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Blackstaff's Book of Bloodlines

Blackstaff's Book of Bloodlines


The exploration of magic in the Forgotten Realms continues with Vajra Safahr, the Blackstaff of Waterdeep. Blackstaff’s Book of Bloodlines presents 31 new archetypes for the sorcerer class, each with tailored spells to add depth and flavor to your game experience - for a total of 126 new spells. In the pages of this book, you will discover the secrets of the sorcerous origins,...   [click here for more]
Dungeon Masters Guild  $14.99

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Blackstaff's Tome of Wizardry

Blackstaff's Tome of Wizardry


Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included are 10 new creatures to create or summon. This exploration...   [click here for more]
Dungeon Masters Guild  $14.99 $11.24

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The Book of Night - A Ravenloft Player Companion

The Book of Night - A Ravenloft Player Companion


In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as: The Blood Knight: Drain your enemies and wield your body as a weapon The College of Tarokka:...   [click here for more]
Dungeon Masters Guild  $14.95 $12.71

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Infamous Adversaries

Infamous Adversaries


Infamous Adversaries is a collection of 39 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot hook to spark your...   [click here for more]
Dungeon Masters Guild  $14.95 $11.21

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The Book of Night - Ravenloft Artifacts (Fantasy Grounds)

The Book of Night - Ravenloft Artifacts (Fantasy Grounds)


Heading to Barovia? Need some items with that Ravenloft touch? Look no further! This incredible collection of items is sure to make and adventurer happy, terrified or in some cases trapped within a mirror! Spooky sentient weapons like Agamon, desperatly seeking vengeance on his previous killer. Try our deliciously, dangerous potions and poisons like the bottled miasma - bring a touch of the mists...   [click here for more]
Dungeon Masters Guild  $7.95

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DDAL07-15 Streams of Crimson

DDAL07-15 Streams of Crimson


The Soulmonger is shattered and its pieces scattered across the peninsula of Chult. Dire forces seek those shards for their own nefarious purposes, and the Red Wizards are rumored to have found a number of them already. Can you wrest those necromantic artifacts from the hands of the dread mages? Part One of the Broken Chains Series. A Four-Hour Adventure for 17th-20th Level Characters ...   [click here for more]
D&D Adventurers League  $3.99

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Odyssey Anthology Volume III: In Arixmethes' Clutches

Odyssey Anthology Volume III: In Arixmethes' Clutches


Odyssey Anthology Volume III: In Arixmethes’ Clutches includes 10 Ancient-Greek-themed island adventures for Theros, plus rules to randomly roll dozens of krakens, random encounters for the Theran seas, and a CR 30 Mythic encounter with Arixmethes the island-kraken! "This is the third edition of the most original, inspiring and ridiculously useful anthology series. Whether, you’re...   [click here for more]
Dungeon Masters Guild  $14.95 $12.71

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The Book of Night - A Ravenloft Player Companion (Fantasy Grounds)

The Book of Night - A Ravenloft Player Companion (Fantasy Grounds)


The Book of Night - A Ravenloft Companion now available for Fantasy Grounds In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as: The Blood Knight: Drain your...   [click here for more]
Dungeon Masters Guild  $15.95 $13.56

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The Book of Myth - A Theros Player Companion

The Book of Myth - A Theros Player Companion


The Book of Myth Do you want to dozens of new options inspired by the Theros setting? Cultures and a background that link you to the world of Theros? Look no further as the Book of Myth has everything you need! 66 new Archetypes, with Oaths and Domains inspired by the Theros pantheon 5 New and Variant races inspired by Theros including Nymphs, Minotaurs and Saytrs A culture option to replace race,...   [click here for more]
Dungeon Masters Guild  $12.95 $9.71

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CCC-PDXAGE-02-01 The Dark Hunt

CCC-PDXAGE-02-01 The Dark Hunt


The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve. A D&D Adventurers League two-hour adventure for 5th-10th level characters. La aldea cercana está...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Weird Artifacts I Found In the Guild

Weird Artifacts I Found In the Guild


  From the series that produced some of the strangest items on the Guild comes our most ambitious project yet! If you thought an actual chicken as a magic item was wild, have a look at a literal snowball which can freeze the world. Look further and you'll find rings that control the elements themselves and even an archaic firearm misplaced through time. Weird Artifacts I Found In the Guild...   [click here for more]
Dungeon Masters Guild  $14.95 $12.71

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CCC-PDXAGE-01-01 The White Well

CCC-PDXAGE-01-01 The White Well


The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D Adventurers League two-hour...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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The Book of Night - Ravenloft Artifacts

The Book of Night - Ravenloft Artifacts


Heading to Barovia? Need some items with that Ravenloft touch? Look no further! This incredible collection of items is sure to make and adventurer happy, terrified or in some cases trapped within a mirror! Spooky sentient weapons like Agamon, desperatly seeking vengeance on his previous killer. Try our deliciously, dangerous potions and poisons like the bottled miasma - bring a touch of the mists...   [click here for more]
Dungeon Masters Guild  $7.95 $6.76

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CCC-STORM-01 The Barrows of Solina

