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Villains & Lairs II

Villains & Lairs II


Limited-time introductory price of $6.95 until April 25, 2019! Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG? Sick of those meddling kids ruining your zoning plans? Revolutionize your game with this collection of 28 villanous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister...   [click here for more]
Dungeon Masters Guild  $6.95

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Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell


Marching Modron Press presents to you a very special 250+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Here is a summary of what you will find: Detailed overviews of three prominent...   [click here for more]
Dungeon Masters Guild  $24.99

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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
Dungeon Masters Guild  $9.95

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The Feywild

The Feywild


A definitive guide to the Feywild. Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 24 Feywild locations Feywild magical effects Random encounter tables 50 story based random encounters New Feywild...   [click here for more]
Dungeon Masters Guild  $14.95

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5MWD Presents: The Giant Killer's Companion

5MWD Presents: The Giant Killer's Companion


5 Minute Workday Presents: The Giant Killer's Companion New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign! Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of...   [click here for more]
Dungeon Masters Guild  $1.00

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5MWD Presents: Feats

5MWD Presents: Feats


5 Minute Workday Presents: Feats Fight with shield and defend yourself with a scabard, tap into the magic of your blood, unfurl the wings of your draconic heritage, or rip apart your enemies with twin daggers. This product contains twenty-two new feats for your 5th Edition game. Also By this Author If you like this PDF, check out some of the other products from 5 Minute...   [click here for more]
Dungeon Masters Guild  $0.50

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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
Dungeon Masters Guild  Pay What You Want

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Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies? There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
Dungeon Masters Guild  $1.00

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College of Silence

College of Silence


The College of Silence is considered by some to be the “black sheep” among bard colleges. Where most bards revel in their ability to retell their stories to a captivated audience, or sing at the top of their lungs, bards of the College of Silence have perfected the ability to tell stories and express themselves while making no sound at all, presenting their words through...   [click here for more]
Dungeon Masters Guild  $1.99

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Oathbreakers: Options for Fallen Paladins (5e)

Oathbreakers: Options for Fallen Paladins (5e)


To fall is merely to rise again. A Paladin's oath is sacred, and to go against that oath creates a void which must be filled by something. The Oathbreaker still amasses power, but twisted by his betrayal of his Oath. He is powerful, but at a cost, and there is more than one way to fall... Included in this document are FIVE new Paladin subclasses, each one representing an alternate path a Paladin...   [click here for more]
Dungeon Masters Guild  $1.50

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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect,...   [click here for more]
Dungeon Masters Guild  $4.45

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Shops and Stores

Shops and Stores


Various shops and items for you to use on your campaign. Including: Blacksmith and Armory Adventuring Supplies General Store Jeweler and Stonecutter Leatherworker Woodworker and Bowyer Shady Dealer Tailor and Textiles Potion Shop Temple of Faith Arcane Shop Inn and Tavern Stables and Farm Animals Dock and Shipyard Enjoy! ...   [click here for more]
Dungeon Masters Guild  $1.00

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Menzoberranzan Drow Campaign Supplement

Menzoberranzan Drow Campaign Supplement


The Menzoberranzan Campaign Supplement is intended to provide a fifth edition downtime activity system for the transitionary 4th edition to fifth edition system neutral "Menzoberranzan, City of Intrigue" official publication available through DM'S Guild. The setting provides for a Drow based campaign set within the the Underdark civilization's premiere city location. A full historical listing...   [click here for more]
Dungeon Masters Guild  $2.99

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The Faithful of Eberron

The Faithful of Eberron


For the Fantasy Grounds Module, click Here We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond. Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages! Devote yourself...   [click here for more]
Dungeon Masters Guild  $9.95

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CCC-SKULL01-02 Not All Who Are Lost Should Be Found

