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Monster Weaknesses

Monster Weaknesses


500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monster Manual and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster Manual, or well-known legends. Each weakness presented in this...   [click here for more]
Dungeon Masters Guild  $11.95 $8.37

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Barovian Folk Tales

Barovian Folk Tales


Could the stories be true? Delve deep into the untamed wilds of the Svalich Woods in search of answers, riches, and madness. Hunt the legendary beasts that stalk the land, or hear the tales told around the tavern's hearth. But for those who wish to discover the truth, only an expedition underneath those accursed boughs can reveal it. Cryptids Barovian Folk Tales contains five new legendary...   [click here for more]
Dungeon Masters Guild  $6.99

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Blood on the Snow

Blood on the Snow


A dark conspiracy unravels in Targos, one that could spell doom for all of Ten Towns if left unchecked. Can your table stop the human sacrifices threatening life as we know it in Icewind Dale, or will they end up as little more than blood on the snow? Blood on the Snow is a 3-4 hour horror-lite adventure set in Targos during the events in Rime of the Frostmaiden perfect for a party of 2nd...   [click here for more]
Dungeon Masters Guild  $3.99

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The Hungering Inn

The Hungering Inn


A short body horror encounter built for any setting and any world. Completely setting neutral, this encounter is ripe to add a little body horror to your campaign. Content Warning: This module includes themes of cannibalism, things living inside your body, and blood and gore. Ensure your table is comfortable with body horror before running this encounter. The Hungering Inn Includes:...   [click here for more]
Dungeon Masters Guild  $0.99

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Abductions in Barncombe

Abductions in Barncombe


A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond. Three quest hooks to get your table right into the action. Helpful...   [click here for more]
Dungeon Masters Guild  $3.99

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Codex of Tantalizing Insights

Codex of Tantalizing Insights


An original cosmic horror collection built to be setting neutral. The Codex of Tantalizing Insights contains: Variant rules for madness and insanity Helpful tools for running your own cosmic horror games and campaigns 6 new cosmic horror themed subclasses 6 new elder gods and cults 8 new horrific monsters and rules for making weirded monsters 6 new magic items tied to cosmic horror themes Why should...   [click here for more]
Dungeon Masters Guild  $6.99

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The Dream Collector

The Dream Collector


A cosmic horror adventure based around the Bluetspur Domain of Dread. The Dream Collector contains: A 2-4 hour adventure for levels 6-8  Explore an abandoned town full of sleeping inhabitants, terrifying nightmares, and a sinister plot. A setting neutral location easy to place in any campaign world from Faerun to Barovia and beyond! Two easy ways to start the adventure with some roleplay or jumping...   [click here for more]
Dungeon Masters Guild  $3.99

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Gallery of Perfection

Gallery of Perfection


Product Details 2-4 hour cosmic horror adventure for four to six third-level characters. Map of the Gallery of Perfection Clear and easy to follow rules Completely setting neutral, all you need is a city New monster, the Curator Two new magic items: The Gildblade and the Curator's Mask You'll do nicely, your sins shall slake Her insatiable thirst for a time. But She is...   [click here for more]
Dungeon Masters Guild  $3.99

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The Disappearance of Hildred Masten

The Disappearance of Hildred Masten


The Disappearance of Hildred Masten has your group of characters investigate the strange disappearance of a missing nobleman. Along the way, the characters will uncover a sinister cult, a powerful ancient god of untold power, and a cursed play. Inspired by a short story within the King in Yellow horror anthology, this adventure is meant to add bonus levels of mystery and horror to...   [click here for more]
Dungeon Masters Guild  $3.99

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Abductions in Barncombe (Fantasy Grounds)

Abductions in Barncombe (Fantasy Grounds)


Abductions in Barncombe -- Now for Fantasy Grounds Unity! Conversion based on original product containing: A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place...   [click here for more]
Dungeon Masters Guild  $2.99

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Litwick's Guide to the Forgetful Forest

Litwick's Guide to the Forgetful Forest


Litwick, intrepid explorer and world-renowned cartographer, is here to share a wondrous location for you to use in your games. Send your players into a setting neutral forest under a powerful enchantment of memory loss. Seven encounters help give the forest some exciting details while the characters head deeper, or through, the region. Building on the idea of supernatural regions, the Forgetful Forest...   [click here for more]
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The Dream Collector (Fantasy Grounds)

The Dream Collector (Fantasy Grounds)


The Dream Collector -- Now for Fantasy Grounds Unity! Conversion based on original product containing: A cosmic horror adventure based around the Bluetspur Domain of Dread. The Dream Collector contains: A 2-4 hour adventure for levels 6-8  Explore an abandoned town full of sleeping inhabitants, terrifying nightmares, and a sinister plot. A setting neutral location easy to place in any campaign...   [click here for more]
Dungeon Masters Guild  $2.99

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Litwick's Guide to the Runelands

Litwick's Guide to the Runelands


Litwick, intrepid explorer and world-renowned cartographer, is here to share a wondrous location for you to use in your games. Send your players into a setting neutral region choked in mist and dominated by stone pillars crawling with magical runes. Deal with a mad and grieving hag, free a trapped couatl, and more in eight optional encounters that tie into the flavour of the area. Building on the idea...   [click here for more]
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