Title |
Publisher |
Price |
TIME TO OPEN FOR BUSINESS!
The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the... [click here for more] |
Dungeon Masters Guild |
$8.95
|
THE SKIES ARE TROUBLED OVER SALTMARSH...
Long-forgotten magic spreads its wicked wings once more, and the birds are out for blood.
Down Came a Blackbird is a 4-hour adventure for 1st-4th level characters, inspired by Hitchcock's The Birds. The adventure is designed to complement Ghosts of Saltmarsh, but can be adapted to any coastal town setting.
Fear... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The chimneys of Trollskull Manor must be repaired before you can open for business. Unfortunately, you don't have the dragons to pay for the guild-licensed work.
Luckily for you, a skilled steeplejack has his own problems that you're uniquely skilled at solving. After being robbed, his wife risks jail if she can't recover the stolen goods before her employer learns of their absence. The steeplejack... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"Cirria's Gambit delivers a fun, sandbox-style adventure with resources, tables, and encounters that could prove useful to DMs well beyond the scope of the one-shot. [...] The production values are unimpeachable [...] 4/5"—Tal Aviezer for... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Trollskull Manor stinks. With its sewage system impossibly clogged, you don’t have the gold to pay the Cellarers’ and Plumbers’ Guild for its repair — to say nothing of the fines that you’re wracking up daily.
The only spot of luck in a terrible week is that a journeyman plumber has his own problem that you are uniquely suited to resolve. His nephew is convinced that he poisoned a pastry... [click here for more] |
Dungeon Masters Guild |
$1.99
|
As more customers trickle into Trollskull Manor, you find that service has become standing room only. After much of the furniture was destroyed while the tavern stood derelict, you discover that you must replace most of your tables, benches and stools.
One of your neighbors has worse luck than you — he has a degenerate gambler brother-in-law who is about to lose his livelihood. Luckily for you,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"The adventure is laid out expertly, with simple yet clear maps, and good artwork...Overall, this is one of the best adventures I’ve seen on the DMs Guild. Highly recommended!"
-Merric B., author of the D&D review and play advice site 'Merric's Musings'
https://merricb.com/2020/02/20/5e-adventure-review-trap-trap/
... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"The story really captures your imagination and the layout is beautiful." - Neal S.
"Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M
"[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E.
"The writing is both captivating and near perfect, flowing from the pages in a succinct,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so.
Now updated to Version 2.0, with improved, full-color maps!
A four-hour adventure for 5th - 10th level characters. This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Prepare your bows and daggers, it's time to hunt in the Feywild!
Get set to fill your Feywild and Material Plane with 10 new fey creatures, inspired by traditional dark fairy tales, complete with their own creature habitats, loot tables, magical items, and monster hunting adventures!
What Lies Within This Book?
Monster Hunts: Feywild presents a collection of... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Monster Hunts: Theros brings the beasts of Mythic Odesseys of Theros to life with a slew of monster harvest tables, magical items and monster hunts with which to populate your D&D campaigns.
Have a party member away and need a quick one-shot to sate your other players? Or perhaps you've picked up Mythic Odesseys of Theros and want an easy way to integrate some of these... [click here for more] |
Dungeon Masters Guild |
$9.95
|
DREAD THE CALL OF THE ELVENFLOW!
Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories?
Call of the Elvenflow is a four-hour adventure for 3-7 characters of level... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This pack contains 15 page backgrounds with a worn-out paper look to be used in DMsGuild products. The images are 300 dpi PNGs files, and they are also available in PDF format.
Purchasing this pack provides you the right to use any of the designs in this pack in your projects and products as long as the product does not use the art itself for profit. This art cannot be placed in other stock art packs... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Scourge of the Nightingale
Part One: A Song of Love
Get your inner-bard on with this adventure!
A masked menace terrifies the region, raiding villages to fund her devious plan. Unknowingly, the adventurers stumble into her most recent evil scheme: the kidnapping of a famous performer known as Devon Artis. Their mission is to deliver a ransom and collect... [click here for more] |
Dungeon Masters Guild |
$6.95
|
The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore!
Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters.
You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Tier 1 Monster Hunts: Ravenloft contains a collection of horrific monsters and deadly challenges for your low level parties. This 30 page supplement features 5 new horrifying creatures from CR 1 - 5, complete with harvest tables, magical items, NPCs, creature tokens and monster hunting adventures - a perfect starting point for any new or returning gothic horror campaign!
Find more best... [click here for more] |
Dungeon Masters Guild |
$4.95
|
SOMETHING WICKED THIS WAY COMES.
