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Along the Triboar - Additional Adventures in Phandalin

Along the Triboar - Additional Adventures in Phandalin


Greetings, traveler! Pull up a seat by the fire. This module & adventure setting provides in-depth content supporting the beginning adventuring party that has completed the Lost Mines of Phandelver introductory missions. This dual adventure setting includes an exploratory mission module of the ruined Lomewood Castle, paired with the recolonization and expansion of Neverwinter’s grasp in the Fort...   [click here for more]
Dungeon Masters Guild  $2.95

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Tales from Temerrit - the Fall of Palrom the Usurper (Fantasy Grounds)

Tales from Temerrit - the Fall of Palrom the Usurper (Fantasy Grounds)


Tales from Temerrit - the Fall of Palrom the Usurper Now available for Fantasy Grounds Unity! Greetings and welcome to Tales from Temerrit, the Fall of Palrom the Usurper. This module is designed to provide the skilled GM with everything they need to run a political intrigue style campaign based in the wild and fantastical province of Temerrit during the time of the rise, and fall, of Vincent Palrom,...   [click here for more]
Dungeon Masters Guild  $10.95

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To The Ramparts - Siege Rules & The Invasion of the Phandelver Valley

To The Ramparts - Siege Rules & The Invasion of the Phandelver Valley


"Welcome, citizen. Here, take this spear and shield. I’ve cleaned off the worst of the rust, and you’ll need it, come morning. They’ll try for the western gate, and throw everything they’ve got at us. But since we have time tonight, let me impart some crucial knowledge you’ll be needing. This custom designed rules set allows the scrupulous dungeon master to design a series of events that...   [click here for more]
Dungeon Masters Guild  $4.99

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Along the Triboar - Additional Adventures in Phandalin (Fantasy Grounds)

Along the Triboar - Additional Adventures in Phandalin (Fantasy Grounds)


Expand the Lost Mine of Phandelver - now for Fantasy Grounds Unity! Greetings, traveler! Pull up a seat by the fire. This module & adventure setting provides in-depth content supporting the beginning adventuring party that has completed the Lost Mines of Phandelver introductory missions. This dual adventure setting includes an exploratory mission module of the ruined Lomewood Castle,...   [click here for more]
Dungeon Masters Guild  $2.95

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Wyvern Tor Revisited

Wyvern Tor Revisited


So, you’re here to inquire about the strange circumstances up at Wyvern Tor? Better you than me going up there, I tell you! Some people say that it’s the lost soul of a mournful farmer, intent on murdering those who killed her husband. Others say it’s a long lost priestess of some crazed god, looking to resurrect him. But between you and me, I think it’s one of those damned necromancers, out...   [click here for more]
Dungeon Masters Guild  $2.00

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The Mystery of Drav'eka Manor

The Mystery of Drav'eka Manor


The Mystery of Drav’eka Manor is an adventure module built for a group of level six to eight PCs. Investigate the Drav’eka manor, deal with a band of Searing Torchbearer cultists, and discover the roots behind why the manor was abandoned. Within this 21-page adventure module you'll find... Clues to the cause of the curse on the Manor New enemies to fight with original stat lines. A host of plot...   [click here for more]
Dungeon Masters Guild  $2.99

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The Lost Temple of the Thunder Bringers

The Lost Temple of the Thunder Bringers


Welcome to the Temple of the Thunder Bringers! This module, designed for characters level 3-8, is a simple series of events that can fit well into any campaign. Whether it represents a mysterious island temple of the Exandria universe or one of the multitude of lost locales in the Forgotten Realms, the Lost Temple of the Thunder Bringers combines easy plot hooks, NPC interactions, and a dungeon crawl....   [click here for more]
Dungeon Masters Guild  $3.99

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Wyvern Tor Revisited (Fantasy Grounds)

Wyvern Tor Revisited (Fantasy Grounds)


So, you’re here to inquire about the strange circumstances up at Wyvern Tor? Better you than me going up there, I tell you! Some people say that it’s the lost soul of a mournful farmer, intent on murdering those who killed her husband. Others say it’s a long lost priestess of some crazed god, looking to resurrect him. But between you and me, I think it’s one of those damned necromancers,...   [click here for more]
Dungeon Masters Guild  $2.99

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Tales from Temerrit - the Fall of Palrom the Usurper

Tales from Temerrit - the Fall of Palrom the Usurper


Greetings and welcome to Tales from Temerrit, the Fall of Palrom the Usurper. This module is designed to provide the skilled GM with everything they need to run a political intrigue style campaign based in the wild and fantastical province of Temerrit during the time of the rise, and fall, of Vincent Palrom, an oathbreaker paladin determined to achieve apotheosis. Whether the party seeks to unite the...   [click here for more]
Dungeon Masters Guild  $9.95

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Kohtumine: The Great Gathering of Ships

Kohtumine: The Great Gathering of Ships


The Kohtumine (Cou-tu-mine) is a great gathering of ships in the middle of the ocean during the week before and after the summer solstice. Imagine a thousand ships, all tied together, forming a floating city as far as the eye can see. Their masts touch the sky and the hubbub of commerce echoes beneath the waves. The Kohumine is a once-in-a- decade occurrence, famed throughout the seas and oceans. It...   [click here for more]
Dungeon Masters Guild  $9.95

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A Field Guide to Temerrit

A Field Guide to Temerrit


Greetings, reader, and welcome to the official field guide to the ten towns of Temerrit! I’m here to take you through this exciting adventure setting delving into the ten towns of the famous (or infamous, depending on your viewpoint) province of Temerrit. The ten towns are, in order of importance, Ewdea, Monolith, Cobalt Landing, Vigilance, Greenfield, Piers, Trom’s Gate, Leffert’s Folly,...   [click here for more]
Dungeon Masters Guild  $9.95

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Kohtumine: The Great Gathering of Ships (Fantasy Grounds)

Kohtumine: The Great Gathering of Ships (Fantasy Grounds)


Kohtumine: The Great Gathering of Ships is Now available for Fantasy Grounds The Kohtumine (Cou-tu-mine) is a great gathering of ships in the middle of the ocean during the week before and after the summer solstice. Imagine a thousand ships, all tied together, forming a floating city as far as the eye can see. Their masts touch the sky and the hubbub of commerce echoes beneath the waves. The Kohumine...   [click here for more]
Dungeon Masters Guild  $9.95

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The Lost Temple of the Thunder Bringers (Fantasy Grounds)

The Lost Temple of the Thunder Bringers (Fantasy Grounds)


The Lost Temple of the Thunder Bringers is now for Fantasy Grounds and includes LoS and Lighting for Fantasy Grounds Unity Welcome to the Temple of the Thunder Bringers! This module, designed for characters level 3-8, is a simple series of events that can fit well into any campaign. Whether it represents a mysterious island temple of the Exandria universe or one of the multitude of lost locales...   [click here for more]
Dungeon Masters Guild  $4.95

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