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"Spread throughout the entirety of the civilized world, one need not look far to find a communal gathering place to share food, stories, and camaraderie.
Such places, guaranteed to arise wherever civilization blossoms, come in many forms."
This PDF is a one-stop gastronomic and relaxation resource for DMs and Players... [click here for more] |
Dungeon Masters Guild |
$9.95
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The long awaited sequel to Vol 5: Dragons has finally arrived!
"The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy
This product contains:
* 35 NEW ITEMS crafted from parts harvested from Fey... [click here for more] |
Dungeon Masters Guild |
$1.00
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Druids and Rangers"! This document presents 20 new magic items specially designed to complement the natural abilities of druids and rangers, including:
the gourd of holding - similar to a bag of holding except plants stored inside grow rapidly,
the horn of the wild - a horn can call local... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost. I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels.
I've decided to add other ships in the book that also do not have stat blocks. I will add them as I encounter them.
So far this contains:
* Sea Ghost... [click here for more] |
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How to Train Your Companion
How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants.
If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures.
Inside this text includes
*... [click here for more] |
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Did you always wonder what sort of things can be bought in a Cannith enclave? Your search is over! In this small supplement for your 5E Eberron campaign, you will find description&stats for the following not-so-mundane items:
Aerogel Powder
Aluminum Arrows
Carbide Helmet
Ceramic Shard
Gravitational Manipulator... [click here for more] |
Dungeon Masters Guild |
$1.00
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A furnished magical gear supplement.
Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices.
Over 40 entries, sorted by type and rarity with illustrations.
- 18 Wondrous Items,
- 12 Weapons, Armors & Shields,... [click here for more] |
Dungeon Masters Guild |
$2.95
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The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play.
This illustrated supplement contains :
- 59 Items of all rarities
- 19 Wondrous items
- 19 Weapons
- 8 Armors & Shields
- 13 Consummables & Ammunitions
+ Treasure Rolling Tables with entries sorted by rarity
+... [click here for more] |
Dungeon Masters Guild |
$2.95
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Clerics and Paladins"! This document presents 20 new magic items specially designed to complement the divine abilities of clerics and paladins, including:
the ring of blessed healing - to boost the power of healing spells and abilities,
the boots of the righteous path - to ensure you always know... [click here for more] |
Dungeon Masters Guild |
$0.99
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This document presents 20 new magic items specially designed to complement the natural abilities of monks. These include,
the enchanted wraps - add elemental damage to your unarmed attacks;
the amulet of ki healing - use ki points to heal disease;
the robe of eternal silence - for monks who take a vow of silence;
the quarterstaff of elemental mastery - a weapon... [click here for more] |
Dungeon Masters Guild |
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Within this volume includes:
Desert Treasures
Halflings of the Talenta Plains
Mirages
Suggested products available on the DM's Guild:
If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion with a rating and/or review! ... [click here for more] |
Dungeon Masters Guild |
$4.95
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This document contains 20 new magic items for battling vampires, including:
the amulet of the shining sun - for bringing sunlight into dark places,
the trueform dagger - for putting a stop to a vampire's shapechange ability,
the mace of redemption - for curing vampirism and restoring young vampires to their non-undead form,
the slayer's scythe - an ancient artifact... [click here for more] |
Dungeon Masters Guild |
$0.99
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Dwarves"! This document presents 20 new magic items specially designed to complement the natural abilities of dwarves and add elements of dwarven culture to your campaign, including:
the mug of hearty ale - for boosting the heartiness of you and your allies,
the axe of the goblin hunter - for dwarves... [click here for more] |
Dungeon Masters Guild |
$0.99
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Dragonborn"! This document presents 20 new magic items specially designed to complement the natural abilities of dragonborn and add elements of dragonborn culture to your campaign, including:
the breath weapon collar - granting an extra use of the dragonborn's natural breath weapon,
the cloak of the dragonborn... [click here for more] |
Dungeon Masters Guild |
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Welcome, Ravnica Dungeon Master! In these pages of lore you’ll find detailed descriptions and 5E stats for some magic items strictly tied to the traditions and secrets of the City of Guilds…
Agmand's Hammer
Arrows of Alcarus
Cevraya's Staff
Hat of Ideas
Libuse's Weapon
Robe... [click here for more] |
Dungeon Masters Guild |
$1.00
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Elves and Half-Elves"! This document presents 20 new magic items specially designed to complement the natural abilities of elves and add elements of elven culture to your campaign, including:
the trance gem - for reducing an elf's meditation time or recalling a used spell,
the book of the elven poets -... [click here for more] |
Dungeon Masters Guild |
$0.99
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This document presents 20 new magic items specially designed to complement the natural abilities of barbarians and fighters, including items that enchance the signature class features of each fighter archetype. These include,
the gauntlets of the battle master - granting Battle Master fighters more superiority dice;
the gloves of the eldritch knight - which allow an Eldritch Knight to... [click here for more] |
Dungeon Masters Guild |
$0.99
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Monster Loot & Harvesting for Dragon of Icespire Peak.
