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Cursed Classes

Cursed Classes


This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't...   [click here for more]
Dungeon Masters Guild  $12.95

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Faiths of the Forgotten Realms 2

Faiths of the Forgotten Realms 2


Soar into the Heavens! Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen...   [click here for more]
Dungeon Masters Guild  $19.95

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Encounters on the Savage Seas

Encounters on the Savage Seas


Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels. Visit the township of Badu - the...   [click here for more]
Dungeon Masters Guild  $12.95

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Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


Do you like traps? Do you wish there were Grimtooth's books for 5th Edition? So did we. That's why we made one. Welcome to "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Fantasy Grounds version now available!...   [click here for more]
Dungeon Masters Guild  $9.95

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Hellbound Heists

Hellbound Heists


Your Descent Into Hell Isn't Done Yet This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here. Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring...   [click here for more]
Dungeon Masters Guild  $25.95

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Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
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Blood War Bestiary

Blood War Bestiary


The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry. Use these...   [click here for more]
Dungeon Masters Guild  $12.95

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The Faithful of Eberron

The Faithful of Eberron


For the Fantasy Grounds Module, click Here We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond. Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages! Devote yourself...   [click here for more]
Dungeon Masters Guild  $9.95

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Encounters on the Savage Seas III FREE

Encounters on the Savage Seas III FREE


Encounters on the Savage Seas III FREE When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. Expand your library of nautical and coastal encounters...   [click here for more]
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Encyclopaedia Formulae Arcana - B

Encyclopaedia Formulae Arcana - B


Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ComicBook.com says: "This is an insanely impressive document...a must have" Fantasy...   [click here for more]
Dungeon Masters Guild  $6.95

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Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
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The Nobility of Waterdeep

The Nobility of Waterdeep


Respect Your Betters The upcoming "Waterdeep: Dragon Heist" will undoubtedly be a launching point for many new campaigns. Waterdeep is a grand city with a storied history. Part of that history is the establishment of the noble families who live in the city and bring it prosperity. Contained within you'll find a listing for many of the major noble houses of Waterdeep, what their interests...   [click here for more]
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Aquatic Archetypes

Aquatic Archetypes


Adventures on the High Seas Enjoy these three archetypes, each designed for shipboard excitement: The Corsair: a fighter archetype focused on using their legendary reputation to strike fear into their foes while fighting in choppy waters. The Fathomer: a wizard archetype concentrating on hydro-manipulation and exploring kingdoms beneath the waves. The Storm Sentinel: a ranger archetype dedicated...   [click here for more]
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Backgrounds of Faerûn: The Underwater Nations

Backgrounds of Faerûn: The Underwater Nations


Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms. - Underwater Rules Reminder - 9 New Races - 2 Tortle Subraces - 5 Grippli Variants - 9 Race Backgrounds - 7 Aquatic Armor Variants - 6 New Poisons This supplement is standalone, but works with the entire "Backgrounds of Faerûn"...   [click here for more]
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51 Soul Coins

51 Soul Coins


Leverage the currency of hell for your own adventures! Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them...   [click here for more]
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Materials of the Realms

Materials of the Realms


Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more. Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic. Turn to "The Poisoner's Table" for...   [click here for more]
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Encyclopaedia Formulae Arcana - D

Encyclopaedia Formulae Arcana - D


42 pages - Nearly 250 spells! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019 and 2020 is ComicBook.com says: "This is an insanely impressive document...a must have" Looking...   [click here for more]
Dungeon Masters Guild  $5.95

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Encyclopaedia Formulae Arcana - C

Encyclopaedia Formulae Arcana - C


86 pages - Nearly 400 spells! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ComicBook.com says: "This is an insanely impressive document...a...   [click here for more]
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Gifts of the Gods: Charms and Blessings

Gifts of the Gods: Charms and Blessings


Rewards From The Gods Perhaps your players have pleased the gods, the faithful, or just angered their foes, but at some point a free healing potion or magic item simply isn't enough. Expanding on the blessings and charms found in the Dungeon Master's Guide, the charms and blessings found within this tome are excellent rewards for those serving the gods. * 48 New Charms and...   [click here for more]
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Denizens of Waterdeep - Backgrounds for a Heist

Denizens of Waterdeep - Backgrounds for a Heist


If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry. While you're at it, check out our other titles! Variant...   [click here for more]
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Cursed Classes (Fantasy Grounds)

Cursed Classes (Fantasy Grounds)


This is a module for Fantasy Grounds. If you're looking for the PDF. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't you...   [click here for more]
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Grazilaxx's Guide to Aquatic Ancestries

Grazilaxx's Guide to Aquatic Ancestries


Grazilaxx's Guide to Aquatic Ancestries converts some of the most popular water-based races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system. Included in this product: - A quick summary of the "Grazilaxx System" (you don't have to buy the original). - Ten water-based...   [click here for more]
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Feats of the Forgotten Realms

Feats of the Forgotten Realms


Feats for every occasion!!! The folks of the Forgotten Realms are varied and diverse, there's no reason your character should be any different. Inside you'll find 55 feats, each representing a different culture. These feats are balanced across the three pillars of play, and present different approaches to combat, exploration, and social encounters. While these feats have each been carefully designed...   [click here for more]
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Backgrounds of Faerûn

