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Heroes of Wildspace: Artificer, Barbarian, & Bard

Heroes of Wildspace: Artificer, Barbarian, & Bard


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Heroes of Hell

Heroes of Hell


Heroes of Hell features 6 new class archetypes and 6 new backgrounds - options for characters adventuring in the Nine Hells. In addition each archetype comes with a fully detailed Non-Player Character complete with histories, motivations, advice on campaign use, secrets and plots and two statblocks for mid level and high level play. Designed to...   [click here for more]
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Captain Snowmane's Guided Cruise Through the Domains of Dread

Captain Snowmane's Guided Cruise Through the Domains of Dread


Welcome to Captain Snowmane's Guided Cruise Through the Domains of Dread! Captain Snowmane—that's me, and I have the distinct... pleasure of trying to keep you alive on this journey. Don't dangle your hands into the water, for Heavens' sake! In some of these Domains, it might grasp back at you... Now, let me give you the brochure pitch of all these wonderfully gruesome and...   [click here for more]
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Heroes of Wildspace: Cleric, Druid, & Fighter

Heroes of Wildspace: Cleric, Druid, & Fighter


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Myths of Wildspace: 11 Mythic Creatures for Spelljammer Campaigns

Myths of Wildspace: 11 Mythic Creatures for Spelljammer Campaigns


Myths of Wildspace The spelljammer emerged from the cloud of space dust like a bat from the Hells, soaring through the nebula in pursuit of its quarry. The captain, a giff with one eye and a mechanical hand, loaded her rifle and strode over to the railing. She’d been chasing the Pale Light for decades, and each time, it had given her the slip—but this time was going to be different. This time,...   [click here for more]
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The Blackstaff's Book of 1000 Spells (Fantasy Grounds)

The Blackstaff's Book of 1000 Spells (Fantasy Grounds)


The Blackstaff’s Book of 1,000 Spells, the largest compilation of 5E spells ever released, over 300 pages, is now available for Fantasy Grounds! The creators behind such titles as Elminster's Guide to Magic, the Player's Companion, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really grand content!...   [click here for more]
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Heroes of Wildspace: Sorcerer, Warlock & Wizard

Heroes of Wildspace: Sorcerer, Warlock & Wizard


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Otherworldly Patron: The Great Cthulhu

Otherworldly Patron: The Great Cthulhu


Bring the Eldritch Terror of the Great Old Ones to your table with this new Otherworldly Patron. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the Warlocks of the Great Cthulhu. In Otherworldly Patron: The Great Cthulhu, you meet warlocks who serve the Great Cthulhu a Great Old One of Godlike power. Cthulhu lies in a deathlike dreaming state...   [click here for more]
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Guide of the Dying

Guide of the Dying


Some psychopomps guided by certain spirits become death reaper, the personified force of death. A guide of the dying spends his life searching people to kill that are near to their death, not because of madness or pleasure of killing, but to make sure the death take its course. Your spirit could be the soul of a druid or cleric trapped in the ethereal plane from where he continues maintaining...   [click here for more]
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The Book of Seidr

The Book of Seidr


Grimnir's Lore: The Complete Tome of Norse Magic! Whether you're homebrewing a grimdark Viking campaign based on the Norse sagas—or just looking to change things up a bit with some new options for players and DM’s—The Book of Seiðr presents a host of new content to bring Norse magic to your 5E game! Featuring 31 pages packed with content: Comprehensive...   [click here for more]
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Standing Forlorn

Standing Forlorn


presenting The sands of time flow strangely in Forlorn, a land of dark druids, fractured histories and tortured souls. From the depths of Castle Tristenoira, a sinister shadow chokes the life from the earth, and none can stand against it.  In a journey of grimalkin, ghosts and goblyns, brave adventurers must parley with the dead, unravel ancient curses...   [click here for more]
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Charm and Chance's Jolly Jaunt Through the Domains of Delight

Charm and Chance's Jolly Jaunt Through the Domains of Delight


Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!" Chance: "And I'm Chance, your grumpy...   [click here for more]
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Divine Foes: The Raven Queen

Divine Foes: The Raven Queen


Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to the Raven Queen, the esoteric Shadowfell goddess of death and memories. It includes: —A CR 24 stat block for the Raven Queen, including legendary and mythic actions —A description of the Raven Queen's domain, the Fortress of Memories, including lair actions...   [click here for more]
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101 Nautical Trinkets

101 Nautical Trinkets


101 Nautical Trinket This supplement introduces 101 new nautical trinkets that you may find exploring seaport towns, aboard an ocean-going vessel, or even a pirate ship. The trinkets presented in this supplement are inspirited by all things nautical. The trinkets in this supplement will bring an additional layer of depth to anyone running a maritime-themed...   [click here for more]
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The Atlas of Dread: An Expanded Guide to Ravenloft

