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Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement

Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement


Atmospheric adventures for stormy nights in the North. This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more. Quest Description Auril's Sinew A goblin death cult...   [click here for more]
Dungeon Masters Guild  $9.95

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Icewind Dale: Notice Board Seeds | A Rime of the Frostmaiden Supplement

Icewind Dale: Notice Board Seeds | A Rime of the Frostmaiden Supplement


Quest seeds on notice boards—adventures close to home or in the wilds. This product includes twenty quest seeds for the Ten Towns or other settlements in the Icewind Dale. Best used in campaigns like Rime of the Frostmaiden or Storm King's Thunder. Recover cursed garum, become militia captains, or drive merfolk commandos back into the lakes! These notice boards are presented...   [click here for more]
Dungeon Masters Guild  $4.95

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Icewind Dale: Strange Encounters | A Rime of the Frostmaiden Supplement

Icewind Dale: Strange Encounters | A Rime of the Frostmaiden Supplement


Strange encounters for wilderness travel in the North. This product includes thirty encounters with new stat blocks and NPCs for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Fight off threats like duergar pain sledges and swarms of flesh eating hares—or enjoy light conversation with ancient land whales or sentient haversacks....   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

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Waterdeep's Notice Boards: Quest Seeds for the City of Splendors and Skullport

Waterdeep's Notice Boards: Quest Seeds for the City of Splendors and Skullport


This title is also available in the Waterdeep Notice Boards Bundle for 20% off! Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep...   [click here for more]
Dungeon Masters Guild  $4.99

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Monsters of the Old World

Monsters of the Old World


A collection of creatures inspired by European folklore for 5th edition Dungeons & Dragons Terrible monsters and valorous allies. Mischievous tricksters and sage advisors. Include in your games these new creatures coming directly from the European myths and legends. This book was created by a multi-national team of writers, artists, and editors, originating from...   [click here for more]
Dungeon Masters Guild  $12.95

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Legendary Bestiary: Legendary Actions for Low-Level Monsters

Legendary Bestiary: Legendary Actions for Low-Level Monsters


Create Legendary Moments at Any Level! Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers legendary action options for low-level monsters to keep your players on their toes. What's Inside? This supplement...   [click here for more]
Dungeon Masters Guild  $4.95

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Masks of Theros

Masks of Theros


In ages long past, when mortals prayed the gods to life, Erebos the Shadow had two lovers. Ainoe was the goddess of the doom that awaits all empires, the end of magic, and the grind of time. Elpis was the god of repose at the end of grueling journeys, the spark from which magic blooms, and wayward souls coming home. When Ainoe and Elpis fell in the war against the Titans, grieving Erebos shaped...   [click here for more]
Dungeon Masters Guild  $12.95

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Baldur's Gate Notice Boards | A Descent Into Avernus Supplement

Baldur's Gate Notice Boards | A Descent Into Avernus Supplement


Get ready for Baldur's Gate like you have not experienced it before! This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens in Baldur's Gate! The templates for the notice boards, and the separate notes are included as image...   [click here for more]
Dungeon Masters Guild  $9.95

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Blackwater Redux | An Eberron Campaign

Blackwater Redux | An Eberron Campaign


A Mad Journey on the Blackwater River Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind; in the heart of darkness Blackwater Redux is an Eberron...   [click here for more]
Dungeon Masters Guild  $14.95 $9.95

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Tools of the Trade: Artificer Options

Tools of the Trade: Artificer Options


Fill out your utility belt with these new artificer specialties! Updated for Eberron: Rising from the Last War! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme....   [click here for more]
Dungeon Masters Guild  $3.99

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Legendary Bestiary II: Legendary Actions for CR 4 to 6

Legendary Bestiary II: Legendary Actions for CR 4 to 6


Craft Legendary Moments at Your Table! Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers legendary action options for low- and mid-level monsters to keep your players on their toes. What's Inside? This supplement is ready to use...   [click here for more]
Dungeon Masters Guild  $4.95

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Legendary Bestiary: Expanded

Legendary Bestiary: Expanded


Create Legendary Moments with Your Favorite Monsters! We decided to expand on Legendary Bestiary: Legendary Actions for Low-Level Monsters with a supplement that covers monsters from outside the Monster Manual. Now you can create unique encounters using even the most unique creatures fifth edition has to offer. What's Inside? Easy-to-implement legendary action...   [click here for more]
Dungeon Masters Guild  $4.95

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Encounters in the Savage Underdark