Backgrounds of Faerûn


From Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles, friend of the Ffolk and foe of Malar is far more interesting! Or a Thayan Bounty Hunter, sent to recover slaves who have found themselves liberated. The combinations...   [click here for more]
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Backgrounds of Faerûn: The Elven Kingdoms

Backgrounds of Faerûn: The Elven Kingdoms


Enrich your characters with this supplement containing backgrounds for ten of the Forgotten Realms elven subraces: The friendly aquatic elves, the free spirited avariel, the distrustful drow, the foreign llewyrr, the lycanthropic lythari, the carefree moon elves, the endangered star elves, the superior sun elves, the feral wild elves, and the aloof wood elves! Inside you'll find: - 4 New...   [click here for more]
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Backgrounds of Faerûn: Children of the Planes

Backgrounds of Faerûn: Children of the Planes


Enrich your characters with this supplement containing backgrounds and subraces for eleven of the Forgotten Realms planar races: the angelic aasimar, the dark krinth, the diabolic fey'ri, the cursed shadar-kai, the fiendish tanarukk, the devilish tieflings, the varied genasi, the shadowy gloaming, the displaced dragonborn, the malefic durzagon, and the alien killoren! Inside you'll find: ...   [click here for more]
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Backgrounds of Faerûn: The Dwarven Kingdoms

Backgrounds of Faerûn: The Dwarven Kingdoms


Enrich your characters with this supplement containing backgrounds for six of the Forgotten Realms dwarven subraces: the tough arctic dwarves, the resplendent gold dwarves, the dour gray dwarves, the hopeful shield dwarves, the mysterious urdunnir, and the savage wild dwarves! Inside you'll find: - 3 New sub-races - 6 Dwarven Backgrounds - 3 New NPC Stat Blocks - 1 New Material...   [click here for more]
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Encyclopaedia Formulae Arcana: Devils & Demons Edition

Encyclopaedia Formulae Arcana: Devils & Demons Edition


Need more cool stuff for your Descent Into Avernus game? Look no more! ComicBook.com says: "This is an insanely impressive document...a must have" What is this, anyway? This is the fourth installment of a series of books which takes every spell we can find from 1st, 2nd, 3.x, and 4th editions, converts, updates, and prepares them for use in your 5th Edition game. Are...   [click here for more]
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Backgrounds of Faerûn: The Small Folk

Backgrounds of Faerûn: The Small Folk


Enrich your characters with this supplement containing backgrounds for six of the Forgotten Realms gnome and halfling subraces: the hidden deep gnomes, the wily forest gnomes, the inventive rock gnomes, the ethereal ghostwise halflings, the friendly lightfood halflings, and the sturdy stout halflings! Inside you'll find: - 3 Gnomish Backgrounds - 3 Halfling Backgrounds - 2 Sub-race...   [click here for more]
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Jarlaxle's Guide to Traps (Fantasy Grounds)

Jarlaxle's Guide to Traps (Fantasy Grounds)


Do you like traps? Do you use the Fantasy Grounds virtual tabletop? Do you wish there were Grimtooth's books for 5th Edition? So did we. That's why we made one. Welcome to "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing Fresh from the archives of Bregan d'Aerthe, Jarlaxle's...   [click here for more]
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Encyclopaedia Formulae Arcana - C (Fantasy Grounds)

Encyclopaedia Formulae Arcana - C (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Nearly 400 spells! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly...   [click here for more]
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Backgrounds of Faerûn: The Blood of Gruumsh

Backgrounds of Faerûn: The Blood of Gruumsh


Enrich your characters with this supplement containing backgrounds for eight of the Forgotten Realms orcish subraces: the augmented thayan orcs, the civilized gray orc, the adaptable half-orc, the numerous mountain orc, the towering ogrillon, the pacificistic ondonti, and the deep dwelling orog! Inside you'll find: - 3 New Races - 4 New Sub-Races - 5 Half-Orc Variants - 7 Orcish...   [click here for more]
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Encyclopaedia Formulae Arcana - D (Fantasy Grounds)

Encyclopaedia Formulae Arcana - D (Fantasy Grounds)


Nearly 250 spells, now for Fantasy Grounds! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019 and 2020 is ComicBook.com says: "This is an insanely impressive document...a...   [click here for more]
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Faiths of the Forgotten Realms 2 Fantasy Grounds

Faiths of the Forgotten Realms 2 Fantasy Grounds


This is the FANTASY GROUNDS version. If you are seeking the PDF or Print version they are found HERE. Soar into the Heavens! Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow,...   [click here for more]
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Encyclopaedia Formulae Arcana - B (Fantasy Grounds)

Encyclopaedia Formulae Arcana - B (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ...   [click here for more]
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Backgrounds of Faerûn: Nations of Destruction