The Atlas of Dread: An Expanded Guide to Ravenloft


Now Available for Fantasy Grounds! Fear is the single thread that sews every living thing together. Fear is an essential emotion: it haunts your past, waits in your future, and lingers in the edges of your present like a hungry animal, lurking until you lower your guard and stumble face-first into horrors unknown. It’s because of fear that you prepare for the worst; it’s...   [click here for more]
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Trinkets of Kozakura

Trinkets of Kozakura


Trinkets of Kozakura This supplement introduces 100 New trinkets from the country of Kozakura. This supplement is the 1st in a series that seeks to expand Kara-tur out of its 80’s vibe and breathe life into the cultures of eastern realms. The island culture of Kozakura is the inspiration for the trinkets presented in this supplement. The trinkets in this supplement...   [click here for more]
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Forged in Battle

Forged in Battle


Master the New Sublime Way Inspired by the works of the Tome of Battle: Book of Nine Swords, Forged in Battle explores nine new martial disciplines from their inception to their current incarnations. Over 75 combat maneuvers utilize the Superiority die mechanic introduced from the Battle Master Fighter, along with...   [click here for more]
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Heroes and Villains: Interesting NPCs and How to Customize Them

Heroes and Villains: Interesting NPCs and How to Customize Them


Heroes and Villains Interesting NPCs and How to Customize Them! Behind the heroes of legend and history, there’s always a litany of supporting characters: friends, family, rivals, mentors, and more, all contributing to the story in their own little way. For every knight that slays a dragon, an artisan must forge their blade; a stablehand must prepare their horse; a squire must help them into their...   [click here for more]
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Otherworldly Patron: The Vestige

Otherworldly Patron: The Vestige


A new warlock patron for the world’s greatest roleplaying game. Some warlocks make deals with entities that are vestiges of dead gods, which are able to use the remnants of their divine power to become a patron to a warlock.  You might have encountered the vestige in a dream, calling out to you to make a dark bargain. Or perhaps you journeyed to an ancient temple dedicated to some forgotten...   [click here for more]
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Mimsy's Ravenloft Shop of Treasures

Mimsy's Ravenloft Shop of Treasures


Mimsy's Ravenloft Shop of Treasures 60 New Magic Items and a Domain-Hopping Magic Shop for your Ravenloft Campaigns  The paladin charged down the halls of the tomb, barely staying ahead of the surging wave of ghouls. She had known the tomb was full of the Darklord’s servants— that much was always true of tombs in Ravenloft—but she hadn’t anticipated...   [click here for more]
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Divine Foes: Lolth

Divine Foes: Lolth


Divine Foes: Lolth Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to Lolth, Queen of Spiders and goddess of the Underdark. It includes: —A CR 26 stat block for Lolth, including legendary and mythic actions —A description of Lolth's lair, the Demonweb Pits, including lair...   [click here for more]
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Arcane Tradition: Blood Magic

Arcane Tradition: Blood Magic


A new arcane tradition and sanguimancy spells for the world’s greatest roleplaying game. Blood magic, also known as sanguimancy, is an ancient, primal form of magic often shunned by more respectable members of the arcane arts. Practitioners of sanguimancy call themselves blood mages and guard the secrets of this forbidden arcane tradition with ruthless dedication. A new arcane tradition, Blood Magic,...   [click here for more]
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Volo's Guide to Ghosts - Versione Italiana

Volo's Guide to Ghosts - Versione Italiana


In questa guida abbiamo riportato tutto quello che abbiamo imparato da Volo sui fantasmi. Ci ha assicurato di aver ottenuto di prima persona la maggior parte delle informazioni qui incluse, mentre il resto proviene da fonti più che affidabili. In questo supplemento troverete: - Tabelle per creare Origini, Aspetti e Legami dei fantasmi - Nuove Azioni e Tratti per i vostri fantasmi - Aiuto su come...   [click here for more]
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Divine Foes: Umberlee

Divine Foes: Umberlee


Divine Foes: Umberlee Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to Umberlee, the Wavemother and tempestuous goddess of the sea. It includes: —A CR 27 stat block for Umberlee, including legendary and mythic actions —A description of Umberlee's domain, the Blood Sea,...   [click here for more]
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Trinkets of Ansalon

Trinkets of Ansalon


Trinkets of Ansalon Trinkets of Ansalon is jammed packed with 101 New Krynn-Inspired Trinkets and 10 New Magic Items, including 2 unique Dragonlances. The trinkets in this book add a layer of depth to any campaign based on the continent of Ansalon. Many of the trinkets and curiosities are designed as plot devices for side quests and one-shot adventures in the world of Krynn. In this...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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Grasp of the Crooked Coven: The Complete Campaign