Encounters in the Savage Underdark


Other Savage Encounters products:         Encounters in the Savage Underdark is a 150-page supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve even included scaling suggestions so they can be used with...   [click here for more]
Dungeon Masters Guild  $19.95

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Legendary Bestiary III: Legendary Actions for CR 7 to 9

Legendary Bestiary III: Legendary Actions for CR 7 to 9


Create Legendary Versions of Iconic Monsters! Legendary actions are one of the best features of Dungeons & Dragons fifth edition—but why limit yourself to just a few legendary monsters? This supplement offers legendary action options for monsters of CR 7 to 9. The Legendary Bestiary line of products has been praised as a "game changer" and a must-have supplement...   [click here for more]
Dungeon Masters Guild  $4.95

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Waterdeep's Notice Boards 2

Waterdeep's Notice Boards 2


Get ready for mad adventures in the City of Splendors! Welcome to Waterdeep’s Notice Boards 2, a fresh collection of quest seeds for the City of Splendors. As you walk into this product, paraphrase or read out loud: “If you don’t like tongue-in-cheek quests, turn around and walk away. This is no product for serious folk.” The author spits and crosses his arms. The spit makes a...   [click here for more]
Dungeon Masters Guild  $4.99

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Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign...   [click here for more]
Dungeon Masters Guild  $4.99 $3.74

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Magic Item Store: Lledrith's Wagon

Magic Item Store: Lledrith's Wagon


Lledrith's Wagon offers a growing collection of 66 magic items and a description of the traveling merchant Lledrith herself. Each magic item comes with an excerpt about the item's history to add some flavor to the item itself or as a inspiration for your campaign. A few kind words about Lledrith's Wagon: "Recommend people check this out, actually has a good mix of different...   [click here for more]
Dungeon Masters Guild  $3.99

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Artifacts of the Old World

Artifacts of the Old World


Experience the Old World once more, in the continuation of the critically acclaimed "Monsters of the Old World". This book was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in the world’s...   [click here for more]
Dungeon Masters Guild  $12.95

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Attack on Saltmarsh

Attack on Saltmarsh


A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut. An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with...   [click here for more]
Dungeon Masters Guild  $3.95

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Hellbound Heists

Hellbound Heists


Your Descent Into Hell Isn't Done Yet This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here. Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring...   [click here for more]
Dungeon Masters Guild  $15.95

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Ravnica: Heroes of the Guilds — Character Class Options

Ravnica: Heroes of the Guilds — Character Class Options


What's Inside? This collection includes 13 new subclasses for all classes and guilds. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs in a Ravnica campaign. We offer a wide range of options with some surprising combinations! Guild Class Name Azorius Senate Warlock The Guildpact Azorius Senate Wizard Lawmage Boros...   [click here for more]
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Notice Board: 50 Quest Seeds for Towns and Cities

Notice Board: 50 Quest Seeds for Towns and Cities


This collection of quest seeds covers a wide variety of themes, and most require a town or city as setting. A few quests may lead the characters outside of the settlement, but they remain in the vicinity. Some quest seeds may only shine when the characters stay in the city for a longer time, to witness the fallout of their decisions or inaction. Don’t be discouraged when the characters’ investigations...   [click here for more]
Dungeon Masters Guild  $6.95

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Phandelver's Noticeboards: 25 Quest Seeds for the Hinterlands

Phandelver's Noticeboards: 25 Quest Seeds for the Hinterlands


Get Ready for Adventures in and around Phandalin! The quest seeds you find in this collection are intended for villages or small towns in the hinterlands, where strange monsters roam and the wilds are still untamed. The noticeboards numbered one and two are intended for characters of level 1 or 2; the noticeboards numbered three through six for characters of level 3 or 4. One noticeboard covers...   [click here for more]
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Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
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Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands

Secrets of Icespire: Notice Boards, Encounters, and Bounties for the Hinterlands


The hinterlands were never this exciting! This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logo, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks! The templates for the notice boards, and the separate notes are included as image files as well! Secrets of Icespire is a collection...   [click here for more]
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Steel Elysium | An Eberron Adventure

Steel Elysium | An Eberron Adventure


Evil brews in the messy guts of Sharn, the undercity known as Khyber's Gate. A transcended warforged named Radix amasses an army of warforged shells by transplanting their souls into freshly cast, mortal bodies. A small grain of sand in Radix’s gearbox might yet save Sharn from a devastating attack. Steel Elysium is a 4 to 6 hour adventure designed for four to six 4th to 6th level...   [click here for more]
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Ravnica Encounters