Ill winds blow over Wayward. The men drink apart from their wives, while a mysterious traveler sows discontent between married couples. The Wayward wives have had enough and are plotting revenge.
The Wayward Wives is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level characters. It is the second... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Cavern of the Many-Legged is very well written and thought out...Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S.
"The amazing variety presented in this module allows the players to fight some of the most interesting underdark monsters, and allows them the choice and agency upon which Dungeons and Dragons is built." - Realwarp Media review by Ryan Langr
Undermountain:... [click here for more] |
Dungeon Masters Guild |
$3.45
|
WATCH OUT FOR THINGS THAT GO BUMP IN THE NIGHT!
Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn.
The Tainted Grove is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.96
|
Roll20 Note: This product is a Roll20 Addon. Creators are unable to create content that automatically integrates with the Charactermancer. You will need to manually input this information.
Add a little flavor to your game with these four new subclasses!
The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a... [click here for more] |
Dungeon Masters Guild |
$2.00
|
SOLVE THE RIDDLE UNDER THE WAVES
An ancient legend, a missing wife, and a broken heart that time won’t mend.
Bourne of Candles is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 4th-level characters. It is the fourth part of the Elvenflow Saga, a series of standalone adventures set on the banks of the Elvenflow Estuary... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Scourge of the Nightingale
The Complete Saga
This product contains all three of the Scourge of the Nightingale adventures listed below.
This is a PDF module. If you are looking for the Fantasy Grounds VTT - click here.
A Song of Love: A masked menace terrifies the region, raiding villages... [click here for more] |
Dungeon Masters Guild |
$18.95
|
Baldur’s Gate is not what anyone would describe as a ‘welcoming’ city. Tensions between the patriars and the people of the Lower City are high. The Flaming Fist mercenaries are uncaring, incompetent, or simply corrupt. To top it all off, now people are going missing. The only clue: a single golden finger that looks far too lifelike for comfort.
Fool’s Gold is a 3-4... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Embark on your epic solo journey and create your own destiny!
Beyond the Horizon: Oracle is a solo adventure for a level 3 character. No Dungeon Master needed.
A mysterious voice leads you to a rocky island to look for someone. You are not sure what you are expected to do but, when lightning strikes three times from a clear sky, you know that the gods are heavily involved... [click here for more] |
Dungeon Masters Guild |
$3.95 $2.96
|
A sentient golem, a dazzling ballet, and a monster from beyond the stars.
An unconventional Underdark city thrives by its worship of The Raven Queen, but is threatened on its high holiday with an invasion from a tyrannical star spawn emissary. A reclusive drow mage seeks out a group of heroes who will aid her in building a powerful golem to protect her home from imminent... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Explore this epic solo dungeon and create your own destiny!
Beyond the Horizon: Minotaur is a solo adventure for a level 4 character. No Dungeon Master needed.
The whispers of the gods led you to an abandoned temple, located deep into an active volcano. What is asked of you is simple – defeat the invincible Minotaur. The key to disrupt its invulnerability lies somewhere... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Rise from the river and take the world by storm!
Your pact is not with a single entity, but a greater force. The primordial river of the Underworld has made an unspoken pact with you, granting the chance to become a legend.
Inspired by the legend of Achilles from Greek Mythology, this Warlock sports Iron skin, which will grow tougher as you become more powerful.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Tired of heroes demolishing your dreadlords?
Bored of barbarians brushing aside your BBEG?
Sick of those meddling kids ruining your zoning plans?
Revolutionize your game with this collection of 28 villainous NPCs,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.74
|
While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic?
Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Now for Fantasy Grounds!
"The adventure is laid out expertly, with simple yet clear maps, and good artwork...Overall, this is one of the best adventures I’ve seen on the DMs Guild. Highly recommended!"
-Merric B., author of the D&D review and play advice site 'Merric's Musings'
https://merricb.com/2020/02/20/5e-adventure-review-trap-trap/... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Become the Guardian of Beauty in the world!
Your connection to the divine has turned you into a protector of all things beautiful in existence. Through beauty of your own, whether it be inner, outer, or both, you command power to fulfill your duty.
Inspired by the idea of a domain representative of a deity such as Aphrodite, this Cleric Domain is focused around using... [click here for more] |
Dungeon Masters Guild |
$2.99
|
*Full Preview option shows grayscale/printer-friendly version.
You wake up in a pitch-dark cavern...
The stench of bodies fills your nostrils. The crack of bone and the sound of teeth rending flesh are the only sound you hear. Something is feeding nearby...something you can't see.
We Eat in the Dark is a deadly adventure for 3rd... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Take to the skies with your grand creations!
