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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and...   [click here for more]
Dungeon Masters Guild  $4.95

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The Throne of Bone - Adventure

The Throne of Bone - Adventure


"I absolutely loved the adventure and how it was set up." "The balance between combat and non-combat encounters is excellent." It all begins with a simple request (doesn’t it always?) from an old farmer. The request – protect his cattle herd from vicious wolves. Simple enough for the brave adventurers, right? But it doesn’t stay that way. Not at all. Soon,...   [click here for more]
Dungeon Masters Guild  $4.95

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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use...   [click here for more]
Dungeon Masters Guild  $1.95

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Solve et Coagula: A Practical Guide to Alchemy

Solve et Coagula: A Practical Guide to Alchemy


Solve et Coagula A Practical Guide to Alchemy By Joseph Carriker "Let this be the lesson, then. Nothing in all the world is unchanging. The practice of alchemy can thus be understood to be the quest to master the inevitability of transformation. There is no question whether or not all things – yourself included – will be changed. The only question is whether...   [click here for more]
Dungeon Masters Guild  $2.99

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Adventure Pack

Adventure Pack


Your purchase will include the below PDF's AND the Fantasy Grounds .mod files. These are conversions of four of my best-selling 5th edition D&D DM’s Guild products. Bale's Outfitting Outpost (SILVER BEST SELLER) can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere...   [click here for more]
Dungeon Masters Guild  $4.50

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Dragon's Breath Tavern - Fantasy Grounds

Dragon's Breath Tavern - Fantasy Grounds


*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version! It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting...   [click here for more]
Dungeon Masters Guild  $3.95

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The Great Grog Games - 2nd Tier Adventure (5e)

The Great Grog Games - 2nd Tier Adventure (5e)


The Great Grog Games: A Collection of Drinking Games & More! Buried deep within whispers of the city lies rumour of a great game, a great drinking game! Entering it's third year, not so secret but not so public drinking tournament has opened its doors once more and the drinks and music are flowing. Many have come far and wide to see who might defeat the current reigning champions, the Blackford...   [click here for more]
Dungeon Masters Guild  $2.95

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The House of the Midnight Violet - Fantasy Grounds

The House of the Midnight Violet - Fantasy Grounds


*This version requires the use of the Fantasy Grounds VTT. Click HERE for the PDF version.* The party is recruited by an innkeeper to recover a flower from a nearby mansion. He is an alchemist and he is running short on his supply of the Midnight Violet. Town rumors warn the party to stay away. But, that's unlikely given that your heros are mighty and brave. While...   [click here for more]
Dungeon Masters Guild  $1.95

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The Everwhite

The Everwhite


"The Everwhite" is a generic planar setting that can be easily adapted for any current game or used as a framework for any homebrew. In this book, you will find: 2 double-column pages of content 2 new Elvish subraces A simple palate that can be adapted to fit any world 4 deity-like spirits This book will be slowly expanded on with stats for Night, Night Creatures,...   [click here for more]
Dungeon Masters Guild  $0.99

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Azoth-Infused (Sorcerer Archetype)

Azoth-Infused (Sorcerer Archetype)


Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth. This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild! ...   [click here for more]
Dungeon Masters Guild   FREE 

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Plague Doctor Class.

Plague Doctor Class.


First time homebrew,constructive criticism welcome.Plague Doctors emerge aided by beings of a higher power the pure embodiment of the struggle between life and Death.I am a crappy artist and have no artist type friends so forgive my lack of art.I have little to no method of playtesting this thoroughly at the moment,,,any feedback appreciated new to the whole D&D scene. ...   [click here for more]
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