Hope for the Best. Prepare for the Worst. Bring a Warm Coat.
The frozen wastes are as inhospitable place as you can find. Subzero temperatures. Driving winds. Chest deep snows. Hungry predators. And between all that? A lonely death. But still, those few who prepare for it manage to survive where all others fall. Ready yourself. The blizzard comes.
Knuckleheads &... [click here for more]
WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™!
The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find:
Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes place in the Nine... [click here for more]
Zor von Finklestein has purchased an aging cargo vessel and filled it with food for suffering Mulmaster. Now you only need to make sure the vessel comes into port. A four-hour D&D Adventurers League Convention Created Content adventure on the Moonsea for 1st-4th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ... [click here for more]
Individuals in Hulburg enlist your aid to combat an ambitious threat to Waterdeep. You are needed to infiltrate Fangjaws Hold and bring the threat’s mastermind to justice.
A Two- to Four-Hour D&D Adventurers League Adventure for Tier 2 Characters; optimized for APL 8. Brought to you by Cold Iron Conventions and Fair Play Game Store.
06/23/20 Printer Friendly version added. ... [click here for more]
All the mothers of Windy Valley are plagued by foul dreams as mining operations uncover a lost level of the dungeons beneath the ruins of the Tempest Mage’s tower. Evil stirs and heroes are called on to reveal its source.
A Two- to Four-Hour D&D Adventurers League Adventure for Tier 1 Characters; optimized for APL 3. Brought to you by Cold Iron Conventions and Fair Play Game Store.
06/23/20... [click here for more]