CCC-SKULL01-02 Not All Who Are Lost Should Be Found


An elusive Master Thief claims to have information regarding the murder of a prominent noble’s neph¬ew. However, the adventurers must first prove themselves by finding something the Master Thief lost. A 4-hour adventure for 5th-10th level characters (optimized for 7th level)   About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in...   [click here for more]
Dungeon Masters Guild  $4.95

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5MWD Presents: Traps

5MWD Presents: Traps


5 Minute Workday Presents: Traps Nineteen new traps to challenge your players with in your 5th Edition game. Squish adventurers bwteen crushing walls, drop them into pits of acid, catch them in a chamber filling with sand, and many more! Also By this Author If you like this PDF, check out some of the other products from 5 Minute Workday Presents line, including: The...   [click here for more]
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Alternative Archetypes: Ranger Archetypes

Alternative Archetypes: Ranger Archetypes


5 new archetypes for the Ranger! Guardian of Man: Much in the wild is dangerous. You hunt so communities can remain safe. The Archer: You can craft special arrows to give you an edge. Way of the Beast: There is much a person can learn from the wild beasts. You have picked up a few tricks. Wild-Heart:...   [click here for more]
Dungeon Masters Guild  $0.99

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5MWD Presents: Treasure & Art Objects

5MWD Presents: Treasure & Art Objects


5 Minute Workday Presents: Treasure & Art Objects Skip the piles of coins and generic gemstones. Take back your campaign's treasure and make your player's loot fun and interesting! This product contains charts with new Art Objects for you game, with 400 new items to include in treasure hoards, ranging in value from 25 gold pieces to a staggering 7500 gold pieces. Also included are smaller...   [click here for more]
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AE01-03 Rime or Reason by David Morris & Anthony Turco

AE01-03 Rime or Reason by David Morris & Anthony Turco


Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower? Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com) is an Eberron community project that...   [click here for more]
Dungeon Masters Guild  $4.95

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Heroes of the Mists

Heroes of the Mists


Heroes of the Mists: Revised Move your game of Curse of Strahd deeper into the Mists of Ravenloft, or make your adventurers truly fit the Demiplane of Dread. Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire product improved. 5 Minute Workday Publishing and the...   [click here for more]
Dungeon Masters Guild  $3.00

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After Lost Mine Bundle

After Lost Mine Bundle


Get the first four parts of the bestselling adventure path After Lost Mine plus Supplements I and III for a special combo price. Part I Orcs to Phandalin: The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much...   [click here for more]
Dungeon Masters Guild  $7.49

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Storm King's Barrows: Tombs and Crypts of the North

Storm King's Barrows: Tombs and Crypts of the North


Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's...   [click here for more]
Dungeon Masters Guild  $14.95

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Players Guide to the Blood War Vol. 1

Players Guide to the Blood War Vol. 1


Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material plane? Regardless of which side you choose in...   [click here for more]
Dungeon Masters Guild  $3.95

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Stores and Shops Book

Stores and Shops Book


Various shops and items for you to use on your campaign. Including: Blacksmith and Armory Adventuring Supplies General Store Jeweler and Stonecutter Leatherworker Woodworker and Bowyer Shady Dealer Tailor and Textiles Potion Shop Temple of Faith Arcane Shop Inn and Tavern Stables and Farm Animals Dock and Shipyard Enjoy! Now in Book format, more professional and beautiful...   [click here for more]
Dungeon Masters Guild  $1.00

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5MWD Presents: Diseases & Poisons

5MWD Presents: Diseases & Poisons


5 Minute Workday Presents: Poisons & Diseases In this book you will find twenty-one new and updated diseases as well as fourteen additional poisons. Inflict twisting rot on your players, or subject them to the horrors of zombie sickness. Spike their drink with deadly nightshade or trap weapons with healer's bane. Also By this Author If you like this PDF, check out some of the other products...   [click here for more]
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CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome

