Close
Close
Browse Categories
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Author
Green Bird RPGs   Remove Search Term
Advanced Search

pixel_trans.gif
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
A Hundred Encounters for Cities and Towns

A Hundred Encounters for Cities and Towns


Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Aqin's Kaff Stand

Aqin's Kaff Stand


Hot, dark and energizing, kaff is the drink of choice of sophisticated city folk, curious wizards and gnomish inventors alike. Aqin’s Kaff stand allows you to bring it to any locale, adding some delicious flavour to your settings. For the more astute customer, kaff is not the only thing available at Aqin’s stand. His parrot Chew has learned a few words in the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Artifacts of the Old World

Artifacts of the Old World


Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World". This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in the world’s...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Barbarian's Bashing Tools (and other magic items)

Barbarian's Bashing Tools (and other magic items)


What is best in life? Perhaps it is the feeling of riding on a mighty steed, endlessly travelling through untamed wildlands. Maybe it is the joy of plundering new shores, bringing fire to those least expecting. Or could it be the violent feedback from the twitching opponent, as you bury your axe in the head of a hated enemy? Or maybe, it is simply the warmth of the campfire, with mead and food shared...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bone China Isle

Bone China Isle


Even experienced adventurers deserve the occasional vacation, and our latest offering provides a setting just for that. Bone China Isle is a tropical island, known for feasts, welcoming locals, and, most of all, its magical pottery, made, in part, from the ashes of the deceased. These unique dishes are ingrained in the local culture, and are symbolically used for religious ceremonies,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cleric's Chosen Items

Cleric's Chosen Items


Blessings of the Goddess to you! It is with the fair and enterprising touch of Waukeen that we bring to you our fourth list of items. As in the previous deals, the Goddess has seen fit to provide thirty magical items for all manner of adventurers and miscreants, for every occasion in life. We have relics, talismans and lucky coins for Cleric’s that wish to adhere to our usual calling of support...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cursed Bloodlines and Dark Heritages

Cursed Bloodlines and Dark Heritages


It could be said that life in a fantasy world is pleasant and charming. Sure, there’s the occassional dragon, a brain-eating illithid, an undead uprising, a power-mad sorcerer and necromantic plagues... but, you know, sometimes it feels like these magical fantasy worlds don’t make life challenging enough for its denizens. Worry not! Let’s spice it up with some curses! Cursed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Dûnan’s Forge

Dûnan’s Forge


Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece. Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Erineca - Sages of the Woodland

Erineca - Sages of the Woodland


A new creature and playable fey-race. Moxxy Bramblefoot, our halfling naturalist, has discovered, obsessed over, and scientifically categorized a brand new creature! Mystics, mages and scholars, Erineca are gatherers of all manner of knowledge, most of it useful and wholesome. They are a hedgehog-like fey race, predisposed towards learning, goodness...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fifty Encounters for dungeons and the Underdark

Fifty Encounters for dungeons and the Underdark


Sometimes you just want to take out your adventurers to somewhere classic. A good old monstrous lair, a temple of doom, maybe a few underground vaults… Fifty encounters for dungeons and the Underdark might inspire you to do just that. This release adds some spicy ideas to whatever might lurk just around the corner. You can use it to add some extra atmosphere to your pre-planned dungeons, or to get...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fifty Encounters for Grasslands and Plains

Fifty Encounters for Grasslands and Plains


Ah, the vast stretches of meadows and grass! A familiar arrangement of bushlands, crossroads, villages and almost franchise-based taverns. Still, in order to get to that feudal castle and topple the latest arrogant lordling, your adventurers might need to travel through fields and greenery. When it comes to making their journey a tad more interesting, we’ve got you covered. From the usual broken-down...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fifty Encounters for the High Waves and Salty Seas

Fifty Encounters for the High Waves and Salty Seas


It has been said that one does not discover new lands without losing sight of the shore. Or, perhaps, without running into one of our 50 Encounters, all ready to be used in your exploration and sea themed adventures. The d100 table in this volume allows you to select a random encounter to treat your voyagers, or pick any encounter you like to spice up the next...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fifty Encounters in the Icy Wastes

Fifty Encounters in the Icy Wastes


Add some coolness to your travels through our selection of snow-themed encounters. Feel free to craft them onto a larger story, or pick a d100 and let the dice snow you the way! There’s plenty of thrills to find in the tundras and taigas and many an adventure lies beyond the polar dunes and boreal forests. From ice-fishing wizards and wizened hermits, to mysterious obelisks and blood colored streams....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Greenbird's Cursed Inventory

