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The Dungeons & Dragons 5e Directory is meant to help you find the information you need quickly. Part index and part cross-reference, you can use the Directory to find the book(s) and page numbers(s) for certain information, cutting down on the amount of time spent flipping through one book after another.
The Directory will be updated as new materials are made available. While having all... [click here for more] |
Dungeon Masters Guild |
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Player’s Options provides new subraces, racial variants, and class options for players regardless of which side of the Dungeon Master’s screen you happen to be sitting on.
Stats for the rare elf subraces described in the Sword Coast Adventurer's Guide.
3 dragonborn racial variants - chromatic and metallic purebloods and shadow dragonborn.
4 variants for the goliath race found in... [click here for more] |
Dungeon Masters Guild |
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Arcane Archers are elven and half-elven archers who use magic to enhance their ranged attacks. Even a novice Arcane Archer can enchant his or her arrows for extra accuracy and damage. Experienced Arcane Archers know magics that allow them to fire around corners and even through walls. The most powerful of these elven marksmen possess secrets that let them create arrows able to fell giants and dragons... [click here for more] |
Dungeon Masters Guild |
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The archetypal Archer is quick on their feet and quicker on the draw. While most fighters will engage in hand-to-hand combat, the Archer will keep to the sidelines and strike from a distance. Any fighter can pick up a bow and arrow and put it to good use but Archers excel at marksmanship and are trained how to respond effectively if an enemy manages to get too close.
Modeled after the Battle Master... [click here for more] |
Dungeon Masters Guild |
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Gnolls Come to Ravnica
This supplement has everything you and your group need to include gnolls in the Ravnica campaign setting, including:
A brief history of the gnolls in Ravnica, including story ideas for using Yeenoghu as one of the old gods
Complete rules for creating gnoll player characters and recommended guilds/roles
7 new creature stat blocks
If you enjoy this product, please... [click here for more] |
Dungeon Masters Guild |
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Centurions are inspiring leaders and master tacticians. This archetype can be found leading soldiers on the battlefield, at the head of a barbarian horde, or commanding the local militia. A strong personality and a quick mind are just as important to the Centurion as his weapons and armor.
Modeled after the Battle Master archetype found in the Player's Handbook, the Centurion provides new... [click here for more] |
Dungeon Masters Guild |
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Meet the Dwarves of Ravnica
This supplement has everything that you and your group needs to include dwarves in the Ravnica campaign setting, including:
A history of the dwarves of Ravnica
Recommended guilds/roles for dwarf player characters
A cross-reference of existing creature stat blocks useful to Dungeon Masters
10 story seeds to inspire players and Dungeon Masters
If you enjoy... [click here for more] |
Dungeon Masters Guild |
$1.49
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Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Restored Spirit provides monk characters with a healing-centric tradition that makes use of their unique ki mechanics. The new "restoring techniques" allow the monk to heal damage and revive slain comrades while still fighting effectively.
If you enjoy this product, please leave a review. You... [click here for more] |
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Dwarven kingdoms are often surrounded by enemies: goblins, orcs, and giants above and drow and duergar below. Dwarven Defenders are elite guards sworn to give their lives in service to a cause, person, or deity. Trained exhaustively in defensive combat, a Dwarven Defender becomes as immovable as his mountain home once he makes a stand.
As the name implies, Dwarven Defenders are dwarves. However,... [click here for more] |
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It's common knowledge that dwarves make great fighters, elves are powerful wizards, and dragonborn paladins stand out compared to those of other races. Favored Classes provides an optional ruleset that grants slight bonuses to certain race and class combinations to reflect these innate racial talents and tendancies.
If you enjoy this product, please leave a review. You can also see my other... [click here for more] |
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The Way of the Arcane Ki is a spellcasting-centric monastic tradition. Through dedicated study, these monks have learned to blend arcane formulae with their own ki techniques, resulting in a potent and versatile combination. This monastic tradition uses a custom spell list provided at the end of the document.
If you enjoy this product, please leave a review. You can also see my other DM's... [click here for more] |
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Modeled after the Way of the Four Elements tradition found in the Player's Handbook, the Way of the Unseen Shield provides monk characters with a protection-centric tradition that makes use of their unique ki mechanics. The new "cleansing techniques" allow the monk and their companions to resist hazards commonly encountered during adventures while still allowing the monk to fight effectively.... [click here for more] |
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When the dragonborn were unceremoniously deposited on Toril during the Spellplague they found themselves in a wholly unfamiliar setting. Nearly everyone served as a member of the Lance Defenders, the dragonborn military, but the best career soldiers were chosen to become Lance Scouts, tasked with learning as much about this new world and its inhabitants as they could while also finding and tracking... [click here for more] |
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Reavers are Fighters that specialize in two-weapon fighting. Eschewing the use of a shield, they rely on their weapons for both attack and defense.
If you enjoy this product, please leave a review. You can also see my other DM's Guild titles by clicking here. ... [click here for more] |
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While most wizards choose to specialize in one of the eight recognized types, or schools, of magic a few arcane practitioners study the underlying forces that power their magic. These generalists, known as Spellweavers, lack the “tricks of the trade” possessed by their more specialized peers but compensate with a degree of adaptability second only to sorcerers.
The Spellweaver was inspired by... [click here for more] |
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