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Products found in this section... Sort by: 
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The DMs Guide to Hunting

The DMs Guide to Hunting


The DMs Guide to Hunting is a rules supplement containing hunting mechanics and an abundance of quarries to use in your games. Among these quarries are real mammals, reptiles, birds, and other animals reimagined for D&D 5th Edition and new, completely original fantasy animals. This supplement includes: Simple and Easy-to-Use Mechanics for Hunting Optional Rules for Hunting...   [click here for more]
Dungeon Masters Guild  $1.95

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The DMs Guide to Travel

The DMs Guide to Travel


The DMs Guide to Travel is a rules supplement containing suggestions, tips, and guidelines for preparing and running travel in your 5th Edition D&D campaigns. This supplement includes: Eight Methods to Prep & Run Travel Two Sample Skill Challenges A Template to Design Your Own Skill Challenge Tips on Incorporating Multi-Session Travel into a Campaign...   [click here for more]
Dungeon Masters Guild  $4.95

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Alternative Medicines: A Compendium of Fascinating Alternatives for Healing

Alternative Medicines: A Compendium of Fascinating Alternatives for Healing


Alternative Medicines: A Compendium of Fascinating Alternatives for Healing 100 magic items, including potions, salves, ointments, wraps, slings, and more! Included with each item is a brief history or background for inspiration in any game. The realms can be a dangerous place, and intrepid adventurers are always in need of healing, restorative, curative, and preventative items....   [click here for more]
Dungeon Masters Guild  $1.95

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Saltmarsh Sidetreks 1

Saltmarsh Sidetreks 1


Welcome to Saltmarsh Sidetreks. Within these 67 pages you will explore the swashbuckling, seafaring, smuggler infested shores of Saltmarsh, and the seas beyond! We have taken a bunch of the adventure hooks printed within Ghosts of Saltmarsh and fleshed them out. Now you have the opportunity to take both DMs and Players alike deeper into the town of Saltmarsh. Not only will this...   [click here for more]
Dungeon Masters Guild  $9.95

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Classing It Up: Wondrous Wizards

Classing It Up: Wondrous Wizards


Explore the mysteries of magic and become a master of the arcane arts! Wizards are among the most powerful characters. They wield powerful magical spells, manipulate the environment around them, and can even bend time and fate with their power. Are you prepared to explore the mysteries of magic and become a master of the arcane arts? For fans of wizards looking to try something new, this supplement...   [click here for more]
Dungeon Masters Guild  $2.95

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Classing It Up: Boundless Bards

Classing It Up: Boundless Bards


Get in step, don't miss a beat! Bards are a unique class that bring an exciting mix of magical power, storytelling, and performance. With their powerful spells and inspiring performances, bards can be a great asset to any party. This supplement includes 14 new Colleges, from the mighty Muscle Bard to the Bards of Misfortune to the Vocalists. Add in 18 new magical musical instruments...   [click here for more]
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On the Road - Volume 1

On the Road - Volume 1


On the Road - Volume 1 A Guide to Interesting Travel Encounters Get out of the travel rut! No more hand waving the journey away. Bring back a sense of distance and wonder to your journeys, and let your players experience the world around them every day. This booklet provides a set of detailed encounters that the DM can use to flesh out any overland journey. These encounters...   [click here for more]
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Classing It Up: Ruthless Rogues

Classing It Up: Ruthless Rogues


No need to hide in the shadows any longer! Rogues are one of the most versatile classes in D&D. If you desire even more variety, look no further. In this supplement you will find 18 all-new Rogue archetypes, from the preternaturally agile Daredevil to the deceptive Fabulist through the Grave Bandit and the deadly accurate Marksman. There's something here for everyone. Add in new...   [click here for more]
Dungeon Masters Guild  $2.95

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Classing It Up: Amazing Artificers

Classing It Up: Amazing Artificers


For the Mad Scientist in all of us! Classing It Up: Amazing Artificers has 9 all-new Specialties along with new magic items, 20 new Enhanced Homunculus Servants based on a variety of animals, and rules to expand them into Steel Defenders. The Specialties Biologist: powerful healers and protectors Divinator: predict the future Geocartographer: control the very ground...   [click here for more]
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Classing It Up: Fantastic Fighters

