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Your investigations have led you to the peaks of Mount Ghakis, and the Amber Temple— an ancient resting place of terrible evil—lay before you. With any luck, the missing investigator is inside and their work complete. Unfortunately, luck doesn’t seem to have been working in their favor so far. The seventh in the Ravenloft: Mist Hunters series of adventures. An adventure for 5th level characters.... [click here for more] |
D&D Adventurers League |
$9.99
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Explore the Shining Jewel of Faerûn
Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar!
This supplement for the D&D game offers an in-depth... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
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Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom.
Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises. It also... [click here for more] |
Wizards of the Coast |
$14.99
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Unnatural Creatures of Unspeakable Evil
Trembling hands have recorded horrifying stories of encounters with aboleths, beholders, mind flayers, and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror - their only comfort is the hope for a quick death.
This supplement for the D&D game presents a comprehensive look at some... [click here for more] |
Wizards of the Coast |
$16.99 $10.19
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Unearth the Evil!
Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors - unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome.
This supplement for the Dungeons & Dragons® Roleplaying Game explores the origins, tactics, myths, and lairs... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
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Nightmares from beyond the grave: Hushed voices tell spine-chilling tales of encounters with the walking dead and other unliving horrors. No other creatures have evoked such fear and fascination as this dreadful menagerie of malevolent spirits and mindless shells.
This supplement for the D&D game presents a comprehensive overview of the undead. You'll uncover information for creating, customizing,... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
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Blood Magic - A Dark Expansion to 5e Spellcasting
Is a 29 page module containing new mechanics centered around spells that have increased potency at the expense of the spellcaster's vitality.
Inside this book:
Two new subclasses: The Sanguine Soul Sorcerer and the Blood-Bound Oath for Paladins.
Three new magic items and one new consumable.
38 brand new Blood Magic... [click here for more] |
Dungeon Masters Guild |
$19.99
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GREAT HEROES DEMAND LEGENDARY WEAPONS
Some heroes find weapons of legacy, while others forge them. Unlike other magic items, a weapon of legacy gains new abilities as its wielder becomes more powerful. In the hands of a true hero, a simple sword might achieve fame and power as great as that of the dark blade Exordius, the wizard-hating Hammer of Witches, or the skull-shattering... [click here for more] |
Wizards of the Coast |
$16.99
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Strike Down Evil with the Sword of Enlightenment
This source book for the D&D game is intended for mature audiences and provides players and Dungeon Masters with inspiring subject matter that will broaden any campaign. Included is a detailed look at the nature of Good and the complex challenges that face those who join the eternal struggle on the side of the moral and just.... [click here for more] |
Wizards of the Coast |
$15.99 $9.59
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Survival at Sub-Zero
Marrow-chilling conditions, deadly hazards, and other dangers threaten explorers of frostfell environments. Whether traveling through polar regions and frozen mountaintops to ice-glazed dungeons and the Ice Wastes of the Abyss, a wintry grave awaits those who venture forth unprepared.
This supplement for the D&D game explores the impact of... [click here for more] |
Wizards of the Coast |
$16.99
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Take the Heat
Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await.
This supplement for the D&D game explores the impact of desert... [click here for more] |
Wizards of the Coast |
$17.99
|
New options for ardents, battleminds, monks, and psions.
Hot on the heels of Player’s Handbook 3 comes Psionic Power, a D&D supplement that explores the psionic power source in more detail. This supplement presents hundreds of new options for D&D characters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion... [click here for more] |
Wizards of the Coast |
$14.99
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A D&D sourcebook detailing races descended from dragons.
Races of the Dragon provides D&D players and Dungeon Masters with an in-depth look at races descended from or related to dragons. In addition to exploring the fan-favorite kobold race, Races of the Dragon introduces two new races, dragonborn and spellscales, and provides information on half-dragons.... [click here for more] |
Wizards of the Coast |
$14.99
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Dwarves, Gnomes, and Goliaths
From underground caverns to rolling canyons to mountain crags, bold adventurers emerge from among the hardiest people—folk who possess an affinity with the earth itself. Drawing strength and security from their surroundings, along with the skills needed to survive, the champions of these races of stone have etched their names in legend.
This supplement... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
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Heroes Tempered by Nature
From within verdant forests, among nomadic caravans, or atop soaring cliffsides, courageous adventurers arise from the people known as the races of the wild: elves, halflings, and raptorans. Living in harmony with the natural world, these noble individuals embark on grand adventures that become fireside tales for generations to come.
This supplement... [click here for more] |
Wizards of the Coast |
$14.99
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 Just the Facts, Ma’am by Chris Youngs: Chris Youngs discusses the claim that 4th Edition has removed all roleplaying from D&D.
Player's Handbook 3 Debut Content - Githzerai by Mike Mearls, Stephen Schubert, Robert J. Schwalb, Chris Sims, and James Wyatt: Complete with staff commentary, this is the second in our Player’s Handbook 3 debut series.
Domain... [click here for more] |
Wizards of the Coast |
$4.99
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O Leão de Bronze
Uma aventura ambientada no plano de Theros e desenvolvida para ser uma one-shot de 3º nível ou introdução de um grupo ao mitológico universo de Theros.
Sinopse
Vivencie uma aventura ao estilo Grécia Antiga, onde os jogadores interpretarão heróis abençoados pelos Deuses. A maior competição de toda Theros se aproxima: os Jogos Ironianos.... [click here for more] |
Dungeon Masters Guild |
FREE
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