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Fantasy Grounds 'Spell Tokens' extension

Fantasy Grounds 'Spell Tokens' extension


Fantasy Grounds 'Spell Tokens' extension for use with 'Fantasy Grounds VTT' This extension places a token slot within the player's spell lists on the 'action' tab of the character sheet. Drag a token from the 'assets' section onto the spell you would like a token to represent on the 'map' the player is on. Using the token on a 'map' is a matter of dragging it from the player's spell token on the...   [click here for more]
Dungeon Masters Guild  $2.00 $1.80

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Fantasy Grounds 'Advanced Spell Damage' extension

Fantasy Grounds 'Advanced Spell Damage' extension


Fantasy Grounds 'Advanced Spell Damage' extension for use with 'Fantasy Grounds VTT' This extension will parse 'player's handbook' spells and add the 'at higher level' cast extra dice into the 'damage' section of the spell. Added onto each 'Spell (Cantrips/level)' header bar, is a 'cast level' box you can use to select the level to cast this group of spells. You can see these extra lines in the...   [click here for more]
Dungeon Masters Guild  $10.00 $9.00

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Fantasy Grounds 'Advanced Weapon Damage' extension

Fantasy Grounds 'Advanced Weapon Damage' extension


Fantasy Grounds 'Advanced Weapon Damage' extension for use with 'Fantasy Grounds VTT' This extension add effect style control direct onto the damage line for a weapon. Also included is support for 'off handed', '2 handed versatile' support, auto parsed from weapon when dropped onto the character sheet. Under the 'weapon meta' data options for the 'fighting styles' and 'dual wielder' feat. Below...   [click here for more]
Dungeon Masters Guild  $10.00 $9.00

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Fantasy Grounds 'Spell Domain' extension

Fantasy Grounds 'Spell Domain' extension


Fantasy Grounds 'Spell Domain' extension for use with 'Fantasy Grounds VTT' This extension adds an additional tick box between the normal 'prepared' tick box and spell name, this additional tick box works like the 'prepared' one but can be used to keep a separate track of your characters always available domain/oath spells. RULESET : 5E Fantasy Grounds Forum (Cut'n'Paste): https://www.fantasygrounds.com/forums/showthread.php?63811-extension-Spell-Domain-Extension...   [click here for more]
Dungeon Masters Guild  $2.00 $1.80

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Fantasy Grounds 'Spell Long Rest For NPC' extension

Fantasy Grounds 'Spell Long Rest For NPC' extension


Fantasy Grounds 'Spell Long Rest For NPC' extension for use with 'Fantasy Grounds VTT' This extension resets the NPC used spell slots in the combat tracker for the GM, saving the time taken to open the NPC sheet and looking for the amount of spells available at each spell level, and having to type these back into the combat tracker for each NPC. This can save a lot of time for the GM when looking...   [click here for more]
Dungeon Masters Guild  $2.00 $1.80

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Fantasy Grounds 'Aspect Of The Bear' extension

Fantasy Grounds 'Aspect Of The Bear' extension


Fantasy Grounds 'Aspect Of The Bear' extension for use with 'Fantasy Grounds VTT' This extension doubles the maximum, lift, push, and drag encumbrance values on your character sheet. To use this extension, go to the 'Abilities' tab on your character sheet, use the 'Edit List' button at the bottom right, and then use the 'Add Item' button on the 'TRAITS' line to create a new trait and set this to...   [click here for more]
Dungeon Masters Guild  $2.00 $1.80

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