CCC-STORM-01 The Barrows of Solina


Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger. An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters. Please see our other AL adventures: ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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The Book of Myth - Theros Artifacts

The Book of Myth - Theros Artifacts


Pick up over 60 magical items inspired by Theros Mythology including the legendary boons and artifacts wielded by the Gods. Set your enemies ablaze with Khursor, the Sun Spear. Rend souls from your enemies bodies with Mastix, the Soul Render. Revive the wounded land with Karametra's Verdant Crown.         Sourcebooks                             Thank...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

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101 Bows and Ammo

101 Bows and Ammo


101 Bows and Ammo expands magical options for some of the most widely used weapons in D&D. No longer do you have to settle for the Oathbow or a +1/2/3 "bow of boringness". Now, with numerous options for bows, thrown weapons, slings, quivers, shurikens, and even an optional feat, your ranged-based characters have a vibrant number of options to bring even more flavor and uniqueness to their...   [click here for more]
Dungeon Masters Guild  $5.95 $5.06

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CCC-SFBAY-04-01 The Cornflower Hive

CCC-SFBAY-04-01 The Cornflower Hive


What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river? A D&D Adventurers League four-hour adventure for 1st-4th level...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Artificers of Eberron

Artificers of Eberron


Any sufficiently advanced technology is indistinguishable from magic- Arthur C. Clarke Artifice is woven into the very fabric of Eberron, and now it can be woven into your campaign as well! This book contains 8 new artificer subclasses Arcane Saboteur Delver Jetstep Wordsmith Minimancer Strongarm Grenadier Spell Scavenger As well as new spells and infusions for the artificer class! "This is a seriously...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Adventure Sidekicks: Tomb of Annihilation

Adventure Sidekicks: Tomb of Annihilation


From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
Dungeon Masters Guild  $3.95 $2.96

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CCC-SFBAY-04-02 Under Earth & Stone

CCC-SFBAY-04-02 Under Earth & Stone


A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora. A D&D Adventurers League two-hour adventure for 5th-10th level characters. Una refugiada de Mulmaster llamada Ani Kuleimatt descubrió...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Temple of the Goddess

Temple of the Goddess


Uncover the secrets hidden within the Temple of the Goddess! A 3-4-hour one-shot adventure for 3 to 5 players at 4th level. Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess. The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten in Faerûn to all but her most devoted...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

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Temple of the Goddess (Fantasy Grounds)

Temple of the Goddess (Fantasy Grounds)


Uncover the secrets hidden within the Temple of the Goddess - now in Fantasy Grounds! Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess. A 3-4-hour one-shot adventure for 3 to 5 players at 4th level. The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
Dungeon Masters Guild  $5.95 $4.46

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CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus

CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus


Under the Flooded Forest grows a toxic maze of magical fungi called the Nidus. From this horrid realm a cult has struck a terrible blow against the wood elves struggling to regrow the trees in the forsaken swamp of the Flooded Forest. The elves, on the brink of extinction, need the adventurers to navigate this deadly labyrinth and recover a precious object. But the tunnels here crawl with...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Swords of the Moonsea: Five Adventures

Swords of the Moonsea: Five Adventures


Inside this full-color, 132-page anthology you’ll find five best-selling Adventurer’s League quests for level 1-10 characters. Inside are over 20 illustrations, including a half-dozen full-page pieces by the esteemed Andrea Alemanno. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign. Tier 1 (Level 1-4): The Cornflower...   [click here for more]
Dungeon Masters Guild  $14.99 $11.24

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CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot

CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot


Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail. A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Scientific Secrets of Avernus (Fantasy Grounds)

Scientific Secrets of Avernus (Fantasy Grounds)


Now for Fantasy Grounds! Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore...   [click here for more]
Dungeon Masters Guild  $5.95 $5.06

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CCC-SFBAY-04-03 The Ashen Scar

CCC-SFBAY-04-03 The Ashen Scar


The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorganized and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade. This foe is slaughtering the forest defenders and rallying goblinoid tribes in the name of vengeance. Can you stop them in time? The Ashen Scar premiered at Kublacon 2018. A D&D Adventurers...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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CCC-GLIP-01-01 Glip Dak

CCC-GLIP-01-01 Glip Dak


The Kroth Magg hobgoblins run the trade city of Glip Dak in the Troll Hills of Thar. From there they have taken control of the trade routes along the northern Moonsea. A young noble has been captured for refusing to pay their tariffs and his house looks to hire adventurers to rescue him. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th...   [click here for more]
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CCC-DES-04-02 A Hell of a Party

CCC-DES-04-02 A Hell of a Party


A Hell of a Good(ish) Time A powerful devil is organizing a dark alliance that would have long-reaching consequences if left unchecked. Brave heroes, as well as cunning troublemakers, are needed to crash this fiendish gathering. A Four-/Six Hour Adventure of Social Intrigue and Daring Heists for Tier 2 Characters. Optimized for APL 8. A Pipyap's Guide Adventure for Heroes Level 5-10 This is the second...   [click here for more]
Dungeon Masters Guild  $6.99 $5.94

