeats and almost had time to turn around.
Almost.
The paladin rode on, not waiting for any accolades... [click here for more] |
Dungeon Masters Guild |
$0.50
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The year is 1019 YK, and the world is ending.
Twenty-three years ago, the nations that were once Galifar signed the Treaty of Thronehold and ended the Last War. Now, the drums of war rumble once again. The peace that lasted a generation is threatened, and Eberron may go to war once again.
As a member of the Scions of the Second Dawn, a secretive order dedicated to studying... [click here for more] |
Dungeon Masters Guild |
$8.99
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 Do you want to cow rebellious dissidents into submission with the might of empire? Or do you have players who are rebellious dissidents (and most of them are), who could benefit from a very annoying ally or inspiration for a villain? The Empire Domain for clerics is for you!
The Empire Domain cleric channels the might of an empire to fuel their power. They can forge compacts with characters, and punish... [click here for more] |
Dungeon Masters Guild |
$0.50
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