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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
Dungeon Masters Guild  $9.99

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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
Dungeon Masters Guild  Pay What You Want

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The Dungeon Land v1.2

The Dungeon Land v1.2


Silver best seller! Introducing the Dungeon Land Companion! The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you...   [click here for more]
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Improved Magic Initiate options-HB

Improved Magic Initiate options-HB


This has a list of feats that can be learned after one gains the Magic Initiate feat, this has additional costs and ways to learn feats. Please let me know what you think of it. Inside are 4 feats to go ontop of the Magic Initite. These feats will allow a player to grow and branch out into a seconed path at the cost of some XP. I also have Magic Initite Paladin in this list. May be gaining some...   [click here for more]
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