This resource is cleverly designed to provide an immersive experience for player characters and the Dungeon Master. It provides a comprehensive list of monster loot and harvesting possibilities for the Essential Kit– Dragon of Icespire PeakTM. This resource creates extra possibilities for the Player Character, and... [click here for more] |
Dungeon Masters Guild |
$1.00
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Adventure into The Lost Vaults
A large underground, ever shifting vault of magic items has been discovered by a kenku wizard named Scribe.
He has hired a large team of workers, mages, clerics, and others in order to help study and research the vaults and magic items within.
Dubbing them “The Lost Vaults”, research into the items has gone extremely well up.
However, a group of workers hasn’t... [click here for more] |
Dungeon Masters Guild |
$3.95
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This document contains 20 new magic items for battling dragons, including:
the amulet of draconic courage - for standing up to a dragon's Frightful Presence,
the cloak of the gold dragon - for flying and diving like a gold dragon,
the staff of the dragon's breath - for absorbing the power of a dragon's breath weapon,
the Orb of Bahamut and the Orb of Tiamat... [click here for more] |
Dungeon Masters Guild |
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At $2.99, it's an offer you can't refuse.
The Shattergang Family details one of the major goblin mob families on Ravnica who specialize in explosive executions. It is perfect if you want to run a campaign against the Mafia or if for rogues wishing to join them.
It includes:
New Rank and Renown options for joining the Goblin Mafia
7 new items... [click here for more] |
Dungeon Masters Guild |
$2.99
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Dwelling in the hottest parts of the world, thri-kreen stalk the savannas and deserts they call home. These insect-like humanoids must fend for themselves from the moment they are born and continue to do so until the day they die. Not prone to emotion or social impulses, thri-kreen are happy to spend the entirety of their lives hunting and foraging for everything they need to survive.
You... [click here for more] |
Dungeon Masters Guild |
$1.95
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Orcs and Half-Orcs"! This document presents 20 new magic items specially designed to complement the natural abilities of orcs and half-orcs and add elements of orc culture to your campaign, including:
the bloodied boots - for boosting your combat abilities when you've been bloodied,
the skull helm of... [click here for more] |
Dungeon Masters Guild |
$0.99
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Gnomes"! This document presents 20 new magic items specially designed to complement the natural abilities of gnomes and add elements of gnome culture to your campaign, including:
the wrench of the tinkerer - for making minor repairs and healing constructs,
the hat of the forest gnome - for protecting... [click here for more] |
Dungeon Masters Guild |
$0.99
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The sequel of a five-star rated supplement!
Welcome, Ravnica Dungeon Master! In these pages of lore you’ll find detailed descriptions and 5E stats for some magic items strictly tied to the traditions and secrets of the City of Guilds…
Dawn of Hope
Bladebrand
Geetra's Staff
Circlet of Divination... [click here for more] |
Dungeon Masters Guild |
$1.00
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Finally, the Secrets of the Golgari Swarm will be revealed to the people of Ravnica.