Classing It Up: Fantastic Fighters


Classing It Up: Fantastic Fighters is full of new and exciting ways to spice up your fighters. With 10 new archetypes from the fierce Blood Knight to the harsh Winter Warden, plus a host of new fighter-specific magic items and spells, there's something for everyone. So sharpen your swords, strap on your armor, and let the adventure begin! Now with a Fantasy Grounds module...   [click here for more]
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About Town NPCs - Volume 1

About Town NPCs - Volume 1


About Town volume 1: A Collection of Interesting NPCs Colorful, deep, and interesting NPCs can bring almost any situation to life. This collection aims to do just that, presenting 25 NPCs from all facets of a medieval society. Everyone from actors to blacksmiths, ratcatchers to innkeepers. Each with personalities, motivations, connections, and hooks you can use for almost any urban...   [click here for more]
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Classing It Up: Relentless Rangers

Classing It Up: Relentless Rangers


Classing It Up: Relentless Rangers has a huge variety of new material for Rangers, filled to the brim with new Conclaves and Magical Fetishes. Featuring an amazing 20 completely new Conclaves ranging from the natural-world focused Animist to the Ooze Masters to the dragon-hunting Wyrmhearts, there is a Conclave for every sort of Ranger you want to play! We have also designed a bunch...   [click here for more]
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Classing It Up: Compelling Clerics

Classing It Up: Compelling Clerics


Your Prayers have been answered! Classing It Up: Compelling Clerics has 15 all-new Domains (Elements, Fellowship, Misfortune, Prophecy, Spirits, and many more) along with over a dozen new magical Holy Symbols and a set of magical Prayer Beads. For too long clerics have been relegated to a support class, helping others at the expense of their own...   [click here for more]
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Classing It Up: Wondrous Warlocks

Classing It Up: Wondrous Warlocks


Classing It Up: Wondrous Warlocks has a huge variety of new material for Warlocks, filled to the brim with new Otherworldly Patrons, Pact Boons, and Eldritch Invocations. Featuring 14 completely new Patrons ranging from the celestial Couatl to the Mind Flayer Arcanist to the Titan, there is a Patron for every sort of Warlock you want to play! We have also included a brand new Pact...   [click here for more]
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Classing It Up: Sorcerous Origins

Classing It Up: Sorcerous Origins


Enhance the Sorcerers in your game with new Origins, Bloodlines, and Metamagic Options! Classing It Up: Sorcerous Origins has a wide variety of new material for Sorcerers with a multitude of origins and ancestry. Featuring 8 completely new Bloodlines, these ancestral origins cover almost every background you can think of. Everything from the Blood of the Moon for Sorcerers touched...   [click here for more]
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Magical Clothing for Discerning Adventurers

Magical Clothing for Discerning Adventurers


Fashion isn’t just for Bards! This catalog features over 100 different magical clothing items. •General clothing •Outerwear •Footwear •Headwear •Accessories •Special Order (2 legendary artifacts) Everything you need to outfit your next character! None of the clothing items are gender specific, so you can use them for any character you dream up. Players: convince your...   [click here for more]
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Classing It Up: Barbarians Rage On

Classing It Up: Barbarians Rage On


Enhance the Barbarians in your game with all new paths, weapons, and magic items! Classing It Up: Barbarians Rage On has 9 completely new Paths, 4 complete NPC stat blocks of varying levels highlighting new Paths, a whole table full of new primitive weapons, 7 new magic items for all flavors of Barbarians, and a huge Tribal Camp Map with full-size versions of the...   [click here for more]
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Terrain Enchiridion: Arctic Creatures

Terrain Enchiridion: Arctic Creatures


The first installment of the Terrain Enchiridions series is here! The arctic can be a dangerous place. The unforgiving terrain, the possibility of losing your way, the howling winds, the unrelenting cold. And now a whole host of arctic creatures that your party might encounter! 14 new creatures ideally suited to the arctic wilderness, one for each type of creature in the...   [click here for more]
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Classing It Up: Paladins Perfected

Classing It Up: Paladins Perfected


Perfect the Paladins in your game with all new sacred oaths, magic items, and special crests! Classing It Up: Paladins Perfected has a wide variety of new material for Paladins of every stripe. Featuring 10 completely new Sacred Oaths, with 3 Sacred Oaths written specifically for Dragon Disciples. Everything from The Oath of Destiny and Dreams for Paladins who fancy themselves Freedom...   [click here for more]
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Classing It Up: Monks, Mantras, & Monasteries