Grasp of the Crooked Coven: The Complete Campaign


Grasp of the Crooked Coven A level 1-5 campaign of fey whimsy & terror Grasp of the Crooked Coven is a campaign that includes both a setting guide and adventure path for Dungeons & Dragons 5th Edition. This campaign compiles all of the information contained in the individual GCC supplements and adventures into one product. Chapter one contains all the information...   [click here for more]
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Stranger Dragons: 9 Templates to Mix Up Your Dragons

Stranger Dragons: 9 Templates to Mix Up Your Dragons


Stranger Dragons Dragons as presented in the Monster Manual and other sourcebooks are both varied and similar. As of this book’s writing, more than a dozen different types of dragons exist, from the fearsome chromatic dragons to the noble metallic dragons to the mysterious gemstone dragons. Each has its own unique personality, quirks, lair habits, treasure preferences, and more—and yet,...   [click here for more]
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Tome of the Pact (Fantasy Grounds)

Tome of the Pact (Fantasy Grounds)


Invigorate your warlock character and please your patron, now using Fantasy Grounds! Tome of the Pact is a love letter to the warlock class, featuring: 4 new otherworldly patrons: the chaotic creature of Limbo, the reliable patron of Mechanus, the oracular storm giant, and the entity of the harvest. 29 new invocations, including new cantrip...   [click here for more]
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Deeper Descent into Avernus (Fantasy Grounds)

Deeper Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in...   [click here for more]
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Codex Vampirica (5e): More Vampires, Lairs, and Dreadful Items

Codex Vampirica (5e): More Vampires, Lairs, and Dreadful Items


As the thief moved through the dimly lit castle halls, they were saddled with the knowledge that something was terribly wrong here. They hadn’t found an ordinary noble’s manor: there were no windows or courtyards, and a horrible coldness suffused the air, as if the stones were leeching the heat from her soles. Where the thief expected to find mirrors, there were none: in their place, there...   [click here for more]
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Twilight at Eventide (Fantasy Grounds)

Twilight at Eventide (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson) "Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular...   [click here for more]
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Amarune's Adventures: The Nightmare Web of Adhe Wood

Amarune's Adventures: The Nightmare Web of Adhe Wood


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Content Warning: Spiders The Nightmare Web of Adhe Wood For 4-5 adventurers between 10th and 15th level, adaptable to lower tier play Located in The Vast north of the Sea of Fallen Stars, Adhe Wood is a small but deadly place. Legends swirl...   [click here for more]
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Encounters in Candlekeep (Fantasy Grounds)

Encounters in Candlekeep (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Kayla Bayens, Encounters in Candlekeep is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when visiting the Great Library Fortress. What's included? A beautifully laid out module containing beautiful artwork and: 20 encounters and micro-adventures...   [click here for more]
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The War for the Throne (Fantasy Grounds)

The War for the Throne (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Includes Unity  Following the platinum best-selling adventure The Second Black Dawn, a new, exciting sequel is finally available! Defeat the encroaching evil A city burns, occupied by cultists of a dark sect, ravenous undead, and bloodthirsty brigands. ...   [click here for more]
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Volo's Guide to Ghosts (Fantasy Grounds)

Volo's Guide to Ghosts (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. In this guide, we will report all that we have learned from Volo about ghosts. He has assured us that he has personally witnessed most of the information herein, while the rest come from verified sources. In this supplement you will find: - Tables to give different origins, appearances, and anchors to...   [click here for more]
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Legacy of Heaven & Hell (Fantasy Grounds)

Legacy of Heaven & Hell (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their plane...   [click here for more]
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Feywild Bestiary: 10 New Fey Creatures (Fantasy Grounds)

Feywild Bestiary: 10 New Fey Creatures (Fantasy Grounds)


From the splendid fields and vistas of the Summer Court to the thorny black forests of the Gloaming Court, the Feywild is rich with strange and wonderful creatures. Some are simple woodland creatures, bestowed with unusual cleverness and a mischievous nature; others are born from the dreams of creatures on the Material Plane, giving form to their whims and mythologies. Still a third sort are created...   [click here for more]
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Amarune's Almanac: Deserts of the Realms (Fantasy Grounds)

Amarune's Almanac: Deserts of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "To most ‘everyday folk’ of the Realms, deserts are places to stay well away from. Dangerous, uncomfortable even when you make only brief, timid forays in from the verges, and offering little good reason to go there. And beings who do dwell in a desert are hardened to survive there, and usually don’t appreciate intruding competitors—and treat them accordingly."...   [click here for more]
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The Monster Under the Bed: A Warlock Patron