Life and Decay provides Dungeon Masters and Players new options for the representing the Golgari Swarm. Players can now create a Gorgon character. Dungeon Masters have a collection of wretched creatures to throw at their players, including famous maze runner Varolz the Scar-Striped. Prepare to feel the undying might... [click here for more] |
Dungeon Masters Guild |
$2.99
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Tieflings"! This document presents 20 new magic items specially designed to complement the natural abilities of tieflings and add elements of tiefling culture to your campaign, including:
the hellfire hood - for casting fire spells that deal necrotic damage,
the flaming tail spike - for making... [click here for more] |
Dungeon Masters Guild |
$0.99
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This bundle gathers together four of Nearsighted Games' bestselling magic item collections based on video games and superheroes. Buying this bundle saves you 25% versus buying each document individually. This bundle includes:
64 Magic Items Inspired by Video Games (a Silver Bestseller!)
Magic Items Inspired by Video Games: Volume II (a Copper Bestseller!)
Magic Items Inspired by Video Games:... [click here for more] |
Dungeon Masters Guild |
$5.99
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Silver best seller!
Introducing the Dungeon Land Companion!
The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you... [click here for more] |
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Want to add some superhero flavor to your D&D campaign? Then this collection is for you! Super-charge your game with 52 all-new magic items inspired by some of the greatest superheroes of all-time, including:
the belt of the bat
the lasso of the warrior princess
the ring of the cosmic guardian
the gloves of the spider
the shield of the heroic paladin
the... [click here for more] |
Dungeon Masters Guild |
$1.99
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This adventure is for a Tier 3 party of 4.
Featuring 3 NEW monster stat blocks
1 UNIQUE NPC stat block
3 NEW magical items
And a UNIQUE time-sensitive mechanic. Dally for two long and you shall surely perish
Cerberus, the mighty hound of hell, beloved pet to Hades and guardian to the gates of the Underworld,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Akryga's Guide to War
This supplement to the Dungeon Master's Guide for Fifth edition Dungeons and Dragons aims to increase the number of tools available to create an original battlefield setting with :
- New spells
- New siege weapons with different types of payload
- A high CR City wall Mimic
- standardized statistics for destructible objects
- battle solver system to resolve large scale conflicts... [click here for more] |
Dungeon Masters Guild |
$3.95
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This bundle gathers together all eight of the "20 Magic Items for..." racial item collections from Nearsighted Games. There is a collection of items for each playable race in the Player's Handbook, including:
20 Magic Items for Dragonborn,
20 Magic Items for Dwarves,
20 Magic Items for Elves and Half-Elves,
20 Magic Items for Gnomes,
20 Magic Items for Halflings,
20 Magic Items for... [click here for more] |
Dungeon Masters Guild |
$5.99
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Humans"! This document presents 20 new magic items specially designed to add flavor to human characters and add elements of human folklore to your campaign, including:
the adaptable belt - to gain resistance against your environment,
the spyglass of future sight - to view potential future events,
the... [click here for more] |
Dungeon Masters Guild |
$0.99
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This book contains items related to each of the gods of the Forgotten Realms contained in the Player's Handbook. The items range from an ice coated axe to a shirt of chainmail made form gold coins. For obvious reasons a player should not have items from gods that cannonically hate each other. ... [click here for more] |
Dungeon Masters Guild |
$2.49
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Our brave heroes stand atop the hill, facing the impending goblin hoard. As the goblins roar and cheer, Our heroes plant their banner, bright light shining like a beacon, daring the goblins to approach like moths to a flame.
Magical Banners in 5e! Quick use banners designed for 5th level and above and a quick guide to creating your own! ... [click here for more] |
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Everyone loves having a cool weapon in hand, but what about those of us who wish to carry a weapon in each hand. This compendium provides a list of interesting weapons for those of you that wish to walk the path of the dual wielder. From rings allowing you to conjure scimitars of wind to dual pistols that let you reel your enemies in; with blades of blood and bone and wind and wave put a weapon in... [click here for more] |
Dungeon Masters Guild |
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This book contains a little bit of everything. Weapons, armour, and items of every stripe and make.