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CCC-GLIP-01-03 Citadel of Vlaakith

CCC-GLIP-01-03 Citadel of Vlaakith


The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar. Tier 1 CCC-GLIP-01-XX can be played in any order. A Four-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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CCC-GLIP-01-02 Beneath Glip Dak

CCC-GLIP-01-02 Beneath Glip Dak


A series of unusual heists has both the thieves’ guild and city guard scrambling to uncover the culprits before the burglaries destabilize the thriving trade within the city, threatening the budding kingdom the Kroth Magg have fought and died to forge. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th Level Characters Please see...   [click here for more]
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The Book of Myth - A Theros Player Companion (Fantasy Grounds)

The Book of Myth - A Theros Player Companion (Fantasy Grounds)


Now for Fantasy Grounds! The Book of Myth Do you want to dozens of new options inspired by the Theros setting? Cultures and a background that link you to the world of Theros? Look no further as the Book of Myth has everything you need! 66 new Archetypes, with Oaths and Domains inspired by the Theros pantheon 5 New and Variant races inspired by Theros including Nymphs, Minotaurs and Saytrs A...   [click here for more]
Dungeon Masters Guild  $12.95 $11.01

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Spears of Glip Dak: Four Adventures

Spears of Glip Dak: Four Adventures


Inside this full-color, 124-page anthology you’ll find four best-selling Adventurer’s League quests for level 1-10 characters set in the hobgoblin fortress of Glip Dak. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign. Tier 1 (Level 1-4): Glip Dak (CCC_GLIP-01-01) The Kroth Magg hobgoblins run the trade...   [click here for more]
Dungeon Masters Guild  $14.99 $11.24

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CCC-GLIP-02-01 Blue Scales

CCC-GLIP-02-01 Blue Scales


A behir has been hired to destroy the herds of aurochs necessary to feed the hobgoblin city of Glip Dak. Patrols and scouts continue to go missing, forcing the hobgoblins to hire mercenaries to track this behir as they recall their troops to the capital to maintain order as food riots break out. Tier 2 CCC-GLIP-02-XX adventures can be played in any order. A Two-Hour Adventure for 5th to 10th...   [click here for more]
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CCC-KUMORI-03-02 The Millwright of Gond: A Quivering Forest Adventure

CCC-KUMORI-03-02 The Millwright of Gond: A Quivering Forest Adventure


Seburil, rock gnome priestess of Gond, has ordered his followers to harvest trees in the Quivering Forest. This has caused conflict with Avumat, verdant lord of the Circle of the Forest. The adventurers must intercede and negotiate a peace between the two factions. A Two/Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. KUMORI modules can be played in any order. ...   [click here for more]
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Blackstaff's Tome of Wizardry - FANTASY GROUNDS

Blackstaff's Tome of Wizardry - FANTASY GROUNDS


This is the FANTASY GROUNDS version. The PDF can be found HERE  Explore the versitile applications of magic in the Forgotten Realms with two of the greatest wizards on Toril as your guides! Blackstaff’s Tome of Wizardry presents 31 new archetypes for the wizard class, each with tailored spells to add depth and flavor to you game experience - for a total of 139 new spells. Included...   [click here for more]
Dungeon Masters Guild  $14.99 $11.24

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Adventure Sidekicks: Tomb of Annihilation (Fantasy Grounds)

Adventure Sidekicks: Tomb of Annihilation (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

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Infamous Adversaries (Fantasy Grounds)

Infamous Adversaries (Fantasy Grounds)


Infamous Adversaries Infamous Adversaries is a collection of 40 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot...   [click here for more]
Dungeon Masters Guild  $22.45 $16.84

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Arena of Champions - The Oath of Slaughter: A New Paladin Oath

Arena of Champions - The Oath of Slaughter: A New Paladin Oath


Strength Above All! Those paladins who take this oath bask in battle, reveling in open war and seeking single combat. They live for violence, for the clash and scream of armed conflict. Some channel this into becoming renowned gladiators or efficient mercenaries while others become vicious warlords or ruthless raiders. Mercilessness. The weak are undeserving of mercy and the defeated...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

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Thralls of Zuggtmoy: Complete

Thralls of Zuggtmoy: Complete


In the Anauroch desert, darkness is growing. The followers of the Vile Spore Goddess Zuggtmoy have stolen the dreams of the Bedine Seeress Deja, trapping them in an eldritch artifact. Unless her dreams are returned, the Seeress will descend into madness, and her people along with her. Included are newly remastered maps, as well as brand-new illustrations and pictures....   [click here for more]
Dungeon Masters Guild  $7.99 $5.99

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Arena of Champions - The Oath of the Vanguard: A New Paladin Oath

Arena of Champions - The Oath of the Vanguard: A New Paladin Oath


Stay Vigilant!  Those who make the Oath of the Vanguard take it upon themselves to be stalwart defenders and relentless avengers, to be the first in and the last out, to face the most difficult challenges and battle the most dangerous foes, so lesser beings don’t have to. Be Brave. Inspire those around you with your fearlessness, for succumbing to fear is a betrayal not only to...   [click here for more]
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