This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game.
Toby Lancaster at Dark Realm Maps ... [click here for more]
Hobgoblin Incursion is a short one shot adventure. It's a classic low level one session dungeon that could be added to any campaign or it could act as the first part of a larger adventure as story hooks are included. One of the key features here is the detailed dungeon map that accompanies the text both created by Toby Lancaster of Dark Realm Maps. The party will encounter hobgoblins, traps, hostages... [click here for more]
Map Pack - The Alchemit's Dungeon Labratory
This pack features 4 detailed dungeon maps. Each is a complex mix of rooms and encounters illustrated to the highest standard.
Also with this package are descriptions of feature rooms. ... [click here for more]
This is a two or three session D&D5e adventure designed for level 1-3 characters with a party of at least two. It can be inserted into any campaign or adventure and in fact can be altered for a range of systems and the monsters easily swapped out. It should be about 5-10 hours content but can be lengthened by adding additional monsters. I have also included options for extensions in the text, ideas... [click here for more]
Dungeon Room Printables - Engineered Rooms Edition - Book 1OVER 50 Individual Battle Map Rooms This is designed to be a straight forward cut and stick battle map collection. Each square when printed to actual size is 20mm x 20mm. Because of the high level of detail though you can scale up to 25mm if required.
Simply cut out a selection and connect them up with the corridors... [click here for more]
The Crypt of Never ShadeA Dark Realm Maps Adventure by Toby Lancaster
This roleplay scenario and map set is designed for use with a range of game systems including Dungeons and Dragons. It’s a generic design that can and should be tailored to the DM’s needs, the monsters added where suggested and the treasure properly designed for the incumbent system. This is an undead... [click here for more]