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Products found in this section... Sort by: 
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Volo's Vetted Vendors — 20 shops & shopkeepers

Volo's Vetted Vendors — 20 shops & shopkeepers


The Best Shops of the Forgotten Realms Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!...   [click here for more]
Dungeon Masters Guild  $9.99

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Drizzt's Travelogue of Everything Volume 1

Drizzt's Travelogue of Everything Volume 1


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Below is a short description of what you’ll find in each chapter of the book. 26 new subclasses for every class, including...   [click here for more]
Dungeon Masters Guild  $19.95

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Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT

Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Chapter 1: Player Options 26 new subclasses for every class, including artificer A brand new class: the cunning Tactician, with 4 new subclasses...   [click here for more]
Dungeon Masters Guild  $27.99

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Volo's Vetted Vendors — 20 shops & shopkeepers (Roll20)

Volo's Vetted Vendors — 20 shops & shopkeepers (Roll20)


The Best Shops of the Forgotten Realms Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!...   [click here for more]
Dungeon Masters Guild  $9.99

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The Goblin Bathwater Incident

The Goblin Bathwater Incident


Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it.  Synopsis: Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality...   [click here for more]
Dungeon Masters Guild  $7.95

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Volo's Vetted Vendors — 20 shops & shopkeepers (Fantasy Grounds)

Volo's Vetted Vendors — 20 shops & shopkeepers (Fantasy Grounds)


Now Available for Fantasy Grounds Unity! The Best Shops of the Forgotten Realms Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this treatise will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get...   [click here for more]
Dungeon Masters Guild  $14.95

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Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)

Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)


Drizzt's Travelogue of Everything Volume 1 Now available for Fantasy Grounds Unity! Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Below is a short description...   [click here for more]
Dungeon Masters Guild  $24.95

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Titanhall Academy: Rivals of Strixhaven

Titanhall Academy: Rivals of Strixhaven


Welcome to Titanhall: Arcavios' premier learning institution for aspiring warriors! The counterpart to the nearby magical school of Strixhaven, Titanhall instead boasts a variety of unique colleges designed to teach young students how to master the martial arts in a variety of ways, in between exciting extracurriculars, blossoming peer relationships, and looming threats.  This setting guide contains...   [click here for more]
Dungeon Masters Guild  $14.95

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The Goblin Bathwater Incident (Roll20)

The Goblin Bathwater Incident (Roll20)


Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it.  Synopsis: Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient magic, and a threat to reality...   [click here for more]
Dungeon Masters Guild  $9.99

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The Goblin Bathwater Incident (Fantasy Grounds)

The Goblin Bathwater Incident (Fantasy Grounds)


Experience this 30-hour Tier 1 adventure about small-town politics, the ethics of immigration, and the end of the world as we know it, now for Fantasy Grounds Unity.  Synopsis: Goblin Bathwater, a magical drug, has taken hold in a sleepy coastal town at the edge of the Empire. As the characters investigate the origin of the drug, they uncover an international criminal conspiracy, wild and ancient...   [click here for more]
Dungeon Masters Guild  $7.95

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5.5e Ready: The Wild Magic and Draconic Sorcerous Origins Revised

5.5e Ready: The Wild Magic and Draconic Sorcerous Origins Revised


Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to the air.                                                                  — PHB p. 99 With these words, the sorcerer class is introduced in the Player's Handbook (PHB)....   [click here for more]
Dungeon Masters Guild  $1.99

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