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Wild Magic for Every Class

Wild Magic for Every Class


"It was amazing, hilarious, and my whole group absolutely loved it." -Kat S. "I didn't realize I needed this in my life!" -Scotty B. "Wild Magic for EVERY class! Need I say more?" -Arthur Rouise Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild...   [click here for more]
Dungeon Masters Guild  $3.95

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Last Stand: A Worthy Death

Last Stand: A Worthy Death


"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman "I think I actually cried manly tears while reading this." -Anthony T. "It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure...   [click here for more]
Dungeon Masters Guild  $2.00

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The Monster Menu

The Monster Menu


"They're going Breath Of The Wild on us lads" -Phil S. "Sure to spice up any campaign" -Robert R. "You had me at eating monsters" -Wonder and Widget's Workshop The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef! We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,...   [click here for more]
Dungeon Masters Guild  $3.95

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Might vs. Magic

Might vs. Magic


Might vs. Magic is a themed character option supplement that celebrates the age-old conflict between warriors and spellcasters! From popular anime, to classic computer RPGs, to Artorian myth, fighters and wizards have always been at each other’s throats. So I say... Why not make a game of it? First up, the belligerents in our war of (power) words: Fourteen...   [click here for more]
Dungeon Masters Guild  $3.95

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