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DOWNLOAD THIS FOR FREE!
These converted elementals were pretty simple to do, but I wanted to share the work I had done to save busy DMs out there some time.
Behold oversized forces of elemental destruction! Updating the Huge-sized greater (CR 8) and Gargantuan-sized elder (CR 12) versions of the air, earth, fire, and water elementals for fifth edition dungeons and dragons.
For more free game... [click here for more] |
Dungeon Masters Guild |
FREE
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You've seen them in previous editions of D&D. Now the lantern archon (CR 2), hound archon (CR 5), and trumpet archon (CR 10) can be a part of your game in this 4-page PDF.
For more free game resources check out worldbuilderblog.me or view my other DMs Guild products. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Bigger spiders! Badder wraiths! Draggonier zombies!
Add these creepy crawlies to your campaign to make your players tremble with fear. Just in time for any Ravenloft games.
This document contains the following creatures:
Werespider and template (CR 5)
Gargantuan Monstrous Scorpion (CR 16)
Huge Monstrous Scorpion (CR 12)
Gargantuan Monstrous Spider (CR 14)
Huge Monstrous Spider (CR 10)
Blazing... [click here for more] |
Dungeon Masters Guild |
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Get more out of your tarokka deck with this supplement! Included within...
A table that helps you use the tarokka deck instead of dice as a randomizer for any random table (including encounters and treasure)
A Critical Hit Effects table that is meant to be used with the tarokka deck
A Critical Failure Effects table that is meant to be used with the tarokka deck
A new NPC villain that can be... [click here for more] |
Dungeon Masters Guild |
$0.99
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20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on...
Abyssal Gate
Acidic Fall
Crushing Room
Electrified Floor
Explosive Object
Flame Jet
Grasping Arms
Hungry Insects
Log Slammer
Malicious Harpsichord
Mists of Madness
Object of Deception
Pendulum Scythe
Poison Mister
Room Filling with Water
Spectral Tendrils
Spinng... [click here for more] |
Dungeon Masters Guild |
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Prepare for the might of the catastrophic dragons!
These beasts, warped by the harsh energies of the elemental planes, harness the devestating power of blizzards, earthquakes, tornadoes, typhoons, and volcanoes. These are the dragons introduced in fourth edition D&D converted to fifth edition rules.
This PDF contains five new types of dragon and includes statistics for each age category for... [click here for more] |
Dungeon Masters Guild |
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Enhance your game and enrich the story of your characters with fifteen new backgrounds and more. Included in this PDF....
Cook Background
Cursed Background
Dead Background
Demolitions Expert Background
Doctor Background
Farmer Background
Harvester Background
Legendary Lineage Background
Lycanthrope Background
Parent Background
Polymorphed Background
Possessed Background
Raised by Animals... [click here for more] |
Dungeon Masters Guild |
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More magic power! This document provides 50 new magic items plus 100 new common rarity weapon properties, 100 new common rarity wondrous items, and 100 new cursed item properties.
Many of the magic weapons and armor in this document are meant to fill-in the gaps and provide a magic item where their previously was none (e.g. magic whips, nets, and hide armor).
Included in the PDF...
Armor... [click here for more] |
Dungeon Masters Guild |
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This product is Adventurers League legal! Code: DDHC-TOA-4
Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should... [click here for more] |
Dungeon Masters Guild |
$2.99
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Stagwick’s long-standing peace with giant-kind is threatened as a patrol of Blood Riders spark a feud with a local tribe of giants.
With word of strange activity coming from the Ice Spires, Good King Hartwick can’t be too careful.
Can you quench the giants’ thirst for revenge?
A Two-Hour Adventure for 5th-10th Level Characters
Also included in the purchase of this... [click here for more] |
Wizards of the Coast |
$2.99
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The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge.
Can you get to the bottom of this?
Part One of The Rot from Within Trilogy.
Note: Also... [click here for more] |
Wizards of the Coast |
$2.99
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 Quelque chose de maléfique dévore les âmes des vivants à Chult, mais avant que les personnages n’affrontent les horreurs de La Tombe de l’Annihilation, ils doivent d’abord découvrir l’origine de la malédiction mortelle en explorant la tour d’une liche dans les Bois-Manteaux. Cette aventure préliminaire est conçue... [click here for more] |
Dungeon Masters Guild |
$2.99
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WILL DOYLE AND JAMES INTROCASO PRESENT...
HUNTER: a jungle adventure that pits players against a formidable predator from Chultan myth. To survive, they must use their own heads as well as their characters' brawn. A little luck goes a long way too...
