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Subclasses Revivified

Subclasses Revivified


Don't leave your characters behind! Over half of all 5e subclasses didn't make it into the 2024 Player's Handbook, but you'll find them here! Each one has been updated for compatibility with the 2024 rules and style, along with quality-of-life improvements throughout! In this 109-page update, you will discover these subclasses: 6 Barbarian Paths: Ancestral Guardian, Battlerager, Beast,...   [click here for more]
Dungeon Masters Guild  $27.95

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Feywild Companion

Feywild Companion


"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel "This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty...   [click here for more]
Dungeon Masters Guild  $14.99

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Wyrms of the Realms: Mythic Encounters

Wyrms of the Realms: Mythic Encounters


Fantasy Grounds Unity version can be found here! 33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic,...   [click here for more]
Dungeon Masters Guild  $14.95

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The Summer Games: A Feywild Adventure

The Summer Games: A Feywild Adventure


There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, a bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side. In the tourney the party must navigate unknown dangers, asked...   [click here for more]
Dungeon Masters Guild  $3.95

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Monster Weaknesses of the Multiverse

Monster Weaknesses of the Multiverse


500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse, or well-known legends. Each weakness...   [click here for more]
Dungeon Masters Guild  $11.95

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Death House Documents: Ephemera for Curse of Strahd

Death House Documents: Ephemera for Curse of Strahd


Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts: Durst House Deed Gustav's Will Windmill Deed Strahd's Letter These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment textures....   [click here for more]
Dungeon Masters Guild  $0.95

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Monster Hunts of the Multiverse: Volo's Edition

Monster Hunts of the Multiverse: Volo's Edition


Spend less time prepping and more time playing with this 200+ page tome of bounty hunting adventures! Monster Hunts of the Multiverse: Volo's Edition is an incredible feat of collaborative storytelling from some of the best minds on the DMsGuild, bringing together every creature from Volo’s Guide to Monsters (including their updated counterparts in Monsters of the Multiverse)...   [click here for more]
Dungeon Masters Guild  $14.95

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Odyssey Anthology Volume I: In Callaphe's Wake

Odyssey Anthology Volume I: In Callaphe's Wake


Take to the wine-dark seas of Theros with Odyssey Anthology Volume I: In Callaphe's Wake. Taking inspiration from the Odyssey and other Greek myths and Greek-myth-inspired media, the Odyssey Anthology provides everything an adventure will need to plot a course across the Theran seas like the legendary seafarer Callaphe, upon oceans dotted with islands rife with myth and mystery, each with their...   [click here for more]
Dungeon Masters Guild  $14.95

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Vallaki Documents: Ephemera for Curse of Strahd

Vallaki Documents: Ephemera for Curse of Strahd


This ephemera pack includes postings for the Wolf’s Head Jamboree and Festival of the Blazing Sun (a special event) as well as a dinner invitation from Lady Wachter. Additionally, this pack includes a letter from Vasili von Holtz for Henrik van der Voort—the coffin-maker and current host of ravenous guests—explaining their business relationship. It also includes the letter Lady...   [click here for more]
Dungeon Masters Guild  $0.95

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Fantastical Field Studies

Fantastical Field Studies


Expand your knowledge of the magical and fantastic with this catalog of courses, featuring hands-on educational experiences befitting of the multiverse's most prestigious magic university! 11 new courses and encounters to expand your Strixhaven campaign (or any magical school setting): Research Methods: Using Every Trick in the Book Soul Portraits 202 Battle Fractals Hymnology of...   [click here for more]
Dungeon Masters Guild  $9.95

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The Princess Project

The Princess Project


The Princess Project anthology is a collection of adventures focusing on retelling the stories of fairy tale and mythological princesses, upturning the tropes that surround princesses, and dethroning the patriarchy. Princess Project princesses are inspired by the likes of Swan Lake, Sleeping Beauty, Beauty and the Beast, and the Odyssey. Find...   [click here for more]
Dungeon Masters Guild  $14.95

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Xanathar's Guide to Barovia: Gothic Horror Spell Alterations

Xanathar's Guide to Barovia: Gothic Horror Spell Alterations


Xanathar's Guide to Barovia: Curse of Strahd Cosmetic Alterations for Xanathar's Spells supplies your DM toolkit with altered spell descriptions befitting the Ravenloft setting. Not only does describing spell effects deepen the immersion your players will feel, but injecting the marks of horror into storytelling is a crucial part of DMing Curse of Strahd. A few examples:...   [click here for more]
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Gothic Trinket Documents: Ephemera for Curse of Strahd