Ravnica Encounters


Ravnica Encounters is a collection of random events that introduce the characters to interesting inhabitants of Ravnica, bring them into conflict with the guilds, and offer inspiration for adventure. Since the characters’ allegiance depends on the individual campaign, some encounters may unfold very differently than anticipated. The same encounter can confront the characters with friendly...   [click here for more]
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Sharn Notice Boards: After Dark

Sharn Notice Boards: After Dark


Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant of Sharn to the characters, leads them into diverse areas, and offers seeds for future adventures relating to the mission or client. To run these quests, you need a copy of the Player’s...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests

Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests


Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan...   [click here for more]
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Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds

Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds


Karrnath unveils gigantic lightning rail cannon—war just around the corner? Read all about it in the Korranberg Chronicle, only five crowns! This product includes 37 quest seeds for adventures throughout Korvaihre. You'll find bloody murders, cunning larcenies, mad mages, barely-sane mages, heinous fraudsters, double-dealing politicians, and simple peasants. This, and more, in Korranberg Chronicle:...   [click here for more]
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Storm King's Barrows: Tombs and Crypts of the North

Storm King's Barrows: Tombs and Crypts of the North


Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's...   [click here for more]
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Circle of the Haze: A Dank Druid Subclass

Circle of the Haze: A Dank Druid Subclass


Drop Out of Life and Become One with the Haze with this Dank Druid Subclass This product came out of a love of bands like Sleep, The Sword, and other hazy, riff-slinging groups. We had a lot of fun and more than a few laughs hashing these ideas out, and hope they bring you at least as much happiness. Thank you for supporting indie creators! "The Haze Druid is intended as a lighthearted subclass,...   [click here for more]
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Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement

Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement


Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:...   [click here for more]
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A Fistful of Coppers: 26 Guild Best-Sellers

A Fistful of Coppers: 26 Guild Best-Sellers


Welcome to A Fistful of Coppers (and Silvers and Electrums and…)! A constellation of DM’s Guild stars have joined forces to bring you a collection of some of the Guild’s BEST SELLING products! In this veritable bag of holding for best-sellers, you’ll find a huge variety of content in more than two dozen different products, ranging...   [click here for more]
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One Shot: The Cage

One Shot: The Cage


“Samilla you have changed so much!” - Pyro, in the face of a demon Avaluable trinket was stolen from the well-protected manor of Lady Morrigan Strange, and she enlists the help of some able-bodied adventurers to retrieve it. As is the way of things, it turns out the problem is not as simple as it first seemed: The orb is nothing more than a cage that holds a vile...   [click here for more]
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One Shot: The Great Wyrm Theft - Waterdeep's Shadow Heist No. 1

One Shot: The Great Wyrm Theft - Waterdeep's Shadow Heist No. 1


"That sorceress of his, Nahm-Din, is very dangerous. It would be best if you don't talk to her, don't look at her, or better yet, don't linger in the same room as her. " - Vivienne Good morning, agents! Today’s special is larceny. A Waterdhavian merchant who goes by the name of Arnould Gerin plans to sell the Great Wyrm during his son’s birthday celebration. It is your...   [click here for more]
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Die Dreieber Trilogie

Die Dreieber Trilogie


Drei äußerst beliebte Bestseller zum halben Preis! Diese Abenteuersammlung in und um Dreieber bringt die Charaktere von Stufe 1 auf Stufe 4. Hier findet ihr drei aufregende Abenteuer mit bis zu 20 Stunden Spielzeit zusammen in einem preiswerten Bündel! ...   [click here for more]
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Gulgo-13 | An Eberron Salvage Mission for Oracle of War

Gulgo-13 | An Eberron Salvage Mission for Oracle of War


Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers League play when used as part of the Oracle of War campaign. To run...   [click here for more]
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One Shot: The Bone Dancer - Waterdeep's Shadow Heist No. 2

One Shot: The Bone Dancer - Waterdeep's Shadow Heist No. 2


"The flesh suits? There's a simple and reasonable explanation for that..." - Borgo Schaller Good morning, Agents! Sometimes, information is worth more than mere coins and trinkets. This is one such time. A suspect Luskar merchant is resting in Waterdeep’s own Boar’s Head Inn and you are tasked with a delicate mission. Search for Borgo Schaller’s documents, copy them,...   [click here for more]
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Dwarvish Archetypes: 12 Subclasses from the Stout Folk

Dwarvish Archetypes: 12 Subclasses from the Stout Folk


What's Inside? This collection includes 12 new subclasses inspired by dwarvish culture, one for each class in the Player's Handbook. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs for your home game. While the history and lore around these archetypes are steeped in dwarven culture from the Forgotten Realms, the game mechanics do not require your...   [click here for more]
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Elvish Archetypes: 12 Subclasses From the Fine Folk

