Title |
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A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat.
A Small Problem... [click here for more] |
Dungeon Masters Guild |
$1.95
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Need a map for your adventure?
Here's a tidy collection of generic maps for you to choose from!
This collection of a dozen maps are available for use with your DM's Guild adventure module, all that is asked is that you credit the original artist. Versions of the maps are also provided for use in Virtual Table Top programs.
The maps are provided in three versions, all high quality: - The "book"... [click here for more] |
Dungeon Masters Guild |
$5.95
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For 5th Edition Dungeons and Dragons. The Forgotten Realms setting is vast, and there is an abundance of flora that is native to the setting. Druids and rangers may find useful applications of what they find within these pages, and rogues may learn of new poisons by which to end their foes. Within these pages you will find: -Over 100 plants and fungi for the Forgotten Realms setting, some taken... [click here for more] |
Dungeon Masters Guild |
$2.99
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“New DMs as well as Veterans will appreciate this Time saving Module! It is a great way to start an open world campaign!” -The DM’s Critic
The Village of Watchtower
This DMs Toolkit is a complete starter village for your campaign. It is 47 pages full of NPCs, Adventure Locations, Maps, Handouts, Story Ideas, encounters and more.... [click here for more] |
Dungeon Masters Guild |
$2.95
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The lands of Hawkgarth have long been known as "the Wood of Many Monsters". It is rumored that an archmage of some ancient kingdom busied himself with the creation of new and terrible beasts in this place, and champions from all over Faerûn would come to test their mettle. A blood-red beast terrorizes the villages at night, and the normally stoic residents are quick to recruit able-bodied heroes.... [click here for more] |
Dungeon Masters Guild |
$4.99
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The time has come. Apocalypse. Everything will be decided now, at this place in time. The horror. The silence. The pain. The darkness. The death. And everything After. It’s all coming back one final time. The world’s very principles – Time, Space, light, sound, life, death, and many more – will disappear soon. Can anyone stop it? Who knows? But they certainly can try...... [click here for more] |
Dungeon Masters Guild |
$4.95
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This is a Fantasy Grounds VTT module, if you are looking for the PDF - click here.
A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Do you need a cavern map for your next game, or do you need one for your next publication on the DM Guild? This map set has you covered!
These maps are free to use in your own DM Guild products, as long as you credit the artist, B Simon Smith.
This set has 12 different cavern maps, each one has three versions:
- A publication version, complete with bleed for print-on-demand titles.
- A... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Flyn's Revenge
Hell Hath No Fury Like A Greedy Gnome Scorned
Featuring monsters from Mordenkainen’s Tome of Foes, “Flyn’s Revenge” is a TOTALLY FREE sequel encounter which occurs some months after the heroes finish the adventure Valanche’s Eye, which is featured in Dungeon Tales #2! (You can also find Valanche’s... [click here for more] |
Dungeon Masters Guild |
FREE
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