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It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$2.95
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A collection of philosophy, theory, history and lore that draws from all eight Arcane Traditions! Find conundrums, quotes, and character concepts to flesh out your Abjurer, Conjurer, Diviner, Enchanter, Evoker, Illusionist, Necromancer, or Transmuter!
Sections include:
"Why X is the Strongest School"
Subschools for each discipline
Philosophical Considersatios (such as the Hammer... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Each creature has a story to tell, with delightful lore and adventure hooks to help make them ready to deploy into your campaign as either friends or foes.
Team up with Santa Claus to save Christmas, or face down the jolly old dwarf and prepare to meet the brunt of his powerful spells and magical candy cane staff.
Can you quell the sorrow of the Radiant... [click here for more] |
Dungeon Masters Guild |
$4.95
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 10 Expertly crafted and gorgeously illustrated Valentines Day monsters you are sure to LOVE
Each creature has a story to tell, with delightful lore and adventure hooks to help make them ready to deploy into your campaign as either loving friends or heartbreaking foes.
Do you have the stomach and the sweet tooth to face off against the mighty Chocolate Golem, or will you succumb to death... [click here for more] |
Dungeon Masters Guild |
$4.95
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Twelve days ago, the moon began to die.
Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods...
Isle of the Dying... [click here for more] |
Dungeon Masters Guild |
$2.95
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 If you want to RP a soldier or tactician, or want your characters to sound smarter when planning strategies, or want a cool handout to flesh out the role of soldiers and mercenaries in your world--the Codes of Warfare are a heavily abridged pamphlet deeply inspired by Sun Tzu's Art of War. While nothing can replace reading the master's own work, this brief handout is full... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 It's a grim night in the city of Rothun. A night filled with evildoers and criminals. Where chaos reigns and villains lurk around every corner.
And only a few heroic protectors can keep their city safe.
In Knights of the Dark Night, several heroes with surprisingly similar tragic backstories have been protecting the city of... [click here for more] |
Dungeon Masters Guild |
$2.95
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"Ain't nobody gone into them swamps and lived to tell the tale."
"Really? Nobody?"
"Well, a few. But they didn't much like what the found inside."
In the vast, deadly Blightmaw Swamp, legends tell of a lost temple to a fallen goddess. Can players survive the harsh environment, discover the temple, and face the new god that has taken residence within?
The Swamps of Blightmaw is... [click here for more] |
Dungeon Masters Guild |
$2.95
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 "You guard your silver tongue as if it were a shameful thing--as though you can avoid our game by simply not playing. Unfortunately, the game will continue even without you. Like it or not, you'll either become a master of manipulation, or you'll die trying. After all: it's in your blood."
You bear the blood of devils, the vicious deal-makers of the Nine Hells. Like it or not, you... [click here for more] |
Dungeon Masters Guild |
$0.99
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