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Hottest Community Core Rules, PDF
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Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.
Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them... [click here for more] |
Wizards of the Coast |
$19.99
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Open your Mind's Eye with
The Korranberg Chronicle - Psion's Primer
A Complete Psionics System
Within this book's pages, you'll find all you need to play psionic characters and create psionic campaigns:
3 Brand new psionic classes: the Empath, the Icon, and the Psion
9 Psionic subclasses, including three for Player's Handbook classes: the Mystic, the Occultist,... [click here for more] |
Dungeon Masters Guild |
$9.99
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WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™!
The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find:
Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes place in the Nine... [click here for more] |
Dungeon Masters Guild |
$6.95
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Get ready for adventure with
The Korranberg Chronicle - Adventurer's Almanac!
Fully compatible with the Wayfinder's Guide to Eberron, Eberron: Rising from the Last War, and Keith Baker's Exploring Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including:
Subraces, Variant Traits,... [click here for more] |
Dungeon Masters Guild |
$12.99
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The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D... [click here for more] |
Wizards of the Coast |
$9.99
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Find Action Around Every Corner of the World
Grab your pack and leap into an action-packed, intrigue-laced world of cinematic adventure. Within the Eberron Campaign Setting, you’ll discover a vast, richly detailed world infused with magic and waiting to be filled with daring escapades and dangerous exploits. Throw open the cover -- and be ready for anything.... [click here for more] |
Wizards of the Coast |
$9.99
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To the duelist, combat is a form of art. They wield their weapon as if it were an extension of their own body. This allows them to use it not only to attack, but also to hinder their enemies and block their blows.
This supplement introduces the duelist class, a martial class that is specialized in fighting with one-handed weapons to use tricks. Also included are four subclasses: the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Weave exciting tales of heroism filled with magic and monsters.
Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.
The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's... [click here for more] |
Wizards of the Coast |
$9.99
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A source of inspiration for Dungeon Masters of any level.
This core rulebook for the Dungeons & Dragons Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11–20).
It includes advanced encounter-building tools (including traps and skill challenges), storytelling... [click here for more] |
Wizards of the Coast |
$17.99
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Need a new type of sidekick for your Eberron campaign? Here it is: the Magewright!
Following the sidekick rules provided in the Essentials Kit, The Magewright includes:
11 Magewright Specialties, all featuring the 1st-level stat block: Blacksmith, Entertainer, Harborer, Healer, Lamplighter, Locksmith, Mediator, Medium, Oracle, Seedsman, and Tamer.
Guidance on how to create new... [click here for more] |
Dungeon Masters Guild |
$1.95
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Delve Into the Darkest Crypts of Undeath
According to most adventurers, there are only two kinds of vampires: the masters and their spawn. A few hardened veterans speak also of vampire warriors and mages, far deadlier than their indolent kindred.
And, finally, a few, deranged survivors whisper of things far more unpleasant. Towering vampire brutes that roam the skies on bat wings.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In Zakhara, the Land of Fate, many wizards and sorcerers have close ties to the four elements and focus their magic around one or two of those themes. This supplement organizes all applicable officially published Fifth Edition spells into these elemental groupings, allowing players and Dungeon Masters alike to easily select spells focused around the elemental provinces.
As a bonus, we also present... [click here for more] |
Dungeon Masters Guild |
FREE
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