A small port seems the perfect place to dock when a freak storm forces the small trade cog, Sea's Rock, to find solid ground. But the newly discovered port town raises questions: where are all the residents, and are any of them still alive?Designed for 3-5 players at level 1. This module favors investigative and inquisitive playstyles over kicking in the door with swords drawn.... [click here for more]
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
What will your adventurers find in the Savage Wilderness? This supplement gives you a few ideas: a pet ochre jelly, a strange hotel, ritualistic trolls, a dying hippogriff, and many more. Most are written for a generic location and should fit well in any campaign setting. We've even included suggestions for... [click here for more]
Gnolls and humans living together? Such an event was deemed impossible until Simon Rucksack, a halfling kennelmaster, domesticated the Cragteeth Warband. But can the gnolls truly learn civilized kinship, or will their natural killer instinct come slavering back?
“Fetch the Rucksack Howlers” is a Dungeons and Dragons 5th Edition module designed for 3-5 players... [click here for more]