Greenbird's Cursed Inventory


Step right up! Greenbird is hosting a sale of all manner of magical items! Cleaning brooms, magical swords and shields, tomes of forbidden turnip lore... we have everything you need, as long as you don’t mind a little curse along the way! This volume includes 30 cursed items – some humorous, some nasty, some tragic. All are readymade to be put into your adventures – whether...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Greenbird's Cursed Inventory II

Greenbird's Cursed Inventory II


Curses! Greenbird is hosting a sale of magical items once more - glamorous, shiny, dangerous and, most of all, cursed! From spellbooks that steal your memories, to armchairs that are just a little bit too comfortable - we have it all. Or, at least, 30 more cursed items! Inflict our cursed items upon your adventurers or use them on some poor NPC - they can be used as both mechanics and storytelling...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Greenbird's Guide to the Feywild

Greenbird's Guide to the Feywild


Greenbird has returned with our largest offering to date - Greenbird’s Guide to Feywild. Experience the colorful world of untamed forests, noble courts, curious characters and fantastical dangers that only Feywild can offer. And purple - lots and lots of purple! We’ve done our best to create a volume that is useful for beginners and experts alike. As such, the Guide includes all...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
In the Dead of Night

In the Dead of Night


Ah, the autumn has finally arrived. The cosy time of falling leaves, sparkling campfires and the dead rising from their graves... wait... what? In the Dead of Night, your adventurers are given one simple mission – guard the graveyard during the most dangerous night of the year. As the mystical energies of this hallowed eve converge, all things dread and undead become increasingly active....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Kakobear - the beast from the south.

Kakobear - the beast from the south.


Behold – the wild Kakobear! A distant southern cousin of the famed owlbear, the Kakobear combines features from bears and kakapos - the rare and threatened birds, sometimes referred to as the owl-parrots. Kakobear is a diverse creature that can be used in many adventures. They can be fought, tamed, used as mounts, hunted for food, feathers, and to provide access...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Lantern Hag

Lantern Hag


Skulking through the sunken swamp-lands, the Lantern Hag carries a magic lantern, which captures the souls of the unfortunate, storing them for later consumption.  This release includes a new, atmospheric creature to haunt your marshland settings, along with her own mini-dungeon – the Lair of Granny Straylight. The Lantern Hag can be used to quickly flesh out an...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Lolth's Tear - An Underdark Setting

Lolth's Tear - An Underdark Setting


It’s dark, damp and full of danger! Lolth’s Tear, our newest Underdark offering is an underground lake inhabited by many unusual outcasts. There’s a flamboyant Orc who has set up a trading post in a dead magic zone, an island where a powerful cleric lives out her solitary exile, and a group of bandits who have carved out a hiding spot in a giant stalactite! Oh, and for the lovers of classics,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)

Moxxy Bramblefoot's Compendium of Astonishing Wildlife (Part One)


The First Part of “Moxxie Bramblefoot’s Compendium of Astonishing Wildlife” introduces six new creatures, free for Your use in D&D adventures. Each of the creatures comes with its own hand-drawn illustration, a brief story, creature statistics (adapted to fifth edition), and DM suggestions. This volume focuses mostly on weaker creatures, fit to challenge Your party at the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Odyssey Anthology Volume II: At Thassa's Mercy

Odyssey Anthology Volume II: At Thassa's Mercy


Return to the wine-dark seas of Theros with Odyssey Anthology Volume II: At Thassa's Mercy.  Taking inspiration from the Odyssey and other Greek myths and Greek-myth-inspired media, the Odyssey Anthology provides everything an adventure will need to plot a course across the Theran seas like the legendary seafarer Callaphe, upon oceans dotted with islands rife with myth and mystery, each with their...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Owlbears & Farm Maids

Owlbears & Farm Maids


NOW UPDATED: better layout and more illustrations. A missing wife, owlbears hooting in the night, and a band of mischievious underdwellers... What could be going on in the forests near Smalldale? A D&D 5th edition adventure for first-level characters, appropriate for beginner and adept DM's alike.  Perfect for introducing your friends to the wonders of D&D A generic setting...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Practical Magic - A Wizarding Resource

Practical Magic - A Wizarding Resource


Water! Earth! Fire! Air! Long ago, hundreds of spells were created. Some with the intent to help, some to control, and, it seems, the vast, vast majority, to turn your foes into battered, electrocuted piles of ash. Indeed, while it is known that around 50% of adventurer’s have witnessed their families perish in a tragic goblin attack, a less known survey suggests that around a third...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sorcerer's Magic Items

