Journeys beyond the Radiant Citadel"Salaam, weary traveler. Make yourself comfortable as I weave for you a wondrous, hopeful tale that unfolds beyond the Radiant Citadel." - Speaker Sholeh
Journeys beyond the Radiant Citadel is a companion to Journeys through the Radiant Citadel that includes expanded gazetteers of seven of the lands first introduced in Journeys... [click here for more]
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep
Darkness has fallen on Candlekeep. Just as the Great Library is about to shed light on the last pieces of Szass Tam’s plan, another enemy seeks to prevent kindling that knowledge.
A four hour adventure for 5th through 16th level characcters.
Optimized for: APL 8 (Tier 2) and APL 13 (Tier 3)
CONTENT WARNINGS: mental health... [click here for more]
Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Module at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more]
"The Tenacious Bard vs. Orcus!" The greatest adventure ever created...tribute!
A TWO TO FOUR-HOUR BARDIC ADVENTURE FOR ONE DM & ONE PLAYER(Click on “Full-size Preview” to view the entire product before purchasing. I am confident you will love what you see, and I appreciate your support!)Designed by Anthony Joyce-Rivera & illustrated by Brian Patterson... [click here for more]
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER (Roll20 VTT Edition)
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach, and small children cry at the sight of your unnatural demeanor. Such is the burden of life as a Blood Hunter.”
Experience this epic adventure... [click here for more]
Part Three of The Shattered Stone Trilogy
Heroes completed a ritual to save Yallash and send Kethendyr back to the Far Realm, but it was not without a cost and mysterious forces lurk in the starry veil seeking a way to return to the Material Plane.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ... [click here for more]
Journeys beyond the Radiant Citadel
Now available for Fantasy Grounds Unity!
"Salaam, weary traveler. Make yourself comfortable as I weave for you a wondrous, hopeful tale that unfolds beyond the Radiant Citadel." - Speaker Sholeh
Journeys beyond the Radiant Citadel is a companion to Journeys through the Radiant Citadel that includes expanded gazetteers of seven of... [click here for more]
Now for Fantasy Grounds Unity!
A 2-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The adventure takes place in the new Feywild Domain of Delight, Wonderia, a magical land where childlike fey creatures called wonderfey... [click here for more]