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Leon Barillaro   Remove Search Term
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The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
Dungeon Masters Guild  $14.99

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The College of Culinary (Bard Chef Subclass)

The College of Culinary (Bard Chef Subclass)


"In their practice of magic through performance, there are bards who continue to find innovative and more personalized ways of expressing themselves. A common calling is the College of Culinary, where bards express themselves through food and drink. The magic in their meals comes from not only them, but also their upbringing and history. The people they get a chance to share their concoctions with...   [click here for more]
Dungeon Masters Guild  $1.99

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Hair of the Dog

Hair of the Dog


The lady of House Zulpair has received a threat to steal a priceless artifact from under her nose. The threat comes in the form of a letter signed by “Hair of the Dog,” a notable phantom thief who made their mark on Waterdeep nearly 300 years ago. Lady Zulpair hires the party to keep her valuables safe without disrupting any activity in the manor— for Hair of the Dog has vowed to...   [click here for more]
Dungeon Masters Guild  $2.95

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College of Improv

College of Improv


Bards of the College of Improv are masters of the imagination who use their storytelling skill to make their audiences laugh. While comedians have delighted crowds for years, those who study this tradition in particular find a magical quality to their wit and comedic timing that pulls the public in and engages them in a dialogue. Whether you take your craft very seriously, or you're just adventuring...   [click here for more]
Dungeon Masters Guild  $1.99

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Clonns (Playable Clown Race)

Clonns (Playable Clown Race)


"Clonns are the abnormal normal, often compared to humans as their exaggerated facsimile. But amongst both humans and the more seasoned races, they've yet to truly find their niche. Instead they have taken to learning anything and everything about the world, gaining a taste of competency in whatever they put their minds to. Many celebrate their place in life, offering support or cheer to those...   [click here for more]
Dungeon Masters Guild   FREE 

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Tulas (Playable Spider Race)

Tulas (Playable Spider Race)


"As Lolth's influence on the Material Plane grows, the effects have become more apparent. In particular, a number of spiders have undergone an awakening. They've grown larger and more intelligent, developing a newfound sense of consciousness and reasoning. These are the tulas, spiders born of Lolth's influence on the Material Plane. With a newfound intelligence and a more upright torso,...   [click here for more]
Dungeon Masters Guild  $1.99

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The Way of the Caretaker (Monk Butler Subclass)

The Way of the Caretaker (Monk Butler Subclass)


"The caretaker employs their physical prowess in the service of others. They act on a moment's notice to meet each of their ward's needs, even putting themself in the way of potential harm. A caretaker may be the personal guard of a noble, a butler or maid recently retired from years of service, or an escort for hire by traders making perilous journeys. They are committed to their duties, striving...   [click here for more]
Dungeon Masters Guild  $1.99

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Tempered Gnolls (Playable Race)

Tempered Gnolls (Playable Race)


"As the living embodiment of Yeenoghu's rage, a gnoll will seldom reach a level of awareness above that of absolute ruin. However, no two gnolls think exactly alike, and various combinations of impulses can occur. Under the right circumstances, a gnoll may recognize something other than Yeenoghu's will, like as another voice in their head or their own heartbeat, and begin to change. Given...   [click here for more]
Dungeon Masters Guild  $1.99

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The Merchant (Rogue Subclass)

The Merchant (Rogue Subclass)


"Merchants thrive in a cycle of finding and trading wares to tap into the might that comes with wealth. In time, you will understand the cost of survival, gain an eye for good product, and even access your reserves of wealth from miles away. You can put a price on anything, except your own ambition." - V. Sir House of Barovia of Barovia This roguish archetype...   [click here for more]
Dungeon Masters Guild  $1.99

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Sprites (Playable Race)

Sprites (Playable Race)


"Rarely standing no taller than a dart, sprites can be easy to miss. They usually move with purpose, zipping through the air by the grace of beating dragonfly wings, and are almost never caught dawdling. These fey creatures are a reclusive sort not often spotted far from their homes and families. But in the face of intrusion, they prove themselves to be adroit warriors for their size....   [click here for more]
Dungeon Masters Guild  $1.99

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Magicoulro Items: Magic Items for Clowns and Clonnish Adventurers

Magicoulro Items: Magic Items for Clowns and Clonnish Adventurers


At long last, the ancient gifts of the Magicoulro have been unearthed and reproduced for the modern, adventuring world! These magic items are enchanted with wild and dazzling effects that only fools would be brave enough to wield. That said, clonns and clowns seem to have quite a knack for this gear. This supplement contains 8 new magic items, from balloons and jester...   [click here for more]
Dungeon Masters Guild   FREE 

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Residual Magic (Sorcerer Savant Subclass)

Residual Magic (Sorcerer Savant Subclass)


"Your inherent magic is the lingering aftermath of your powerful wizard ancestors. Years and years of study and manipulation of the weave have eventually led to you, perhaps the first in your family line to be born with innate magical abilities. The weave around you may have grown more densely knotted before your birth, or maybe your parents completed a special ritual without knowing...   [click here for more]
Dungeon Masters Guild  $1.99

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The Mind Trapper (Psychic Ranger Subclass)

The Mind Trapper (Psychic Ranger Subclass)


"Through their years of hunting experience, latent psychic abilities, or tight bonds to the power of nature, a ranger might hone their craft to best their target in a potent battle of wits. Mind trappers are specialized hunters who can access and ensnare the minds of conscious beings with a single glance. One small twitch, one unchecked impulse, gives the trapper all they need to manipulate...   [click here for more]
Dungeon Masters Guild  $1.99

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