Get the most out of your cities!
This companion guide includes 19 creative shops & their shopkeepers for you to include in your cities and breathe more life into your world for your players!
Whether you want to make them the landmark destination of a small town, or one of many unique offerings in a metropolis they're great additions for any settlement that will add:
Unique goods & services!
Individual... [click here for more]
Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns!
This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements!
Everything included here was written... [click here for more]
Soar through the skies!Lorekeeper’s Guide to Falconry provides a new player option with: Falconers - a new background and alternative proficiency you can swap into a number of select pre-existing backgrounds.
With these rules characters of all classes can use pets and enjoy the opportunity of raising and training their own raptor companion. Choose from:
a... [click here for more]
Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power.
A keeper’s strength doesn’t come from studying books or years of training,... [click here for more]