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Blow by Blow: DM's Guide to Combat Narrative

Blow by Blow: DM's Guide to Combat Narrative


The cry of "Initiatives!" quickens every role-player's heart... or it should. Your scenes of epic battle should be in a John Woo movie; filled with drama, action, cut scenes, cool slow-mo effects and leave the players with a sense of accomplishment at the end. The attached gives some advice on getting/keeping your players engaged and attentive during combat....   [click here for more]
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Compendium of Feats

Compendium of Feats


This is a compendium of AD&D 5e feats. I have combined all my new feats (from previous publications and some additional ones) and the existing feats from the PHB into one booklet, adding in some flavour text to the PHB where there was none and formatting it all to match. This publication has expanded the initial feats from the PHB so that all the references to rules or other specific key-words...   [click here for more]
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10 New Feats

10 New Feats


(Note: these are now included in my Compendium of Feats) Ten new feats that can be incorporated into 5e D&D on agreement with your DM: Training partner: You have trained extensively with another character and know each other's movements, strategic cries and battle signs to let you both fight as one unit. Bestial Menace: You have spent so long in beast...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #324)

Ye Olde Shop of Curios (Stock take #324)


A collection of 10 unique magic items (+1 bonus one) Also see... Stock take #241 Stock take #287 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Player Goals

Player Goals


There is an option in 5e for DMs to award players with "Inspiration". The idea is that outstanding role-playing, clever ideas and unique solutions are rewarded... BUT there are many decisions and balancing around the table a DM must do. Most new DMs do not need the complication (and as they develop, do not see the need for it). The attached is a concept that will let DMs and Players have a target...   [click here for more]
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Random Resource

Random Resource


RANDOM SELECTION The attached Excel Spreadsheet has some basic VB code to select a random entry from various tables. There are about 250 330 unique tables including wild surges, hit locations, plots, random encounters, loot and magic items. The results are guaranteed* to be unique on every click of the button. Although these could (in theory) be used with the roll of a dice, they...   [click here for more]
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Wounds

Wounds


"Hello. My name is Inigo Montoya. You killed my father. Prepare to die." The most popular way of thinking on a character's HP is that they are like the life-bar on a console game: PCs go at 100% until it reaches 0, then they have three death saves to get another life. The system of wounds gives PCs a chance to be heroic on 0HP - they can barely lift a sword and...   [click here for more]
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Targeted Point Build & Back-story

Targeted Point Build & Back-story


This Character Creation method generates a characters stats based on a player's choice of class and background with a random element thrown in. It also gives players a number of background events linked to an increase in a stat that they can flesh out into a history. Basic outline: All stats start at 8. Class gives 3 pts for a recommended highest stat, 2 pts...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #241)

Ye Olde Shop of Curios (Stock take #241)


A collection of 10 unique magic items Also see... Stock take #287 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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9 New Feats

9 New Feats


(Note these are now included in my Compendium of Feats) Nine more new feats that can be incorporated into 5e D&D on agreement with your DM: Bonded companion: You have spent your time bonding with and training your creature (ie. pet, animal companion, familiar, steed...) to enhance their abilities. Your connection with them becomes so strong that you feel their pain and they...   [click here for more]
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Ye Olde Shop of Curios  (Cursed bin #8)

Ye Olde Shop of Curios (Cursed bin #8)


A collection of 12 unique magic items Also see... Stock take #241 Stock take #287 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Cursed bin #9)

Ye Olde Shop of Curios (Cursed bin #9)


A collection of 8 unique magic items Also see... Stock take #241 Stock take #287 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #301)

Ye Olde Shop of Curios (Stock take #301)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #293 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios (Stock take #287)

Ye Olde Shop of Curios (Stock take #287)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #293)

Ye Olde Shop of Curios (Stock take #293)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #315)

Ye Olde Shop of Curios (Stock take #315)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #293 Stock take #301 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #319)

Ye Olde Shop of Curios (Stock take #319)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #293 Stock take #301 Stock take #315 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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8 New Feats

8 New Feats


(Note these are now included in my Compendium of Feats) Eight more new feats that can be incorporated into 5e D&D on agreement with your DM: Awakened Armour: YYour armour has become awakened with powers that are beyond normal protection. When you wear it, you can manifest the changes to aid you in battle. Awakened Weapon: Your weapon has become imbued to...   [click here for more]
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11 New Feats

11 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Eleven more new feats that can be incorporated into 5e D&D on agreement with your DM: Battle caster: As a warrior trains with a sword you have trained with your magic; you know where to aim your spells and where to place them for maximum effect. Burn out: You have...   [click here for more]
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12 New Feats

12 New Feats


(Note these were first published in my Compendium of Feats - where you will find many more) Twelve more new feats that can be incorporated into 5e D&D on agreement with your DM: Aerial Aggressor: You are a natural in the air and have trained to fight while flying. Animal Whisperer: You have learned almost everything there is to know about a particular...   [click here for more]
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5E Player critical hits & fumbles

5E Player critical hits & fumbles


Tables for melee, brawling, ranged and magical critical rolls (20) so that players can choose a dramatic or scene specific action from 10 different options. Also included tables for melee, brawling, ranged or magical fumbles (1) that can be rolled for dramatic effects. (10 options) Simple 5E mechanics, balanced options and non-lethal punishments. Note: in this document the term "Player"...   [click here for more]
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