HUNTER is designed for lvl. 1-4 characters, and is optimized for a... [click here for more] |
Dungeon Masters Guild |
$3.95
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This product is now Adventurers League legal. Its code is DDHC-TOA-12.
Ten new encounters in the jungle that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and heroics are all yours in this exciting supplement!
This supplement includes 10 new encounters, 7 new creatures, a Chult Jungle Chase Complications table, and more!
If you like this product, take a... [click here for more] |
Dungeon Masters Guild |
$3.99
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Invasion from the Planet of Tarrasques is a single-session, over-the-top, gonzo action adventure meant for four to six level 20 characters. The adventure serves as a capstone for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage, but can be modified for any setting.
What’s more fun than one tarrasque? How about multiple tarrasques stomping across Waterdeep?... [click here for more] |
Dungeon Masters Guild |
$3.99
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From the co-author of Tomb of Annihilation, and now legal for play in the D&D Adventurers League! Dare you enter the ruined domain of Ubtao?
Ancient Mezro lies silent and ruined, her treasures plundered by foreign explorers. Flaming Fist mercenaries have staked their claim to the site, but they aren’t the only ones seeking to unravel its hidden... [click here for more] |
Dungeon Masters Guild |
$4.95
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This product is now Adventurers League legal and uses code DDHC-WDH-02.
Add a new villain option and cunning criminal organization to Waterdeep: Dragon Heist. Hlaavin, a half-doppelganger/half-illithid crime boss, runs the UNSEEN, an illegal cabal of assassins, thieves, spies, illusionists, and shapechangers that plots to rule the city from the shadows. Written by Dragon Heist designer... [click here for more] |
Dungeon Masters Guild |
$4.95
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This product is Adventurers League legal! Code: DDHC-TOA-3
PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE!
No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!... [click here for more] |
Dungeon Masters Guild |
$4.99
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Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards... [click here for more] |
Dungeon Masters Guild |
$4.99
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This product is Adventurers League legal and made for Tier 1. Code: DDHC-TOA-5
Thirteen new encounters in the port city of Chult that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and pulp are all yours in this exciting supplement!
Welcome to Port Nyanzaru, a port city on the edge of Chult’s jungle that promises untold adventure, fortune, and danger!... [click here for more] |
Dungeon Masters Guild |
$4.99
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This adventure is now Adventurers League legal and uses the code DDHC-MORD-01. Any player content within is NOT AL legal.
Embark on a rescue mission into the heart of the Shadowfell in this adventure for the world's greatest role-playing game!
This 8-to-12-hour adventure for 5th to 10th level characters takes heroes from the elf village Dripping Leaves in Cormanthyr Forest to a drow outpost to... [click here for more] |
Dungeon Masters Guild |
$4.99
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"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put... [click here for more] |
Dungeon Masters Guild |
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Welcome to the City of Towers! This premiere Eberron supplement from the Guild Adepts brings you 12 mini-adventures for 5th edition D&D set in Sharn. The mini-adventures are made for characters of levels 1 - 10 and focus on the intrigue, excitement, and noir of Sharn!
This supplement is meant to be used with the Wayfinder's Guide to Eberron!
The encouters:
The Callestan... [click here for more] |
Dungeon Masters Guild |
$6.95
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Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges... [click here for more] |
Dungeon Masters Guild |
$7.95
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BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™!
Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central... [click here for more] |
Dungeon Masters Guild |
$7.95
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Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using the... [click here for more] |
Dungeon Masters Guild |
$9.95
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Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed!
For characters 5th-10th level.
This adventure explores two... [click here for more] |
Wizards of the Coast |
$9.99
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This is a Fantasy Grounds VTT module.
Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.
This 80-page supplement contains 26 encounters written by best-selling... [click here for more] |
Dungeon Masters Guild |
$10.50
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Monsters of the Guild is a DMs Guild community driven project which includes 100+ incredible monsters for your Dungeons & Dragons 5e game, from 40+ of the Guild's most talented and exciting monster creators.
This product is availble as a PDF, Hardback Book and Fantasy Grounds Module (FG module sold separately - click here)
(Note:... [click here for more] |
Dungeon Masters Guild |
$14.95
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Monsters of the Guild is a DMs Guild community driven project which includes 121 incredible monsters for your Dungeons & Dragons 5E game, from 48 of the Guild's most talented and exciting monster creators.
This product is a Fantasy Grounds VTT module.
It is also available as a PDF and/or Hardback Book - click here.
FEATURED FOREWORD... [click here for more] |
Dungeon Masters Guild |
$19.95
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"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if... [click here for more] |
Dungeon Masters Guild |
$19.95
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