You can find items for any class or build ranging from common ot legendary. Shields of light and dark. Items that let you channel the elements or the magic of of others. Weapons that hold destructive power ready to be wielded.
Some of these items are cursed. Some of these items can talk back.
Whatever... [click here for more] |
Dungeon Masters Guild |
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Wield the power of the gods and ancient heroes from myth and legend. Weapons, armour, rings and more all from mythologies around the world researched and interpreted for use in your D&D 5e game. Wield Asi, Colada, Durendal, Excalibur, Gram, Harpe, Kalanda, Lorg Mor, Orna, Ruyi Jingu Bang, Shamshir-e Zomorrodnegar, and many more. ... [click here for more] |
Dungeon Masters Guild |
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The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack... [click here for more] |
Dungeon Masters Guild |
$3.00
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Magic items are always cool but what’s even better? Magical items that work together to grant you even more power. Found within the pages of this tome you will find items designed with a similar theme in mind with most providing additional power for the character that attunes to all of the items in the set. Lizard up with the Leatherhead set or channel the elements with the Elemental Armour or Four... [click here for more] |
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Every item contain within this document is designed to grow with your character.
These items can be found at low level and grow with your character until the final battle many hours and levels later. This growth is largly up to you and your DM. The items may become more powerful as your character grows in power or when you complete personal milestones of character growth.
Blood drinking axes and... [click here for more] |
Dungeon Masters Guild |
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Księga Magicznych Cudeniek to zbiór czterdziestu magicznych przedmiotów, które mogą ubarwić niejedną kampanię - od Amuletu Trzeźwości po Wielką Księgę Odpowiedzi na Wszystkie Pytania.
... [click here for more] |
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Now for Fantasy Grounds!
"This is truly an epic undertaking and a seriously awesome adventure, which is impressively both a love letter to old skool dungeons and their creators both in and out of game." - Curse of Sebs
"There is a little bit of something for everyone in this adventure, and it is really fairly priced for what you get!" - Comics,... [click here for more] |
Dungeon Masters Guild |
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Elemental Sorcerers
Within this text you will find Fire, Ice, and Earth Sorcerers to go along with your Storm Born Sorcerer from Wizards of the Coast. Thes Sorcerers are called the Kalt Soul, Pyre Soul, and Stone Skin Sorcerer.
Additonaly to class features there are:
*Fire, Water, Air, and Earth Small and Medium Elementals
* Magical Items
* Additional Spells
There is a Full collor PDF and... [click here for more] |
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This document is designed to provide supplementary or variant rules for how fear mechanics work in D&D 5e. Additionally it will provide several example creatures, encounters, spells, and magic items that can be used as is or as templates for your very own dreadful creations. ... [click here for more] |
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Have you ever lost the remote in the couch? Have you ever gone looking through your closet only to find something you haven’t seen in years? Have you ever checked your attic only to find a misplaced hoard of magical items? Well the last one has happened to your local armourer and now they have a brand new selection of items on display for your buying pleasure (cob webs not included in price). From... [click here for more] |
Dungeon Masters Guild |
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Living out in the vastnest of the sea are various tribes and warriors who call the deep waters their home. Within this text are just a few of the Barbarians I have run across in my travels and documented the powers and abilites these warriors have weilded.
Within contains:
Crab totem
Shark totem
Dolphin totem
Manta ray totem
Water Feats
Magical weapons
common weapons
Please play, enjoy... [click here for more] |
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The primary aim of this volume is to make your martial classes feel more dynamic and fun, though some of the options might also be useful to certain magic users, who might want to consider wielding a weapon (like an elven wizard with a longsword for protection).
The volume contains updated rules for martial combat. This includes updated rules for two-weapon fighting, updated fighting styles for classes... [click here for more] |
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This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Caverns of the Merfolk, please click here.
The merfolk are mysterious amphibious humanoids with unique cultures and societies arrayed beneath the waves. Caverns of the Merfolk details a unique merfolk settlement that benefits from unusual magic practiced by the village seer. Through... [click here for more] |
Dungeon Masters Guild |
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