CCC-REAP-01 Red War: Lost Ashes of a Wayward Gnome


A priestess has traveled far from home to find herself in the middle of the RED WAR. Join her on a surreal, madcap journey through a dangerous warzone to recover the ashes of the gnome responsible for this conflict. Can anything good come out of this fool’s errand? You will love this four-hour adventure for 5th-10th level characters, set in Mulmaster during the Red War. "Lost Ashes of a Wayward...   [click here for more]
Dungeon Masters Guild  $4.99

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Undermountain: The Caverns of the Many-Legged

Undermountain: The Caverns of the Many-Legged


"Cavern of the Many-Legged is very well written and thought out. I especially like the Keril NPC and the Talash NPC, as well as the intricate political intrigue between the various factions and how they connect with the outside world of the dungeon of the mad mage. Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S. "The...   [click here for more]
Dungeon Masters Guild  $2.95

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Khyber Khronicle Volume #01

Khyber Khronicle Volume #01


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron! Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take...   [click here for more]
Dungeon Masters Guild  $4.95

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RAVNICA: Crypt of Horrors

RAVNICA: Crypt of Horrors


A fast, combat-oriented adventure for four 4th-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Azorius Senate to stop the wicked plans of Lyzolda, Blood Witch of the Cult of Rakdos! Tactical map included! ...   [click here for more]
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After Lost Mine V: Giant Troubles

After Lost Mine V: Giant Troubles


The Ghost Tribe of Orcs marched to Phandalin and attacked the town only to be defeated by the heroes, who then journeyed to the orc’s former settlement beneath Wyvern Tor to find the terror from the Underdark that had caused all the excitement. Now, the PCs are asked to deal with giants that are troubling Phandalin in response to strange whispers from beyond. These giants are having issues with...   [click here for more]
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Guildhall - A guide to build your base

Guildhall - A guide to build your base


This is a guide I'm working on because my players had the idea of building a Guildhall. Feedback apreciatted for improvement. ...   [click here for more]
Dungeon Masters Guild  $1.00

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RAVNICA: Trinkets from the City of Guilds

RAVNICA: Trinkets from the City of Guilds


The only wonderful (un)official Ravnica trinkets! Root your character in the Ravnica campaign setting! Instead of rolling on the PHB's table, you can use a d100 to generate a result from the pages of this product, getting a mysterious item tied to the City of Guilds’ very rich history and society. ...   [click here for more]
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Forgotten Realms Archetypes II: Champions of Mystery

Forgotten Realms Archetypes II: Champions of Mystery


Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales...   [click here for more]
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5MWD Presents: Items of Wonder

5MWD Presents: Items of Wonder


5 Minute Workday Presents: Items of Wonder Add some wonder to your campaign with these seventy-one new magical items. Additionally, this work contains additional item properties, attunement requirements, and rules for item sets. Travel long distances in your seven league boots Leap off a tall building with the gliding cape and sail into an alleyway Copy numerous books with...   [click here for more]
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Khyber Khronicle Volume #04

Khyber Khronicle Volume #04


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: A 2 to 4-hour adventure for levels 1-4 An introduction to Droaam A new cleric domain NPCs of Eberron All new player options including: A new cleric domain A complete Necromancer core class Backgrounds New...   [click here for more]
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Raiders of the Lost Tomb: Chult Adventurer’s Guide

Raiders of the Lost Tomb: Chult Adventurer’s Guide


Don't brave the jungles without it! Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races, along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option...   [click here for more]
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RAVNICA: The Raiders of the Lost Relic

RAVNICA: The Raiders of the Lost Relic


A fast, combat-oriented adventure for four 3rd-level Dimir or Orzhov characters! Sneak or bash into the amazing Izzet Boilerworks to retrieve the fabulous Mizzium Transreliquiat for your masters! Tactical map included! ...   [click here for more]
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Planescape Campaign Setting (2e)

Planescape Campaign Setting (2e)


Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . . A Player's Guide to the Planes: A 32-page primer that introduces...   [click here for more]
Wizards of the Coast  $30.00 $9.99

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Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)

Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)


