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Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.”
And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,... [click here for more] |
Dungeon Masters Guild |
$17.99
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According to the sage Meriadas of Westgate: “The Border Kingdoms are the most favored destination for adventurers who want to proudly and boldly conquer a realm or establish their own new kingdom. Lords, counts, dukes, kings and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore.”
A legendary “frontier” corner... [click here for more] |
Dungeon Masters Guild |
$14.99
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A criminal band known as “Suldran’s Dark” who is active all over the Moonsea region and especially on the waters of the Moonsea itself, recently seized a caravel out of Phlan carrying trade-bars of smelted copper and “batons” of steel ready to be hammered into swords.
Along with all of the cargo, the Dark seized six passengers for ransom. Little did they know that one of the passengers was... [click here for more] |
Dungeon Masters Guild |
$2.99
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A captive Harper agent is being held by the criminal gang “Suldran’s Dark” in the depths of the Cormanthor forest.
Only the most stalwart and brave will be able to face this enemy and rescue the imprisoned Harper.
Part Three of the Gamehole Con 2016 adventure arc. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Blood covers the wet, swampy ground. Some of it is yours, but much of it is not. You had the delegates under your protection, if only for a short while. Tracks in the mud lead deeper into the Flooded Forest, and your time may be running out. Can you rescue the delegates and escape the foul swamp before they meet an untimely end at the hands of their captors? ... [click here for more] |
Dungeon Masters Guild |
$1.99
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The search for the missing Harper agent has brought you to the small coastal town of Elventree on the south shore of the Moonsea.
With important clues in hand and after a stop at a local festhall, you will be forced to brave further challenges found in the depths of the Cormanthor forest.
Part Two of the Gamehole Con 2016 adventure arc. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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A fire burns deep within the ruins of Fort Dalton. Have you finally found the missing trade delegates you seek, or is it more of the horrid creatures that dwell within the Flooded Forest hoping to lure you to your death? ... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Golden Paragon Trading Company has been working for months to secure a long-term trade deal with the Seven Suns Trading Coster, but efforts to deliver the final agreements to Calaunt have each ended with dead envoys and missing documents. The latest delegation recently departed Elmwood, traveling south down the River Lis. The Golden Paragon seeks experienced individuals to follow their representatives... [click here for more] |
Dungeon Masters Guild |
$1.99
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After being charged with recovering a relic of the ‘Bloodsword Baron’ by a distant relative of the long-dead Baron named Celban Hilathan, you have journeyed into the depths of the Qurth Forest. You are told that some terrible evil has taken up residence underneath the ruins of a long abandoned keep and is now actively collecting artifacts of the world of the living for some unknown purpose.... [click here for more] |
Dungeon Masters Guild |
$4.99
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Thay Land of the Red Wizards
Now available for Fantasy Grounds Unity!
Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.”
... [click here for more] |
Dungeon Masters Guild |
$24.99
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
According to the sage Meriadas of Westgate: “The Border Kingdoms are the most favored destination for adventurers who want to proudly and boldly conquer a realm or establish their own new kingdom. Lords, counts, dukes, kings and emperors rise, proclaim themselves, and are swept away with the speed and... [click here for more] |
Dungeon Masters Guild |
$24.99
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Эта книга - путеводитель о землях "Красных волшебников", которые известны как страна работорговцев и нежити. Однако, на самом деле, это волшебная страна с богатой культурой. Внутри вы найдете историю государства и его народа,... [click here for more] |
Dungeon Masters Guild |
$9.50
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