Gothic Trinket Documents: Ephemera for Curse of Strahd


Gothic Trinket Documents is the latest in a series of Curse of Strahd ephemera documents I'm producing intended to help immerse your players in the gothic world of Ravenloft. Included you will find the printable PDF for the following handouts: 01-02 A picture you drew as a child of your imaginary friend (6 variations on spooky and one Ireena) 13-14 The...   [click here for more]
Dungeon Masters Guild  $0.95

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Monster Weaknesses Spelljammer

Monster Weaknesses Spelljammer


Steal a wish from a zodar, contain a cosmic horror, or parley with an astral elf commander with Monster Weaknesses Spelljammer. This booktakes inspiration from well-known legends, official descriptions and lore, and the creature’s anatomy to bring you combat weaknesses for every creature in Boo's Astral Menagerie and Monstrous Compendium Volume 1: Spelljammer and...   [click here for more]
Dungeon Masters Guild  $4.95

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Waterdeep: Items & Encounters

Waterdeep: Items & Encounters


Welcome to Waterdeep: Items & Encounters, a collection of 45 encounters with unique magic items attached set in the city of splendor, Waterdeep. This encounter supplement for adventuring around Waterdeep is perfect during any Waterdeep: Dragon Heist campaign or as a prelude to Waterdeep: Dungeon of the Mad Mage! These 45 encounters are designed for characters of 1st to 5th level! Perfect for...   [click here for more]
Dungeon Masters Guild  $7.95

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Van Richten Dies in Ravenloft

Van Richten Dies in Ravenloft


Van Richten Dies in Ravenloft is inspired by Clue, turning the introductory Death House adventure for Curse of Strahd into a comedic haunted house tour and escape room while introducing a primary campaign NPC: Rudolph van Richten. In this Ravenloft, Death House itself is an archive of Ravenloft lore to immerse your players in immediately and provide foreshadowing for...   [click here for more]
Dungeon Masters Guild  $4.95

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A Gourmand's Guide to Gastromancy

A Gourmand's Guide to Gastromancy


Previews:     Want to Get in Touch? Twitter @FrictionlessDan Check out other Best-Selling Content by Daniel Kahn! Adventure Anthologies    Monster Weaknesses and Rules Supplements      Spelljammer    Wild Beyond the Witchlight     Icewind Dale: Rime of the Frostmaiden       Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $9.95

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The Heart of the House

The Heart of the House


My name is Rowan Stern, and this place is not as I remember. When my family and I lived here, it was reasonable, a proper if unloving home. I dreamed of it, as I rested in the village below, and, in my dream, I was drawn to enter it. And now I find myself awakened in my parent’s bed, a stranger in what had been my home. I don’t know what is tangled in the sheets, but I dare not disturb...   [click here for more]
Dungeon Masters Guild  $12.95

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Exit Pursued by Owlbear (5e Adventure Anthology)

Exit Pursued by Owlbear (5e Adventure Anthology)


EXIT PURSUED BY OWLBEAR is a collection of five adventures inspired by the works of William Shakespeare. Five stories, told throughout the ages. Five plays, written and rewritten for every medium under the radiant sun. Five new adventures, each waiting for you to join the table and play out their action like actors upon the storied stage, exploring their worlds from angles heretofore...   [click here for more]
Dungeon Masters Guild  $14.95

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Morgantha's Dream Pastry Recipe: Curse of Strahd Ephemera

Morgantha's Dream Pastry Recipe: Curse of Strahd Ephemera


An excellent accompaniment to your Curse of Strahd module or your morning tea! This small supplement is intended to be used as a handout at your table or VTT. This recipe is based on the Czech kolache. If you intend to make this recipe at home and can’t find finely milled children’s bones, store-bought is fine (5-3/4 to 6-1/2 cups all-purpose flour total). Hags' ovens may vary, but try 350 Fahrenheit...   [click here for more]
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Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes

Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes


Twenty-five spells built for scoundrels, rascals and rakes! These spells will be useful in any campaign with thievery and trickery, both on land and at sea with spells like Captain on Deck and Urchin’s Hideaway. Balanced with an eye toward existing spells, these will slot easily into the spellbook of any bard or arcane trickster looking for a bit more blast, or any GM looking for...   [click here for more]
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Wisdom Under Fire: An Australian Charity Adventure

Wisdom Under Fire: An Australian Charity Adventure


Fire is a powerful, frightening and all consuming creature. The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry time has been...   [click here for more]
Dungeon Masters Guild  $14.95

