"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor.
This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific. ... [click here for more]
After a strange necrotic energy washes over the village of Greenspar, characters must investigate the source of this (un)deadly affliction. Will they be able to exterminate the source of this blight, or fall prey to it themselves?
A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a printer-friendly pdf.Though the Witch King has been defeated,... [click here for more]
The Princess Project anthology is a collection of adventures focusing on retelling the stories of fairy tale and mythological princesses, upturning the tropes that surround princesses, and dethroning the patriarchy. Princess Project princesses are inspired by the likes of Swan Lake, Sleeping Beauty, Beauty and the Beast, and the Odyssey. Find... [click here for more]
Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings.
This book details the ancient... [click here for more]
After a moonwell portal is permanently opened to the Feywild, fey and humans have begun to live together in harmony. But when a new threat forms on the horizon, darkness threatens to overwhelm the moonwell and consume the Moonshae Isles. As the fey and human denizens rush to mount defenses, will their alliance be enough to defeat the coming army? Part 3 of the Earthmother’s Eye Trilogy. A Two/Four-Hour... [click here for more]
While most Warlocks are empowered by beings of the outer planes or powerful gods, there are some who draw their magic from the ancient spirits of the earth. Powers rest deep within the muck and mire of the world, slumbering for centuries away from the grasp of man. Hidden among the swaying reeds and ghostly pools of swamps lie secrets long lost to the waking world. A chosen few can embrace the ghostly... [click here for more]