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This supplementary material adds 30 new magic items that vary between Common and Very Rare.
This document is considered finished for the purposes of the material and sales and due to technical difficulties in its cloud save resulting in data loss, sadly. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Are you tired of the standard set of werewolves, wererats, and other beasts? Here I've added a whole new range of creatures ranging from CR 1 - 5 with lycanthropic tendencies! Enjoy :)
Currently, 7 new creatures but more are in the works if the project is positively received... Each new creature has stats and great art work to go with it. Example below.
Starting with:
- Weredolphin!
- Werefrog!... [click here for more] |
Dungeon Masters Guild |
$1.00
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If you like my product please consider a small donation to support my work :)
What started as a passion project has now proudly made its way to publication on DmsGuild!
Have you ever wanted a creature of your race that your GM simply did not feel comfortable with, were they overpowered or seen as conflicting to the interests of the party? Well, today is your day. Introducing 4... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This supplement adds variety to shields found in your D&D 5th edition adventurers. Gone are the days of buying an average "shield", now you can specify and construct your playstyle around specific sizes and types of shields as well!
During my years of play and adventure, I have only heard people using generic "shields" in their adventures, but with the Forgotten Realms being as diverse in weaponry... [click here for more] |
Dungeon Masters Guild |
$1.75
|
A selection of exciting new creatures to add depth and variety to the Elementals. Each new elemental type has also been split between "lesser" or CR3, and "greater" or CR7 for even greater possibilities to throw at your players. That means 10 new elements and 20 new creatures overall.
Not all options have been thoroughly play-tested but I encourage feedback as I am always looking to improve my writing... [click here for more] |
Dungeon Masters Guild |
$1.88
|
Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean!
Will you fight the good fight alongside the guard, or let... [click here for more] |
Dungeon Masters Guild |
$1.88
|
What is it?
The power of sorcerers can be traced back to many origins from pacts with powerful beings like the ancient dragons or the very essence of the Shadowfell itself.
This product expands on the idea of gaining power through a contract or deal with a resident of the Nine Hells, whether by yourself or bound by that of an ancestor.
Including eight of the major types of devils and unique powers... [click here for more] |
Dungeon Masters Guild |
$1.99
|
80 Trinkets of Night and Fear with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
For characters and treasures, in adventures and campaigns for the horror, Ravenloft, Shadowfell halloween or Curse of Strahd. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Thanks for helping me reach ELECTRUM!
A collection of magic items from Common to Legendary created and suited to the upcoming Theros setting!
Currently numbering 33 unique magic items to amaze and horrify, perfect for any adventure set in Theros or easily adaptable to a more general setting.
Plus, 9 bonus supreme and mighty artifacts from... [click here for more] |
Dungeon Masters Guild |
$2.51
|
Grunak's Guide to Elementals
Now available for Fantasy Grounds Unity!
A selection of exciting new creatures to add depth and variety to the Elementals. Each new elemental type has also been split between "lesser" or CR3, and "greater" or CR7 for even greater possibilities to throw at your players. That means 10 new elements and 20 new creatures overall.
Note: This product... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Spooky Trinkets and Creation Tables
Now for Fantasy Grounds Unity!
Use rollable tables in Fantasy Grounds to choose a random trinket or create your own! Hundreds of creepy possibilities!
Great for any horror themed campaigns, including Ravenloft or Curse of Strahd.
Includes...
80 Spooky Trinkets
...plus, all the tools you need to build your own!... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Now for Fantasy Grounds!
Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean!
Will you fight the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Now for Fantasy Grounds!
A collection of magic items from Common to Legendary created and suited to the upcoming Theros setting!
Currently numbering 33 unique magic items to amaze and horrify, perfect for any adventure set in Theros or easily adaptable to a more general setting.
Plus, 9 bonus supreme and mighty artifacts... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
This supplement adds variety to shields found in the Forgotten Realms universe. Gone are the days of buying a "Shield", now you can specify and construct your playstyle around specific sizes and types of shields as well!
During my years of play and adventure, I have only heard people using generic "shields"... [click here for more] |
Dungeon Masters Guild |
$5.25
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
This supplementary material adds 30 new magic items I've devised and revised that I hope you will find interesting and useful in your campaigns and adventures, whether as a player or dungeon master.
These vary between Common and Very Rare in item rarities.
... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps.
Tales From the World's End is a collection of horror encounters suited for the 1st, 2nd, and... [click here for more] |
Dungeon Masters Guild |
$12.95
|
"The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network
The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city setting accompanied by a 4th-level urban adventure. Tarondir... [click here for more] |
Dungeon Masters Guild |
$12.99
|
Tales From the World's End
Now available for Fantasy Grounds Unity!
Read the correspondence between the Librarian and the Peddler, the individuals affected by the incomprehensible powers that lurk in the depths of the ocean and in the darkness behind the bright stars. Listen to their tales of cosmic horror whether you heed their warnings or follow in their footsteps.
Tales From the World's End... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
"The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network
The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a... [click here for more] |
Dungeon Masters Guild |
$14.95
|