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Weird Artifacts I Found In the Guild

Weird Artifacts I Found In the Guild


  From the series that produced some of the strangest items on the Guild comes our most ambitious project yet! If you thought an actual chicken as a magic item was wild, have a look at a literal snowball which can freeze the world. Look further and you'll find rings that control the elements themselves and even an archaic firearm misplaced through time. Weird Artifacts I Found In the Guild...   [click here for more]
Dungeon Masters Guild  $14.95

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Artificers of Eberron

Artificers of Eberron


Any sufficiently advanced technology is indistinguishable from magic- Arthur C. Clarke Artifice is woven into the very fabric of Eberron, and now it can be woven into your campaign as well! This book contains 8 new artificer subclasses Arcane Saboteur Delver Jetstep Wordsmith Minimancer Strongarm Grenadier Spell Scavenger As well as new spells and infusions for the artificer class! "This is a seriously...   [click here for more]
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Homeland Feats: Ribbons for Forgotten Realms Locales

Homeland Feats: Ribbons for Forgotten Realms Locales


Homeland Feats introduces 100 minor, situational mechanical benefit feats related the environment and culture of your characters' homelands. Unlike feats given every four levels, these feats are not intended to provide great mechanical advantage, but rather to enable the flavor of—and further exploration of—both character backgrounds and Faerûn. I recommend giving them to players...   [click here for more]
Dungeon Masters Guild  $1.95

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Infernal Magicks: A Guide to Spells in the Nine Hells

Infernal Magicks: A Guide to Spells in the Nine Hells


Infernal Magicks: A Guide to Spells in the Nine Hells supplies your DM toolkit with altered spell descriptions befitting a game set in an infernal setting, such as the Descent into Avernus adventure. Use spell descriptions to surprise, delight, and horrify your players with an infernal edge added to OVER 100 spells from...   [click here for more]
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The Compendium of Written Works: Faerûn

The Compendium of Written Works: Faerûn


The Compendium of Written Works: Faerûn Do your players' characters like to read books? Is finding a library to do monster research something that occurs frequently in your games? Is there a character in your world who just wants to gobble up all the written knowledge that they possibly can? Do you just like books? If so, then this supplement is for you! If you would like a Fantasy Grounds version...   [click here for more]
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Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)

Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)


33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic, chromatic, and gem dragons! Mythic statistics for...   [click here for more]
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Hard to be the Bard - A musical campaign in the Feywild

Hard to be the Bard - A musical campaign in the Feywild


AN EPIC ADVENTURE, WORTHY OF THE SONGS OF OLD.  A kingdom has been transitioned into the Feywild to escape from a shadow war with their enemies. Two kings are dead and the brilliant Queen Madeline has taken control of Richester. An ancient artifact, an epic song of old called the Bards' Tale is the only hope to bring true peace to the Kingdom of Richester. Hard to be the Bard leads the characters...   [click here for more]
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Waterdeep: Items & Encounters (Fantasy Grounds)

Waterdeep: Items & Encounters (Fantasy Grounds)


Now for Fantasy Grounds! Welcome to Waterdeep: Items & Encounters, a collection of 45 encounters with unique magic items attached set in the city of splendor, Waterdeep. This encounter supplement for adventuring around Waterdeep is perfect during any Waterdeep: Dragon Heist campaign or as a prelude to Waterdeep: Dungeon of the Mad Mage! These 45 encounters are designed for characters...   [click here for more]
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Mages of High Sorcery: Backgrounds & Spells for Dragonlance

Mages of High Sorcery: Backgrounds & Spells for Dragonlance


Be a renegade mage. Or hunt them. The magic-users of Krynn often belong to the Mages of High Sorcery, an ancient society for mages of all descriptions, though wizards are the most common. Spellcasters who are part of the society are dedicated to one of three orders, each dedicated to a specific god of magic and the associated moon. There are three orders: the Order of...   [click here for more]
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Language of Flowers Bard Subclass

Language of Flowers Bard Subclass


Bards who deal in the language of flowers grow magic by arranging beautiful things, constructing hidden messages, and communicating in code. The language of flowers is ancient and storied, though often the subject of bardic song than bardic magic itself. Often used in court, in love and by lovers, and in literature, floriography expresses the unexpressed in a beautiful package. A bloom’s color,...   [click here for more]
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Monster Hunts of the Multiverse: Volo's Edition (Fantasy Grounds)

