A fallen clock tower holds components from an ancient artifact. Upon discovery of the components, competing agents look to launch expeditions to uncover additional components scattered across distant places—and times. The now-lost Temple of Moloch and the construction site of the legendary Tomb of Horrors are two of those locations. However great the risks, finding the components demands the... [click here for more]
Level Range: 11-16 (optimized for 13th level)
Adventure Designer: Dan Dillon
Adventure Description: The trail leading from the Fane of the Whispered Fang has grown cold, but you can still taste the machinations of the yuan-ti in Chult’s humid, stagnant air. Because of this, you must venture deeper still into the jungle and petition the aid... [click here for more]
Tensions are high within Melvaunt after the incident at the planar portal.
Reports of strange behavior from several people, from the lowliest dockworker to the members of the Council of Lords, are taxing the resources of the City Watch.
Are all of these strange behaviors just paranoid imaginings, or is a more dire threat lurking in the hearts of Melvaunt’s citizen?
A four-hour Adventurers... [click here for more]
I Hear, and Hearing Obey!
The world of the elements unfolds for you, effendi! For a pittance, these marvelous creatures and elemental powers of the Land of Fate shall be revealed to you:
Behold 4 elemental gen, minor genies that are servants to their betters!
The secrets of a bottled genie template and an exemplar to show its worth!
Three true genies... [click here for more]