Sorcerer's Magic Items


The “Thirty Spectacular Sorcerer Items” is the first of our compilations for class-specific items. All of the items come with a brief description of their abilities, as per Fifth Edition rules, and about a half come with attached stories and hand-drawn illustrations. In designing these items, we hoped to go beyond the usual routes of adding raw stat boosts. Rather, a lot of these...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tar Island

Tar Island


Some islands are exotic. Some islands are downright wonderful, filled with fruitful bounty and natural beauty alike. Some islands are home to fire-breathing lizards, man-eating sulphuric oozes and regular, groundbreaking earthquakes – surely, nothing of consequence for those interested in mostly honest work and almost assured profit. Welcome to the Tar Island!...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Ancient Cemetery

The Ancient Cemetery


• A rich, atmospheric setting, with original hand-drawn illustrations • Separate encounter tables for daytime and night-time events in the cemetery – a historical park of memories and recreation becomes a threatening abode of danger by night. • A new creature – Wraithlord – an undead tyrant that seeks revenge on the living, able to control the minds of the weak. Accompanied by a sample...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Artist Commune of Skullport - An Undermountain Encounter

The Artist Commune of Skullport - An Undermountain Encounter


Founded on the edges of the shadowy town of Skullport, the Artist’s Commune leads its life under the watchful gaze of Xanathar. Drawn together by various misfortunes and circumstances, these outsider artists have found a place to call home. A strange, but comforting location, where a modron musician, a halfling earth-shaper and an illithid painter can all gather...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Beermarket of Weirgarde

The Beermarket of Weirgarde


Our third setting, The Beermarket of Weirgarde is focused on two things: a cosy, snow-covered town and its inhabitants, and the eponymous Beermarket, a richly detailed fair of wholesome drunkenness and joy. You are welcome to use them together, or separate the two for better inclusion in your adventures. When writing this setting, we put particular focus on its appeal to new players and DM’s. We...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?  A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Dwarven Dozen

The Dwarven Dozen


Elves and Tieflings are a dime a dozen these days! We at Green Bird RPGS have something better. DWARVES! In all their bearded glory! Twelve dwarven NPCs for you to use in your campaign. These aren't your typical drunken loot louts, but complex characters from your highest High Dwarf to your trampy, gutter dwelling, exile. If you like this product then try one of our...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of settings...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters are filled...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Sacred Brand

The Sacred Brand


Just in time to celebrate Pride month, the Sacred Brand have set up their camp! Based on the rather similarly named company of ancient Greek warriors, the Sacred Brand is a mercenary company where lovers of all kinds fight together. Usually hired to slay the strongest of monsters and depose the nastiest of tyrants, the Sacred Brand fights on to right the wrongs of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Tragedy of Portkrevin

The Tragedy of Portkrevin


We invite you to start your 2020 adventures with a visit to a small doomed village near Saltmarsh, where a sea hag lairs and her nasty brood of underlings lurk! The Tragedy of Portkrevin features a moody, downtrodden fishing village, desolate of common folk and infested with bandits, beasts and the machinations of Malise Umbra, an ambitious sea hag. The sea hag has...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Wastes of Time

The Wastes of Time


The Wastes of Time, our fourth D&D setting, is filled with opportunity and danger. This harsh desert landscape had been of little interest to most, yet a recent landslide has revealed a powerful material that has attracted miners and cultists alike. This material, dragonstone, answers the age old question – what happens when dragons have long gone, but the digested remains of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Wildhowl Frontier

The Wildhowl Frontier


The Wildhowl Frontier is our second setting, an autumnal forest and mountainous region in the North. Usually a quaint wilderness where hunters gather to ply their trade, the forests of Wildhowl have been disrupted by recent events. Gloomwood, a tainted, twisted forest has spread through the north, corrupting all the creatures within its boundaries. Meanwhile, the local guardian of these lands, a dryad...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Trail of the Forgehammer

Trail of the Forgehammer


Trail of the Forgehammer is our second adventure. Designed for introducing your group to D&D with a focused 3-4 hour questline. We return to the peaceful village of Auchendale, where the local blacksmiths have lost their enchanted hammer. Trickery is afoot and soon enough, the adventurers will have to embark on a chase, in a comedy of errors and misfortune. Follow...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per the wishes...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Zigazool - transdimensional trader.

Zigazool - transdimensional trader.


Beyond space and time comes the transdimensional trader Zigazool. A comedic personality whose greatest pleasure is commerce. Need an NPC to drop a weird item to the characters? Well, here you go! - 5d10 table of random and useful items your adventurers can purchase. - an NPC that can be dropped into any setting, in any location, at any time! - a hand-drawn illustration of the beloved friend and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 44 (of 44 items) Result Pages:  1 
Select Page Number