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Federico Gavioli   Remove Search Term
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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
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Airships and mayhem!

Airships and mayhem!


A supplement with rules and, most importantly, tips on a possible to portray flying ships in a setting where techno-arcana has evolved to the point of taking entire castles to the sky! ...   [click here for more]
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A crafting system

A crafting system


After last year's alchemy system I wanted to go a bit further and expand it to other aspects of crafting (nominally, all of them!) for the game design practice, science, cool things potential and all that. I hope you enjoy the system, if you want to leave a comment or a review it's hugely appreciated because it helps me making better stuff in the future and, if you want to see more of my supplements...   [click here for more]
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2017 Year Pack

2017 Year Pack


Hi, everybody, is that time of the year (last year, that is) where I sum up my works DMG and D&D-wise, revise the whole corpus and try to make it better (or less worse, depending on the point of view) for you to enjoy! Revisions have been made, sentences have been cut down like wheat and a few bits of extra content have been added to the mix! As this anthology took me actual ages to put together,...   [click here for more]
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Alchemy Hazards

Alchemy Hazards


Another supplement/small study of mine, this time centered on alchemy! It contains a few notes on pieces to make the brewing process more immersive and, of course, gives GM's and players options to blow stuff up in the name of science without even the most remote ounce of guilt! ...   [click here for more]
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Armory of Evil

Armory of Evil


This supplement is a bit of a weird thing that popped out in my head almost ready-made, taking inspiration from a few of the customization tables presented in the last few official publications. If you need a quick way to tell your minions apart so they do not feel like a faceless tide of flesh in dire need of being hacked to pieces, just roll a d100 on this table! Also, if you need special enemies,...   [click here for more]
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Arva's Den of Many Things

Arva's Den of Many Things


Since I have been publishing things here in the DMG for some time and yet had not covered magic items at all. Guess it was high time to put a remedy to that, right? Well! In this small supplement you can find a few magic items of varying levels and a new kind of weapon, alongside the rules to keep it supplied and ready to be fought with! ...   [click here for more]
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Expansion to the non magical armory

Expansion to the non magical armory


A small addition to the Player's Hand Book's selection of adventure gear, armors and weapons, along with some alternative rules that are aimed at making the game a bit more plausible as far as combat and formations are concernced. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background Kit. ...   [click here for more]
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Armory of Evil Volume II

Armory of Evil Volume II


As with the first volume, this is a second d100 table to visually (and mechanically, if you so wish) customize your minions and mooks so they do not all look like "goblins", "bandits", "orcs" and the like! Have fun and tell me in the comments if you want to see more! ...   [click here for more]
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The Grand Arena!

The Grand Arena!


The Grand Arena is a bit of a pet project I have resurrected from the sands of time (or, more prosaically, my closet) to allow players and GM's an occasion to have just wanton fun and distraction, change a little bit the schemes and test their characters, or just save a game night from a last minute cancelled session. It has board game and PvP elements, so be advised ;) ...   [click here for more]
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Divine Seals

Divine Seals


A collection of holy writings and sermons from which faithful characters can draw or bestow power for themselves or their allies. Also, I am afraid to remind you this is not about nice, chubby sea creatures, though I agree with you they are most cute. ...   [click here for more]
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2016 Year Pack

2016 Year Pack


A recollection of all the files I wrote for the DMG during 2016. They have all been searched thoroughly for typos, logic errors and omissions, their format has been enhanced to make reading easier and less exhausting given the large amount of text. I have also added a small easter egg in the first part for you to either have a laugh or wonder at my insanity, your choice. I would like to thank...   [click here for more]
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Knight-Inquisitor

Knight-Inquisitor


The third Paladin Oath of the Knightly Trilogy, the Knight-Inquisitor is the covert operations arm of many a Paladin Order, keeping an ever lasting watch over their brothers and sisters for signs of earthly and spiritual corruption. The price, however, both of power and responsibility is high. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background...   [click here for more]
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Eternal Warden

Eternal Warden


When heroes fall, they might not be granted a clean death, one from which their soul can recover. Their bodies might be broken so bad a resurrection is not possible anymore or, if they did not die, their adventuring career is compromised. For this, the ancients developed a form of personal armor-sarcophagus so that these revered fallen heroes can keep fighting for their cause even well beyond the...   [click here for more]
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The Duelist

The Duelist


The Duelist is my first attempt at a Fighter martial archetype more focused on controlling their enemies rather than pure destruction or spells. As I did not feel confident enough to create a martial archetype from scratch, I chose to repurpose the one I like the most, the Battlemaster, by refocusing it from AoE support to act between turns, rather than in their own since I believe that the Ready...   [click here for more]
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Knight-Militant

Knight-Militant


The Knight-Militant is an Oath centered on the rightful hatred that allows a Paladin to play a mobile and aggressive role on the battlefield and outside. It was inspired in part by the Black Templars of the Warhammer 40K universe and continues my "Grimdark" series. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background Kit. ...   [click here for more]
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Knight-Penitent

Knight-Penitent


The Knight-Penitent is an Oath for Paladins that draws strength from pain to drive the character to ever greater feats of endurance and selflessness. All credits for the cover image go to Arcana Games for the awesome parchment background (Creator's Parchment Paper Background Kit) and, I guess, GIMP for the lettering. ...   [click here for more]
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Knight-Celebrant

Knight-Celebrant


A Knight-Celebrant is a scholar, a battle-leader and a spiritual guide, leading from the frontline both on the battlefield AND when spending days meditating on tomes and scrolls of faith. Heavily inspired both by the Space Marine Chaplains and the high-fantasy scholar, I present you this Oath for Paladins. ...   [click here for more]
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Arva's reflections on Massed Combat

Arva's reflections on Massed Combat


Mass combat is a constant in history, thanks to the powerful's continous dreams of conquest and might, and many an adventuring party found its demise thanks to not being ready to face this situation. My dear friend Arva, a former Free Blade of the northern Wolves, shared with me the notes he gathered in his over two thousand years of service as peacekeeper and line warrior for the clansmen. Credit...   [click here for more]
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