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Wild Magic for Every Class

Wild Magic for Every Class


Shouldn't every single player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!” Included in this PDF, you'll discover 700 new surges spread over 14 tables - one for each core class in Dungeons...   [click here for more]
Dungeon Masters Guild  $3.95 $3.56

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Last Stand: A Worthy Death

Last Stand: A Worthy Death


Shouldn't a game that combines epic fantasy combat with high-stakes lethality have some set of rules and options to ensure a dying player character goes out on their shield? Last Stand: A Worthy Death is a character option supplement that answers that question with a resounding "YOU'RE DAMN RIGHT IT SHOULD!" Included in this PDF, you'll find over 40 options spread...   [click here for more]
Dungeon Masters Guild  $2.00 $1.20

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Might vs. Magic

Might vs. Magic


Might vs. Magic is a themed character option supplement that celebrates the age-old conflict between warriors and spellcasters! From popular anime, to classic computer RPGs, to Artorian myth, fighters and wizards have always been at each other’s throats. So I say... Why not make a game of it? First up, the belligerents in our war of (power) words: Fourteen...   [click here for more]
Dungeon Masters Guild  $3.95 $3.56

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Permadeath

Permadeath


Time to die. Permadeath is a bold new supplement for DMs and players who want to deal with death in new and dramatic ways! Replace or remove resurrection magic in a dark fantasy setting Introduce old-school style no-holds-barred player character mortality Experiment with dozens of variant rules for stabilization, necromancy, and more Whether you're using Permadeath...   [click here for more]
Dungeon Masters Guild  Pay What You Want

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