Tabaxi are a mysterious and oft-misunderstood race of creatures. With unclear origins, far-away roots, and tight lips about the lands they have come from, it is often difficult to suss out more than we already know about them. Enter this handy field guide! Within the pages of this article, you will find additional information on Tabaxi, as well as the introduction of three new subraces, as the author...   [click here for more]
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The Kobold Caper: A Waterdeep Adventure

The Kobold Caper: A Waterdeep Adventure


There's a stench in the air in Waterdeep. Above the normal scents of an urban hub like the City of Splendors, the city is alive with smells of open sewers and soot as Kobolds, unsatisfied with their place in big people society, have taken to the streets! What do they want? Justice! When do they want it? Now! A confrontation between the police and the kobolds seems inevitable. The only question is...   [click here for more]
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CCC-SALT-01-01 Rumors of Riches

CCC-SALT-01-01 Rumors of Riches


The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches? A Two-Hour Adventure for 1st-4th level characters ...   [click here for more]
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Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New...   [click here for more]
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Honor & Devotions {OAP}

Honor & Devotions {OAP}


Outlandish Adventure Productions and David Adams present: Honor & Devotions: Traditions and Legends of the Far East Honor & Devotions is five chapters of Kara-Tur character options and magic items inspired by the cultures, myths, and history of the real-world Eastern continent! Chapter 1: The Races of Kara-Tur - The Korobokuru Subrace for Dwarf...   [click here for more]
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CCC-SRCC01-01 Trouble in the Old City

CCC-SRCC01-01 Trouble in the Old City


The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in...   [click here for more]
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CCC-SRCC01-02 Down the River of Snakes

CCC-SRCC01-02 Down the River of Snakes


The yuan-ti have a demented scheme to bring the most vulnerable denizens of the small town of Ylraphon under their sway. Can the adventurers traverse the Flooded Forest, one of the most dangerous areas of wilderness in all Faerûn, in time to stop the machinations of the serpent god’s fanatical priest? About Mount Ogden Gaming Company MOGC is a group of gamers that decided to...   [click here for more]
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The Wager: Warlock Patron (5e)

The Wager: Warlock Patron (5e)


One night, perhaps you found yourself on a crossroad at midnight, and a well-dressed gentleman offered you untold riches, if only you play a little game. You knew this man was not quite human, but the temptation was too much, and you accepted. Congratulations! You are now the victim and/or beneficiary of The Wager. A new type of Warlock Patron that seeks to gather followers not by making a pact,...   [click here for more]
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Dread Necromancer

Dread Necromancer


A dark taint stains your soul. Do you dare embrace the vile power it bestows? The Dread Necromancer is a new class designed for the 5th edition of the world's greatest roleplaying game. With this new class you can create a character that bears the tragic stain of darkness and the gift of necromancy that comes with it. As your soul succumbs to the fell power of this insidious taint...   [click here for more]
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CCC-SALT-01-03 Broken Halls of Goldahroud

CCC-SALT-01-03 Broken Halls of Goldahroud


Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken...   [click here for more]
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5MWD Presents: Rod of Seven Parts

5MWD Presents: Rod of Seven Parts


5 Minute Workday Presents: Rod of Seven Parts Experience all seven pieces of the artifact of legend! This accessory updates the classic artifact to 5th Edition with complete game mechanics for the rod, both seperate and complete. Also included are statistics for Miska the Wolf-Spider, the demon lord who corrupted and broke the rod, along with three spyder-fiends. The rod of seven parts dates...   [click here for more]
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Way of Overwhelming Force: Monk Subclass (5e)

Way of Overwhelming Force: Monk Subclass (5e)


To bend like the willow is all well and good, but when push comes to shove, would you not rather stand like a mountain? Would you not rather crush like a boulder? The Way of Overwhelming Force is a new Monk tradition for 5th Edition Dungeons and Dragons that allows you to put the full power of your entire body into your strikes, allows you to break stone and steel with ease, and hardens your skin...   [click here for more]
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