The Monster Under the Bed: A Warlock Patron


Many of us went through that phase—lying awake every night, worrying about what lurks in the darkness of our bedrooms… in particular, under the bed—that very place we are supposed to find rest in! Most ultimately grow out of that phase, leaving the night terrors behind. Others always keep worrying, even in adulthood, retaining that ingrained primal fear of the dark. But a few, well… some...   [click here for more]
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Ezmeralda's Guide to Ravenloft (Fantasy Grounds)

Ezmeralda's Guide to Ravenloft (Fantasy Grounds)


Ezmeralda's Guide to Ravenloft Now available for Fantasy Grounds Unity! Ezmerelda's Guide to Ravenloft is a 5e supplement that serves as an expansion to Van Richten's Guide to Ravenloft, including new player options and Domains of Dread. Each of these domains provides you with detailed lore, backgrounds, locations, NPCs, adventure hooks, a map and detailed information on their respective...   [click here for more]
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The Revenge - a Zombie Outbreak Adventure

The Revenge - a Zombie Outbreak Adventure


"The Revenge" is a short horror 5e D&d zombie adventure for 4-6 level 3 characters. The story may branch into different paths and there are multiple endings that can fuel your own zombie apocalypse campaign. The players performance and choices will affect the last stand. “Panic-stricken people are running to the sturdiest buildings of the village, the mayor’s hall and the barracks. As you...   [click here for more]
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The K'rofa - A Porcine Race (Fantasy Grounds)

The K'rofa - A Porcine Race (Fantasy Grounds)


Now for Fantasy Grounds Presented here by Steve Fidler and Nathanaël Roux is the K'rofa race! A race of hardworking dreamers, based on the porcine familly: pig, boars and warthogs! With their 3 subraces and 4 exclusives magic items, the cleriswine, nobioar, and bellator will be right at home in your adventures! Above the skies, far beyond the clouds, ride...   [click here for more]
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The Complete Hag Annex I (Fantasy Grounds)

The Complete Hag Annex I (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. More Lore and Flavor for Hags! This first Annex builds upon but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag...   [click here for more]
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Strange Lineages: 4 Weird Ways to Walk the World

Strange Lineages: 4 Weird Ways to Walk the World


“Someday, you’ll understand—something strange and seemingly impossible will happen to you, and it will change you in ways you could never predict. Come find me then.” —Myra Storm, werehyena paladin Everyone has the capacity for transformation, whether it’s a benign change like cutting your hair or a fantastical one like becoming a vampire. Many of these changes are beneficial,...   [click here for more]
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Encounters in Saltmarsh (Fantasy Grounds)

Encounters in Saltmarsh (Fantasy Grounds)


Written by Jack Duncan, Encounters in Saltmarsh is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Ghosts of Saltmarsh. Some of the encounters are alternate versions of events presented in the official module, accompanying revamped, official maps in color for a better VTT experience. Others...   [click here for more]
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Archvillain Archive (Fantasy Grounds)

Archvillain Archive (Fantasy Grounds)


A dark mage, defiant to the gods. A marauding warrior bent on conquest. A true knight, twisted by grief into something cruel. This module contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each villain comes complete with backstory, motivations, and a full...   [click here for more]
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Heroic Paragon Epic: Arcane Soul

Heroic Paragon Epic: Arcane Soul


What is Heroic Paragon Epic? Back in 4th Edition Dungeons & Dragons, there was a system that allowed you to gain racial or class-type specific abilities at 5th, 10th, and 15th level. These were the Heroic, Paragon, and Epic levels which are commonly used today to delineate the “Tiers” of adventure and gameplay in 5th Edition D&D: Heroic is 5th level, Paragon is 10th level, and Epic is 15th...   [click here for more]
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Chameleon Classes: 21 Ways to Reskin 5e Classes

Chameleon Classes: 21 Ways to Reskin 5e Classes


As the wizard stared down the witch at the end of the road, it occurred to her how many similarities linked them. In the wizard’s arms, a leather-bound spellbook stuffed with years of notes and research on channeling the arcane; in the witch’s, a grimoire full of alchemy and instructions on harnessing the ever-changing nature of the world. In the wizard’s hands, a philosopher’s stone, rich...   [click here for more]
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Beast Heroes: 5 Animal-Themed Subclasses

Beast Heroes: 5 Animal-Themed Subclasses


Beast Heroes is a collection of 5 animal-themed subclasses for the fifth edition of the world's oldest roleplaying game. Includes: The College of Feathers bard, a singer with the agility and grace of a songbird  The Circle of the Chosen druid, who specializes in transforming into a single, more powerful beast The Wolf Warrior fighter, a ferocious...   [click here for more]
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