Classing It Up: Monks, Mantras, & Monasteries


Explore new traditions, weapons, and magic items for the monks in your game! Classing It Up: Monks, Mantras, & Monasteries has 14 new monastic traditions, 3 complete NPC stat blocks of varying levels highlighting 3 different traditions, descriptions of martial arts-flavored weapons that can be substituted for common simple weapons, new weapons designed specifically for monks,...   [click here for more]
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Classing It Up: Planar-Bonded Druids

Classing It Up: Planar-Bonded Druids


Expand your gaming experience beyond the Material Plane! Classing It Up: Planar-Bonded Druids has 12 completely new Druid Circles, all focused on the Planes of the Realms. Elemancer Druids draw their powers from the elemental planes, while Infused Druids draw from the realms of the fey and the astral as well as the ethereal, positive, and negative planes. With a dozen planar-themed...   [click here for more]
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Underbelly: The Seedy Side of Town

Underbelly: The Seedy Side of Town


Underbelly: The Seedy Side of Town has 100 pages of brand new material exploring the criminal element of any town or city. Not your typical Thieves' Guild, this is a compilation of criminals, encounters, and locations that make any campaign come alive. • 13 unique criminal enterprises • Multiple plot hooks for every location • 50 Detailed NPCs and Monsters • 15 New Magic...   [click here for more]
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Underbelly: The Seedy Side of Town (Fantasy Grounds)

Underbelly: The Seedy Side of Town (Fantasy Grounds)


Underbelly: The Seedy Side of Town (Fantasy Grounds) Now available for Fantasy Grounds Unity! Underbelly: The Seedy Side of Town has 100 pages of brand new material exploring the criminal element of any town or city. Not your typical Thieves' Guild, this is a compilation of criminals, encounters, and locations that make any campaign come alive. • 13 unique criminal enterprises...   [click here for more]
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Terrain Enchiridion: Swamp Creatures

Terrain Enchiridion: Swamp Creatures


The next installment of the Terrain Enchiridions series is here! Swamps can be a dangerous place. The unforgiving terrain, the possibility of losing your way, the biting insects, the unrelenting oppressiveness. And now a whole host of creatures that you might encounter! 14 new creatures ideally suited to swamps, marshes, and bogs, one for each type of creature in the Monster...   [click here for more]
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Saltmarsh Sidetreks 1 (Fantasy Grounds)

Saltmarsh Sidetreks 1 (Fantasy Grounds)


Saltmarsh Sidetreks 1 Now available for Fantasy Grounds Unity! Welcome to Saltmarsh Sidetreks. In this module, you will explore the swashbuckling, seafaring, smuggler infested shores of Saltmarsh, and the seas beyond! We have taken a bunch of the adventure hooks printed within Ghosts of Saltmarsh and fleshed them out. Now you have the opportunity to take both DMs and Players...   [click here for more]
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Creatures of Chaos: Codex 1

Creatures of Chaos: Codex 1


50 creatures from the fevered imagination of Tarnix the Timid! Everything from the CR 1/8 Demonic Droplet to the CR 30 Burbling Swimbright. The range of creatures is amazing! Presented as the lost field notes of the adventurer Tarnix the Timid, each entry has full stats, the translated notes from Tarnix, full-color artwork, and a note of clarification from one of his adventuring companions. The...   [click here for more]
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Contraptions of Chaos: Codex 1

Contraptions of Chaos: Codex 1


100 magic items from the fevered imagination of Tarnix the Timid! Presented as the lost field notes of the adventurer Tarnix the Timid, each entry has rules on using the item, full-color artwork, and a note of clarification from one of his adventuring companions. The magic items presented in this book may or may not have worked as Tarnix described. He was certainly convinced...   [click here for more]
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The Complete Classing It Up [BUNDLE]

The Complete Classing It Up [BUNDLE]


This special bundle product contains the following titles. Now with Fantasy Grounds modules at no extra charge! Classing It Up: Amazing Artificers Regular price: $2.95 Bundle price: $1.15 Format: PDF For the Mad Scientist in all of us! Classing It Up: Amazing Artificers has 9 all-new Specialties along with new magic items, 20 new Enhanced...   [click here for more]
Dungeon Masters Guild  $33.88 $14.95

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Way of the Compass

Way of the Compass


Enhance your Monk character with a multitude of abilities in this new Tradition. Way of the Compass - A Monastic Tradition Harness the power that flows through both the living and the inanimate, alter the perceptions of the world around you, and even learn to master time itself! Over 40 new abilities that expand the Monk class. Complete with tables and full descriptions of each...   [click here for more]
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