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The Dungeon Master's Self Defense Guide

The Dungeon Master's Self Defense Guide


This guide allows Dungeon Master’s of all skill levels to take back their table from troublesome players. Loaded with strategies, tactics, techniques and tools which DM’s can use to immediately take control away from game breakers, overpowered players and other types of problem players. ...   [click here for more]
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Secret Tactics for Dungeon Master's

Secret Tactics for Dungeon Master's


Have you ever walked into a game store or gaming convention and have seen a DM with a table full of players having fun and they just seemed to stand out more than any other table around? Secret Tactics for Dungeon Master's is a guide that covers the basic techniques and tools used by effective DM's to create an inviting atmosphere that magically seems to attract players and keeps players wanting to...   [click here for more]
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The Engaging Dungeon Master

The Engaging Dungeon Master


Ever see a DM at a table and all the players are paying attention and actively engaged in the adventure being run by the DM? There is nothing worse than taking the time to craft an adventure and have it fall apart at the table due to lack of player engagement. This is a guide with tips and tools for keeping all the players at your table engaged and involved in the adventure. ...   [click here for more]
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Monster Stacking Strategies & Tactics for DM's

Monster Stacking Strategies & Tactics for DM's


A muddy graveyard with skeletons? Sounds like another boring encounter. Add a mud Mephit that restrains one of the players in the mud and now the skeletons moving into attack suddenly aren't so boring! Whether your looking to add excitement to an otherwise mediocre encounter or trying to provide a challenge to higher tiered players, this guide contains guidelines, strategies and tactics to help Dungeon...   [click here for more]
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The Shimmering Southern Isles

The Shimmering Southern Isles


A Homebrew Island jungle setting for 5e. The 25 page module includes 9 Islands that make up the setting, 10 adventure ideas, 20 unique creatures, alternate weapons, armor and items. The world setting allows for one shot play or entire campaigns. ...   [click here for more]
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The Ring of 9 Hells

The Ring of 9 Hells


A unique Homebrew supplemental magical item designed for Mordenkainen's Tome of Foes. The Ring allows DM's both a way to explore new adventure ideas and provide a player experience unlike any they have had before while journeying into and fighting the Demon Hordes. ...   [click here for more]
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