Monster Hunts of the Multiverse: Volo's Edition (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Spend less time prepping and more time playing with this 200+ page tome of bounty hunting adventures! Monster Hunts of the Multiverse: Volo's Edition is an incredible feat of collaborative storytelling from some of the best minds on the DMsGuild, bringing together every creature from Volo’s Guide to Monsters (including their updated...   [click here for more]
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The Wayfinder's Atlas

The Wayfinder's Atlas


The Wayfinder's Atlas provides GMs with 12 diverse locations that you can slot into any adventure or setting. Each location comes with location descriptions, history, relevant NPCs and adventure hooks (plus a few fun new monsters). What can you expect to find inside? Here are just a few examples: A city built on the domain of a knowledge hoarding eldritch entity A town built on the...   [click here for more]
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Monster Weaknesses of the Multiverse (Fantasy Grounds)

Monster Weaknesses of the Multiverse (Fantasy Grounds)


Now available for Fantasy Grounds Unity! 500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monsters of the Multiverse and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster of the Multiverse,...   [click here for more]
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The Compendium of Written Works: Faerûn [Fantasy Grounds]

The Compendium of Written Works: Faerûn [Fantasy Grounds]


This is the Fantasy Grounds Version of The Compendium of Written Works: Faerûn If you would like the PDF version instead, please click here! Do your players' characters like to read books? Is finding a library to do monster research something that occurs frequently in your games? Is there a character in your world who just wants to gobble up all the written knowledge that they possibly...   [click here for more]
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Oath of the Rose Secrecy Paladin

Oath of the Rose Secrecy Paladin


In Latin, the phrase "sub rosa" means "under the rose." The rose is an ancient symbol of secrecy that decorates war rooms and banquet halls alike, denoting that any action or confession made "under the rose" should remain secret. Some paladins guard secret societies and noble families against those who violate the sacred, secret oath of business and pleasure conducted under...   [click here for more]
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Monster Weaknesses - Spelljammer (Fantasy Grounds)

Monster Weaknesses - Spelljammer (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Steal a wish from a zodar, contain a cosmic horror, or parley with an astral elf commander with Monster Weaknesses Spelljammer. This booktakes inspiration from well-known legends, official descriptions and lore, and the creature’s anatomy to bring you combat weaknesses for every creature in Boo's Astral Menagerie and Monstrous...   [click here for more]
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Deadwinter Daughter: A Midwinter Mystery

Deadwinter Daughter: A Midwinter Mystery


Deadwinter Daughter is a short, festive adventure for a party of four to six 3rd-level characters, who will advance to 4th level by the adventure’s conclusion.  Adventurers awake to a scream in the night. Investigation reveals a family torn apart and a nearby hag coven celebrating their version of the midwinter holiday with a new initiate: the kidnapped infant. Silence reigns the night before...   [click here for more]
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Hard to Be the Bard - A Musical Campaign in the Feywild (Fantasy Grounds)

Hard to Be the Bard - A Musical Campaign in the Feywild (Fantasy Grounds)


Hard to Be the Bard - A Musical Campaign in the Feywild Now available for Fantasy Grounds Unity! EXPLORE THE FEYWILD TO FIND THE WORLD'S MOST POWERFUL SONG A kingdom has been transitioned into the Feywild to escape from a shadow war with their enemies. Two kings are dead and the brilliant Queen Madeline has taken control of Richester. An ancient artifact, an epic song of old called The Bards' Tale...   [click here for more]
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A Sampler's Guide to Gastromancy

A Sampler's Guide to Gastromancy


THIS SAMPLE CONTAINS: One full adventure: The Carrot Incident, inspired by a true story. One new ancestry: the gourmand! A cooking-inclined mousefolk. One recipe: Veggie Blight Fajitas to pair with the adventure! Four spells: New from the gastromancy school of magic! Check out the Full Version of A Gourmand's Guide to Gastromancy Here!   Want to Get in Touch? Twitter...   [click here for more]
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Wisdom Under Fire: An Australian Charity Adventure (Fantasy Grounds)

Wisdom Under Fire: An Australian Charity Adventure (Fantasy Grounds)


Fire is a powerful, frightening and all consuming creature. The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry...   [click here for more]
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Barovia Bundle: Handouts & Spells for Curse of Strahd [BUNDLE]

Barovia Bundle: Handouts & Spells for Curse of Strahd [BUNDLE]


This special bundle product contains the following titles. Death House Documents: Ephemera for Curse of Strahd Regular price: $0.95 Bundle price: $0.88 Format: PDF Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts: Durst House Deed Gustav's Will Windmill Deed Strahd's Letter ...   [click here for more]
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