You have taken to learning from the stories of a mythical inventor, Daedalus, who created devices to grant flight long before humans could ever use magic, as well as creating a labyrinthian prison to hold vicious monsters at bay.
Inspired by the legends of the greek inventor, this artificer is centered around his most... [click here for more] |
Dungeon Masters Guild |
$2.99
|
When the cleric runs out of divine energy to cast her spells, and you find you are fresh out of healing potions, what is a party to do? The answer to that question is to go find yourselves a Physicker.
Physicker: A Fantastical Practice of Medieval Medicine sets before you a character class inspired by the plague doctors of our past. This class specializes in healing their allies while remaining... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The time has come. Apocalypse. Everything will be decided now, at this place in time. The horror. The silence. The pain. The darkness. The death. And everything After. It’s all coming back one final time. The world’s very principles – Time, Space, light, sound, life, death, and many more – will disappear soon. Can anyone stop it? Who knows? But they certainly can try...
It all started... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Songs of War march forward!
You are no mere performer, nor a simple soldier. Your music, your battle cries, the magic you wield and the hostility you express are forces of War itself!
Become a powerful offensive force on the field of battle, being a combat-focused bard who can change the tide of battle in their favor. Deal damage with powerful evocation magic,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Empower your allies with the power of Nature!
Use your connection with nature to turn your allies into powerful beasts, while they mantain all of their own unique martial skills!
A Raging Dire Wolf, a rhinoceros able to use Divine Smite, a Giant Eagle capable of Extra Attack and Action Surge! All of these are available combinations to plan with your allies, so get... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Guardian of Fate
Go into adventure with the backing of destiny at your side. Hunt down those who would twist the very order of the world for their own ambitions.
You are the chosen of the Fates.
Go forth as the protector of fate. Your Channel Divinity options Seal of Fate and Pledge of Triumph will let you make short work of your enemies and let... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Six-guns & Sorcery Adventure for 4th level characters.
If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine!
A detailed review can be found here!
This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.49
|
The Hunt approaches!
Stalk your prey, prepare the shot and take them down!
Become an acolyte for the divine quest of the hunt! This Ranger Conclave is focused on improving skills necessary for hunting down creatures of the wild, monsters born from magic or even abominations from beyond the veil of your world. With a divine bond, you acquire acess to certain divine... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Arcane Moon is an introductory adventure inspired by 90s Magical Girl anime: drawing on Magic Knight Rayearth, Cardcaptor Sakura and Sailor Moon it's a story of love, friendship, treason and big villains. Arcane Moon is Magical Girl on Fantasy Land.
Content Warning: A lover's death. Spiders. Young love and the complications that come with it.
It has been three months since the Arcane... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Encounter rare creatures and play with portals in this fifth-level adventure for the world's greatest roleplaying game
Hired to retrieve a particularly unstable tome of multiplanar research from the University, characters get a chance to encounter rare creatures, explore the city, wrestle with making deals and a crime syndicate, and more! Players will need to move quickly and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is the Roll20 Addon adventure, a conversion of the Gold best-selling adventure 'Trap-Trap!'. for the PDF version, click HERE
Trap-trap is a one-shot 5e Dungeons & Dragons adventure module for a party of four to five characters from 3rd to 4th level
The hooting of kobold spectators becomes... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A Heroic Barbarian leader
Lead your party to victory with this teamwork-focused Primal Path! Make your allies stronger as you inspire them with your fearless rage, freeze your enemies in fear as you charge and show them how things are done!
Go forth as your heroic rage boosts your allies, protecting them against harm, forcing your foes to recoil and let your party wail on them!
Furthermore,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Add a little flavor to your game with these four new subclasses!
The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered.
Warlock –... [click here for more] |
Dungeon Masters Guild |
$7.50
|
Do you have difficulties painting tales in just the right way? Is your judgment of colorful phraseology lacking luster and volume? Look no further!
Dazzling Descriptions is quick tool to help players and dungeon masters in choosing the right words to describe their actions. With many new people coming to the hobby with little to no storytelling experience and many people moving to online... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An amazing adventure and party, now for Fantasy Grounds!
"Cirria's Gambit delivers a fun, sandbox-style adventure with resources, tables, and encounters that could prove useful to DMs well beyond the scope of the one-shot. [...] The production values are unimpeachable [...] 4/5" - Tal Aviezer for TT... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
The Ghosts of the Glimmersea
For 4 adventurers between 5th and 10th level
An expedition was lost in the Glimmersea. The famous explorers, the Loxers, abruptly stopped communicating, sparking concern in those familiar with them. Maer, the merchant... [click here for more] |
Dungeon Masters Guild |
$4.95
|