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Home-Field Advantage - A Compendium of Lair Actions

Home-Field Advantage - A Compendium of Lair Actions


  Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Mithral Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an antagonist...   [click here for more]
Dungeon Masters Guild  $19.95

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101 Bows and Ammo

101 Bows and Ammo


101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat, your ranged-based characters have a vibrant number of options to bring even more flavor and uniqueness to their...   [click here for more]
Dungeon Masters Guild  $5.95

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Charm and Chance's Jolly Jaunt Through the Domains of Delight

Charm and Chance's Jolly Jaunt Through the Domains of Delight


Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!" Chance: "And I'm Chance, your grumpy...   [click here for more]
Dungeon Masters Guild  $14.95

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Scientific Secrets of Icewind Dale

Scientific Secrets of Icewind Dale


Scientific Secrets of Icewind Dale This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter...   [click here for more]
Dungeon Masters Guild  $6.95

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Home-Field Advantage - A Compendium of Lair Actions (Fantasy Grounds)

Home-Field Advantage - A Compendium of Lair Actions (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Home-Field Advantage is an extensive compendium of lair actions, featuring 250 new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an antagonist for several sessions. Lair actions...   [click here for more]
Dungeon Masters Guild  $29.95

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101 Bows and Ammo (Fantasy Grounds)

101 Bows and Ammo (Fantasy Grounds)


101 Bows and Ammo -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: 101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat,...   [click here for more]
Dungeon Masters Guild  $5.95

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The Tower Guestbook

The Tower Guestbook


“No one knows where The Tower comes from. Made from glossy cobblestone, windowless, and massively tall the Tower appears, seemingly at random, on different planes at different times. Its door only opens to those it deems worth of its knowledge. Upon your first entry, you’re greeted with a lectern holding one of the oldest books found within The Tower and book cannot be removed from the lectern....   [click here for more]
Dungeon Masters Guild  $9.99

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The Tower Guestbook (Fantasy Grounds)

The Tower Guestbook (Fantasy Grounds)


The Tower Guestbook Now available for Fantasy Grounds Unity! “No one knows where The Tower comes from. Made from glossy cobblestone, windowless, and massively tall the Tower appears, seemingly at random, on different planes at different times. Its door only opens to those it deems worth of its knowledge. Upon your first entry, you’re greeted with a lectern holding one of the oldest books...   [click here for more]
Dungeon Masters Guild  $12.95

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