Make the most of your myths! For any dungeon master thinking about starting a Theros campaign, or simply enticed by the concept, there are many things to muse about. How do you get a party of larger than life heroes to get along? How do I make the setting my own? How well do the most well-worn tropes of Western litterature translate to adventure roleplay?
This supplement contains tips and suggestions... [click here for more]
Presenting 10 freshly penned subclasses for adventures in or inspired by our favourite city-plane.
For the Wizard: School of Hieromancy. Lawmagic at your pedantic fingertips!
For the Artificer: Sun Forger. Learn all the ins and outs of making your very own Sun Blade.
For the Druid: the Circle of Secrets. We all know druids make excellent spies.... [click here for more]
A simple and intuitive rule system for playing large-scale battles between opposing forces for Dungeons & Dragons 5th edition without sacrificing either the pacing or player agency of regular play. Make your players feel like Iliadic heroes turning the tide of battle with their very presence with this easily implemented rule supplement. ... [click here for more]