Backgrounds of Faerûn: Nations of Destruction


Inside you'll find resources to help you roleplay misunderstood monsters from across the realms. - 4 New Races: Mongrelfolk, Grimlocks, Goblinoids and Giant-Kin, with subraces for each. - 10 Backgrounds - 3 New Weapons - 4 New Feats designed for these races - 2 New Spells - 3 Variant Rules: Goblin-quality weapons, Bluenose Hobgoblins, expanded Half-Ogre parentage. This...   [click here for more]
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Encounters on the Savage Seas III FREE (Fantasy Grounds)

Encounters on the Savage Seas III FREE (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Encounters on the Savage Seas III FREE Expand your library of nautical and coastal encounters with this collection of six encounters and mini adventures. We’ve even added scaling suggestions, a new creature, and a magic item or two. Use the encounters as written or use...   [click here for more]
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Optional Rule: Minor Skills

Optional Rule: Minor Skills


Providing over 14 pages of new skills, this entirely optional ruleset just slots into place over the existing rules: no throwing anything away. New skills are categorized under existing ones, giving players a new way to customize their skills without letting power creep cause headaches for the DM. Additionally, rules for crafting (replacing 'Tool Proficiencies'), skill training and Language can...   [click here for more]
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Blood, Salt & Bones (Fantasy Grounds)

Blood, Salt & Bones (Fantasy Grounds)


Meet some of the high sea's strangest ships and their salty crews This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure...   [click here for more]
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The Faithful of Eberron (Fantasy Grounds)

The Faithful of Eberron (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond. Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented...   [click here for more]
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Hellbound Heists (Fantasy Grounds)

Hellbound Heists (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Your Descent Into Hell Isn't Done Yet Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring 29 new monsters, 23 new items, one new background and innumerable...   [click here for more]
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Rogue Archetype: The Watchman

Rogue Archetype: The Watchman


Hunt down evil in every form it takes, capture it, and return it to face whatever justice awaits. Rogues who want to seek a path more honorable than simple thievery, use your sneak attack to knock out targets and eventually become the terrifying shadow that causes others to look over their shoulders. Also contained are tools to help your Watchman capture their target including two new magic items,...   [click here for more]
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Artificer Archetype: Recon

Artificer Archetype: Recon


While other artificers focus on the creation of mechanical assistance, you turn your skills onto yourself. Improving your senses, you grant yourself advantages over your foes by inspecting their weaknesses. Your allies will come to rely upon you as a source of advanced warning and information gathering. While you're at it, check out our other titles! Variant Options Archetypes ...   [click here for more]
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Ranger Archetype - The Beast Lord

Ranger Archetype - The Beast Lord


Players: An archetype for the ranger that grants you an animal companion that acts as an extension of your body. This creature is no mere beast of the wilds but a reliable companion for life. DMs: Worry not about things like number of bodies in combat, or action economy. The archetype provided relies on the character, not the beast. Why choose this over the beastmaster? Because the beastmaster...   [click here for more]
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The Archmage

The Archmage


Seek great powers by understanding the underlying principals of magic, then use those rules to twist and distort the spells of others. This archetype should be for those wizards who consider the term "generalist" to be too mundane and refuse to tie themselves to any single school of magic. While you're at it, check out our other titles! Variant Options Archetypes ...   [click here for more]
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The Archivist

The Archivist


Instead of relying on only their spellbook, archivists recognize the value in keeping their power divided into the many scrolls, staves, and other objects of power they keep around them. Instead of focusing on a single school of magic, archivists focus on the items that serve as vessels for that power. While you're at it, check out our other titles! Variant Options Archetypes ...   [click here for more]
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Monk Archetype: The Battle Dancer

Monk Archetype: The Battle Dancer


Feel the rhythm of the music and let it flow through your strikes. Catch your foes unaware to punish them with a blinding array of attacks from every direction. Once your monk is experienced enough, they can even perform elaborate rituals to replicate spells and empower them by having other battle dancers join them. While you're at it, check out our other titles! Variant Options Archetypes ...   [click here for more]
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Fighter Archetype: The Hospitaler

Fighter Archetype: The Hospitaler


Perhaps you're ready to play a fighter that dedicates themselves to a greater cause. Not that of the gods, or that of wizards, or any other being that collects power but of the common man, and your allies. Be their shield, tend their wounds and stave off the debilitating conditions the various horrors of the world inflict upon heroes. The Hospitaler focuses on keeping their allies alive by granting...   [click here for more]
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Item Artwork

Item Artwork


54 Images from the DMs Guild product Materials of the Realms All of the artwork used in Materials of the Realms, available for you to use. The artwork contained within was designed for smaller use, and as such might not suit all needs. Some touchups around the edges may be required for some projects. The license is simple: you can do whatever you want with the artwork (including resizing, coloring,...   [click here for more]
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So, a Wizard's Apprentice and a Demon Walk Into a Magic Shop…

So, a Wizard's Apprentice and a Demon Walk Into a Magic Shop…


A baker's dozen of short encounters and story hooks that may cause your party to question their desire to go shopping… Designed for characters of all levels If you enjoy this FREE product, please consider supporting these content creators by checking out their other works! The authors: Alan Tucker Alan...   [click here for more]
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