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Editorial: Dial D and D for Murder History Check: The Many Deaths of Manshoon Channel Divinity: Zehir Songs of Sorcery D&D Alumni Eye on Dark Sun: The Ghost Caravan of Death Eye on Eberron: The Aurum Eye on the Realms: The Haunted Battlement Heir of Shadowbane ... [click here for more] |
Wizards of the Coast |
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Editorial Secrets of the Dark Fey Character Themes: The Black-Hearted Knave Agents of Evil: The Infernal Prince Paragons of Fey Valor Eye on the Realms: Xraunrarr Shall Triumph Eye on Dark Sun: Ur Draxa Eye on Eberron: The Trust Confessions of a Full-Time Wizard Nerathi Legends: The Rangers of Cernall ... [click here for more] |
Wizards of the Coast |
$4.99
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 Treasure a Good DM by Steve Winter: Nothing is quite as important as a quality DM to the success of your campaign ... or to this hobby in
The Vault of Darom Madar by Aeryn Rudel: House Madar was wiped out generations ago by its commercial rivals. It didn’t go down without a
Campaign Workshop: Hero’s Battle: Elminster by Chris Sims: Elminster... [click here for more] |
Wizards of the Coast |
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 Adventures Wanted by Steve Winter: It seems that a lot of people want to write adventures for Dungeon Magazine. Here’s what we’re looking
Revenge of the Marauders by Bruce R. Cordell: The raider lord Yarnath prowls the wastelands in his crawling, undead citadel called Slither
Temple of the Radiant Morn by Daniel Marthaler: The Temple of... [click here for more] |
Wizards of the Coast |
$4.99
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 The Psurlon Cometh by Steve Winter: Looking forward to Dark Sun, looking backward to Empire of the Petal Throne.
The Spiral Gate by Scott Fitzgerald Gray: The separatist faction of Bedine desert tribesfolk known as the Sand Kings have long opposed the iron
The Pillar of Eyes by Robert J. Schwalb: Not far from the wall bounding the Chaos Scar’s... [click here for more] |
Wizards of the Coast |
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 Editorial: Thinking outside the encounter by Steve Winter: Dungeons & Dragons groups play the game in many different ways. Some tackle nothing less than world-spanning,
February Adventure Hooks: Every adventure begins with a subtle or not-so-subtle hook—that carrot or stick which motivates the
Beneath the Dust by Jared Espley: An adventure... [click here for more] |
Wizards of the Coast |
$4.99
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 Love of the Kill by Chris Youngs: Chris dons his DM’s hat to describe his favorite monsters to run during adventures.
The Tyrant's Oath by Kolja Raven Liquette: "The Tyrant's Oath" places the heroes between two warlords struggling for dominance
Elves of the Valley by Robert J. Schwalb: "Elves of the Valley" pits the adventurers against fey... [click here for more] |
Wizards of the Coast |
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 Character Theme: The Mariner Using Ships in Your Campaign D&D Outsider Channel Divinity: Chauntea and Silvanus Confessions of a Full-Time Wizard Eye on the Realms: The Thing in the Crypt Eye on Dark Sun: The Ivory Dungeon Eye on Eberron: The Sovereign Swords D&D Alumni ... [click here for more] |
Wizards of the Coast |
$4.99
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Playing Shadar-kai by Chris Sims: Learn about playing a member of one of the Shadowfell's most compelling races.
Deities & Demigods: Bane by Ari Marmell: This new recurring feature introduces the followers of Bane -- and their dark master. What does it mean to worship Bane, and how do non-evil followers reconcile their beliefs with those of this... [click here for more] |
Wizards of the Coast |
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Table of contents
3 A Funny Thing Happened... by Steve Winter "Dying is easy; comedy is hard." Those words weren't written for roleplayers, but they could have been.
4 Hyrsam, Prince of Satyrs by Mark Monack Hyrsam is so ancient that he remembers — and misses — a time before Corellon and the other gods discovered the Feywild.
9 Tinker Gnomes by Daniel Helmick As dwarves need to mine and elves... [click here for more] |
Wizards of the Coast |
$2.99
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 Force of Nature by Kolja Raven Liquette: An adventure for characters of levels 9–11.
Monster Theme: The Shadowborn by Erik Scott de Bie
Chaos Scar: Pit of Delirium by Jeff Morgenroth: An adventure for characters of levels 8–10.
Movers and Shakers of Gloomwrought by Andy Clautice: The streets of Gloomwrought are unforgiving.... [click here for more] |
Wizards of the Coast |
$4.99
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 Introductions, again by Steve Winter: There’s a new sheriff in town, and he’s not entirely sane.
Faarlung’s Algorithm by Syd Thurston: Kelphin Green suffers from a life-threatening condition arising from his experiments in arcane
The Hammer Falls by Corwin Riddle: In "The Hammer Falls," characters enter an abandoned metalworking refinery... [click here for more] |
Wizards of the Coast |
$4.99
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 Off to Gencon … or Not. by Steve Winter: The lucky few get to attend Gencon. We got a rock ... so let’s make rockade!
Dark Sun: Playing Templars by Robert J. Schwalb: The authority of the templars keeps the nobles and common folk in line, but templars have more than just a writ to
Dark Sun: The Slave Theme by Matthew Sernett: The cities... [click here for more] |
Wizards of the Coast |
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Editorial: Table for two by Steve Winter
Devil's Due by John "Ross" Rossomangno: An adventure for characters of 17th to 19th level
Baelard's Legacy by Joshua Kerbau: Adventure for characters of levels 10–12.
The Demonomicon of Iggwilv: Juiblex by Robert J. Schwalb
NPC Stories: Tavern Regulars by Matthew Sernett... [click here for more] |
Wizards of the Coast |
$4.99
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Art of the Kill by Robert J. Schwalb: Assassins lurk around every corner in some games. Now learn how your character can master the art of the silent kill.
Codex of Betrayal: The Butcher of Nessus by Ari Marmell: This article details the archdevil Alloces, creator of some of the Nine Hells' most hideous -- and useful -- monstrous creations.
Confessions... [click here for more] |
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3 Editorial: Dungeon Allure by Steve Winter Dungeons have a primal allure to the inveterate adventurer in all of us.
4 Assassin Poisons of the Underdark by Aeryn “Blackdirge” Rudel Gibbering grind, grell bile, and aboleth slime concentrate are just three of the delightful poisons manufactured exclusively in the Underdark.
8 Ecology of the Gargoyle by Jeff LaSala Gargoyles... [click here for more] |
Wizards of the Coast |
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3 EDITORIAL: "The Fire-eyed Maid of Smoky War," by Steve Winter War is our nominal theme this month, and no one does war like Will Shakespeare. 4 "Sentient Living Spells," by Doug Hyatt and Robert J. Schwalb They don’t eat; they don’t sleep; they don’t breathe. They are living spells. 10 WINNING RACES: "Hobgoblins," by James Auwaerter Conquer the new year with a full racial write-up... [click here for more] |
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