Elvish Archetypes: 12 Subclasses From the Fine Folk


What's Inside? This collection includes 12 new subclasses inspired by elvish culture, one for each class in the Player's Handbook. Aside from being used by players, these subclasses may serve as a basis for villains or NPCs for your home game. While the history and lore around these archetypes are steeped in elven culture from the Forgotten Realms, the game mechanics do not require your characters...   [click here for more]
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Der Turm des irren Magiers

Der Turm des irren Magiers


Mit einem lauten Knall schlägt die Tür auf, die Wände wackeln bedrohlich, und die Tür fällt beinahe aus den Angeln. Zur allgemeinen Überraschung taumelt ein Goblin in den Raum. Er ist schwer verwundet, und komplett mit Blut verkrustet. Kurz zuvor war der Raum noch von den Klängen klappernder Würfel, gezinkter Karten und jubelnder Menschen erfüllt. Nun herrscht...   [click here for more]
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Sandbox: The Beggar Prince - A Waterdeep Adventure

Sandbox: The Beggar Prince - A Waterdeep Adventure


The Beggar Prince - A fiend with a thirst for power established an almshouse in Waterdeep’s underbelly. Will the characters strike down the cambion Dax or support him in his humanitarian mission? Descend into the aromatic sewers of Waterdeep, uncover the circumstances behind a mysterious coin shortage and approach the problem the old-fashioned way: hours of indecisive planning....   [click here for more]
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One Shot: The Soulmonger

One Shot: The Soulmonger


"Devils everywhere! The whole village is overrun by 'em! Like bees to honey!" - Famum, enraged Peasant The village of Longbarrow faces a dire threat. Dozens of devils besiege the village to relieve the inhabitants of their souls. It is up to the heroes to put an end to the machinations of Igach, a sly devil in services of Azaketh. Seek out the source of the devil incursion,...   [click here for more]
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Waterdeep's Noticeboards: 42 Quest Seeds for the City of Splendors and Skullport (Fantasy Grounds)

Waterdeep's Noticeboards: 42 Quest Seeds for the City of Splendors and Skullport (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep...   [click here for more]
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Tablica ogłoszeń w Phandelver

Tablica ogłoszeń w Phandelver


English Version This is the Polish translation of Phandelver's Noticeboards, which is also available in English here on the DMsGuild! Przygotuj się na jeszcze więcej przygód w Phandalin i okolicach! Pomysły na przygody zawarte w tym dodatku przydadzą się w kampaniach, które toczą się w położonych z dala od cywilizacji miastach i wioskach, tam, gdzie spotkać można...   [click here for more]
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Guild: Sharn's Bounty Hunters - An Eberron Supplement

Guild: Sharn's Bounty Hunters - An Eberron Supplement


The bounty hunters' guild of Sharn is almost as old as the city itself. At least this is what Sûn claims when asked about the business. Some people see the guild as a simple collection of unwashed mercenaries. Others realize its real value: An efficient refuse removal service that prevents illness and disease in the creature that is Sharn. Sharn's Bounty Hunters...   [click here for more]
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One Shot: Of Conks & Cons

One Shot: Of Conks & Cons


    "By golly! You look like real adventurers!" - Torbin Jove, a peasant boy who bought an enchanted conk An enchanted potato—property of the Baldur’s Gate mages’ guild—was stolen by Lord Fiddlestick. Severely disappointed, he fenced it to a hapless village boy. The rube planted the potato in the garden, hoping the yield would feed his famished family. To the village boy’s...   [click here for more]
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Schatten über der Langen Straße

Schatten über der Langen Straße


Reisende verschwinden auf der Langen Straße, einem befestigten Weg von etwa 150 Kilometer Länge zwischen Dreieber und Langsattel. Die Helden nehmen sich der Sache an und stoßen auf ein Geisterhaus mit einer dunklen Geschichte und einem schrecklichen Geheimnis. Ihre Aufgabe führt die Charaktere bis zu den Toren der Hölle, wo sie sich ihrer bisher größten Herausforderung...   [click here for more]
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Adventure: The Tower Golem

Adventure: The Tower Golem


"It appears you are incapable of grasping which raw power and awful potential this Tower has. In the right hands, it could topple empires or revitalize dead worlds! " - Azaketh Azaketh, a sly and industrious devil, prepares his revenge against his bitter enemy Zirkex. Naturally, the mortals affected by his schemes are mere pawns to further his goals. It is up to the...   [click here for more]
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