"One hell of an adventure!"
"A very fun adventure... very satisfying... Well done!"
"The group had a great time!"
"...very versatile for longer play as well as a fun one-shot"
"We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign."
Lord Blackmoor's son has been kidnapped, and is being held in the crypts beneath an ancient fortress.... [click here for more]
THE THIRD ADVENTURE IN THE TENETS OF BANE SERIES
A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must delve an abandoned dwarven mine and unravel the protective magic left behind by the archmage who originally hid the disc.
A 2-hour adventure for 1st-4th level characters
Each adventure... [click here for more]
THE FIFTH ADVENTURE IN THE TENETS OF BANE SERIES
The attempted destruction of three platinum discs called the Tenets of Bane has gone awry, releasing the souls of their former owners back into the world of the living. Priestess Malana Homwell once again calls for aid from the Moonsea’s factions to track down and eliminate these vile Banites, who call themselves the Servants of Strife.... [click here for more]
Throughout your adventuring career, you’ve collected scraps of information about the lost city of Tharn from scholars, sages, songs, stories, and legends. Many of the accounts are different, but they each have one thing in common: None who have sought Tharn in earnest have ever returned. Will you be the first to find the fabled city and uncover its past?
THE LOST CITY... [click here for more]
*This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys.
Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing career!
The... [click here for more]
*This product is the Fantasy Grounds version of the best selling adventure, Hand of the Wychlaran.
The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure?
Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen located in northeastern... [click here for more]