Title |
Publisher |
Price |
A call was put out by the protector spirit of the Jundarwood Forest. Will you answer the call to investigate the corruption growing deep within the woods? Can you root out the evil before it takes hold and threatens the Border Kingdoms, even Toril as a whole?
A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Heroes face an outsider enemy in a Far Realms keep. The portals attaching it to both the Far Realm and the Jundarwood Forest are the only things continuing to cause danger to the people of the Border Kingdoms. Can you take down the portals and make your way home safely?
A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
A great evil is rising in the Border Kingdoms. The dead walk the wilderness in greater numbers than ever before. As if they are driven to some hidden task or agenda. But they aren’t the only thing stirring in the wilds of the kingdoms. More shadows have woken in the dark places that the weak of will dare not go, but where the brave will dive into the heart of. Which are you?
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A shadow has fallen over the Border Kingdoms. Dark forces are on the move, and a new power has risen. The effects of this new evil are just beginning to show themselves in the villages and towns through the lands. Can a party of adventurers stop the advancement of the dark forces before they wash over the entire kingdoms?
Part Three of the Shadows on the Border Trilogy A Four-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A bundle combination of:
CCC-GARY-04
CCC-GARY-05
CCC-GARY-06
... [click here for more] |
Dungeon Masters Guild |
$7.99
|
You have been called to the aid of the Mage Rymdyl before, but never to act as her escort to the famed Fashion Week in Blackalblade. Time to put on your finest clothes and prepare for the dangers of high fashion in the back alleys of the Border Kingdom’s cutting edge of fashion.
A Four-Hour Adventure for Characters of 11th – 16th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Tier 3 Border Kingdoms Adventure
One of the merchant princes of the Border Kingdoms has a truly heroic quest for you. Reports from the south talk of a fire breathing beast that is causing problems with the caravans along the roads. The task is more than to just slay the beast – this merchant is looking to make use of an artifact that came into his possession. He wants you to capture... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 You’ve uncovered something ancient, something evil, on the outskirts of a small village at the foot of the Galena Mountains. The people of Aetherglen have no other options and are beseeching you and your team to investigate the trail of defiled dead that leads deep into the Glumpen forest. The massive Gulthias trees tower over your passage into the forest, casting a deep shadow over the land.<o:p></o:p>... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The village of Bang Bang Whoosh has come under siege by the vile Yuan Ti. Can you and your fellow Grung defend the village, celebrate your victory, and maybe come out of it with a few more shineys?
We Are Grung is NOT a legal Adventurers League module and will provide you NO Adventurers League rewards for running or playing this module. It was designed solely to drive Chris Lindsay insane.
We Are... [click here for more] |
Dungeon Masters Guild |
$4.99
|
With the Border Kingdoms thrown into chaos from recent events, Mage Rymdyl has kept an eye towards the visions she has been receiving. Images of lost tomes, dark phrases and a shadowed meeting direct you towards the Black Markets in the alleys of Blackalblade’s art district. What surprises wait for you in the shadows of the theater?
A Tier 2 Adventurers League adventure written for characters levels... [click here for more] |
Dungeon Masters Guild |
$3.99
|
After the events at the village of Rymdyl, the villain known as the Black Wyvern was taken into custody to answer for his crimes. Brought to Emrys to stand trial, he has become a true black stain on the family name. Many within the Border Kingdoms want him dead. Some want him to stand trial. Still others want to see his name, title, and property be stripped from him – not to mention exile, if... [click here for more] |
Dungeon Masters Guild |
$4.99
|