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Durnan's Guide to Tavernkeeping

Durnan's Guide to Tavernkeeping


TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern...   [click here for more]
Dungeon Masters Guild  $8.95

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Villains & Lairs II

Villains & Lairs II


Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG? Sick of those meddling kids ruining your zoning plans? Revolutionize your game with this collection of 28 villainous NPCs, from small fry to world-ender, eight of which include maps and details of their lairs. Sinister side-quests, terrifying overlords, bounties, one-shots and more...   [click here for more]
Dungeon Masters Guild  $9.95

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Down Came A Blackbird

Down Came A Blackbird


THE SKIES ARE TROUBLED OVER SALTMARSH... Long-forgotten magic spreads its wicked wings once more, and the birds are out for blood.   Down Came a Blackbird is a 4-hour adventure for 1st-4th level characters, inspired by Hitchcock's The Birds. The adventure is designed to complement Ghosts of Saltmarsh, but can be adapted to any coastal town setting....   [click here for more]
Dungeon Masters Guild  $3.95

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CCC-UK-4 Bourne of Candles

CCC-UK-4 Bourne of Candles


SOLVE THE RIDDLE UNDER THE WAVES An ancient legend, a missing wife, and a broken heart that time won’t mend. Bourne of Candles is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 4th-level characters. It is the fourth part of the Elvenflow Saga, a series of standalone adventures set on the banks of the Elvenflow Estuary...   [click here for more]
Dungeon Masters Guild  $4.95

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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect,...   [click here for more]
Dungeon Masters Guild  $4.45

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CCC-UK-3 The Tainted Grove

CCC-UK-3 The Tainted Grove


WATCH OUT FOR THINGS THAT GO BUMP IN THE NIGHT! Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn. The Tainted Grove is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level...   [click here for more]
Dungeon Masters Guild  $4.95

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Leverage: Waterdeep - "One Hand Washes the Other"

Leverage: Waterdeep - "One Hand Washes the Other"


The chimneys of Trollskull Manor must be repaired before you can open for business. Unfortunately, you don't have the dragons to pay for the guild-licensed work. Luckily for you, a skilled steeplejack has his own problems that you're uniquely skilled at solving. After being robbed, his wife risks jail if she can't recover the stolen goods before her employer learns of their absence. The steeplejack...   [click here for more]
Dungeon Masters Guild  $1.99

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Leverage: Waterdeep - "Waste Not, Want Not"

Leverage: Waterdeep - "Waste Not, Want Not"


Trollskull Manor stinks. With its sewage system impossibly clogged, you don’t have the gold to pay the Cellarers’ and Plumbers’ Guild for its repair — to say nothing of the fines that you’re wracking up daily. The only spot of luck in a terrible week is that a journeyman plumber has his own problem that you are uniquely suited to resolve. His nephew is convinced that...   [click here for more]
Dungeon Masters Guild  $1.99

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Leverage: Waterdeep - "Putting the Cart Before the Horse"

Leverage: Waterdeep - "Putting the Cart Before the Horse"


As more customers trickle into Trollskull Manor, you find that service has become standing room only. After much of the furniture was destroyed while the tavern stood derelict, you discover that you must replace most of your tables, benches and stools. One of your neighbors has worse luck than you — he has a degenerate gambler brother-in-law who is about to lose his livelihood. Luckily for...   [click here for more]
Dungeon Masters Guild  $1.99

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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters....   [click here for more]
Dungeon Masters Guild  $4.99

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15 Paper textures

15 Paper textures


This pack contains 15 page backgrounds with a worn-out paper look to be used in DMsGuild products. The images are 300 dpi PNGs files, and they are also available in PDF format. Purchasing this pack provides you the right to use any of the designs in this pack in your projects and products as long as the product does not use the art itself for profit. This art cannot be placed in other stock art packs...   [click here for more]
Dungeon Masters Guild  $1.95

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CCC-UK-1 Call of the Elvenflow

CCC-UK-1 Call of the Elvenflow


DREAD THE CALL OF THE ELVENFLOW! Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories? Call of the Elvenflow is a four-hour adventure for 3-7 characters...   [click here for more]
Dungeon Masters Guild  $4.95

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The Deep One

The Deep One


The time has come. Apocalypse. Everything will be decided now, at this place in time. The horror. The silence. The pain. The darkness. The death. And everything After. It’s all coming back one final time. The world’s very principles – Time, Space, light, sound, life, death, and many more – will disappear soon. Can anyone stop it? Who knows? But they certainly can try......   [click here for more]
Dungeon Masters Guild  $4.95

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CCC-UK-2 The Wayward Wives

CCC-UK-2 The Wayward Wives


SOMETHING WICKED THIS WAY COMES. Ill winds blow over Wayward. The men drink apart from their wives, while a mysterious traveler sows discontent between married couples. The Wayward wives have had enough and are plotting revenge. The Wayward Wives is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level characters. It is the second...   [click here for more]
Dungeon Masters Guild  $4.95

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Mordenkainen's Compendium of Quirks, Vol. III

Mordenkainen's Compendium of Quirks, Vol. III


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 21 legendary...   [click here for more]
Dungeon Masters Guild  $1.00

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Undermountain: The Caverns of the Many-Legged

Undermountain: The Caverns of the Many-Legged


"Cavern of the Many-Legged is very well written and thought out. I especially like the Keril NPC and the Talash NPC, as well as the intricate political intrigue between the various factions and how they connect with the outside world of the dungeon of the mad mage. Definitely worth a pick-up, especially if you want a supplement to the mad mage." - Cra S. "The...   [click here for more]
Dungeon Masters Guild  $2.95

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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
Dungeon Masters Guild  $1.00

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Xanathar's Scrolls of Lost Subclasses

Xanathar's Scrolls of Lost Subclasses


Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock – The Hivemind Bard – College of Shielding...   [click here for more]
Dungeon Masters Guild  $2.95

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Physicker: A Fantastical Practice of Medieval Medicine

Physicker: A Fantastical Practice of Medieval Medicine


When the cleric runs out of divine energy to cast her spells, and you find you are fresh out of healing potions, what is a party to do? The answer to that question is to go find yourselves a Physicker. Physicker: A Fantastical Practice of Medieval Medicine sets before you a character class inspired by the plague doctors of our past. This class specializes in healing their allies while remaining...   [click here for more]
Dungeon Masters Guild  $4.99

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We Eat in the Dark

We Eat in the Dark


*Full Preview option shows grayscale/printer-friendly version. You wake up in a pitch-dark cavern... The stench of bodies fills your nostrils. The crack of bone and the sound of teeth rending flesh are the only sound you hear. Something is feeding nearby...something you can't see. We Eat in the Dark is a deadly adventure for 3rd...   [click here for more]
Dungeon Masters Guild  $1.95

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Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)

Xanathar's Scrolls of Lost Subclasses (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a cunning group of thieves, several scrolls containing information about lost and forgotten subclasses have been recovered. Warlock...   [click here for more]
Dungeon Masters Guild  $4.95

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Villains & Lairs II (Fantasy Grounds)

Villains & Lairs II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Tired of heroes demolishing your dreadlords? Bored of barbarians brushing aside your BBEG? Sick of those meddling kids ruining your zoning plans? Revolutionize your game with this collection of 28 villainous NPCs, from small fry to...   [click here for more]
Dungeon Masters Guild  $14.95

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Mink's Useless Tome of Wonderful Oddities

Mink's Useless Tome of Wonderful Oddities


Mink's Useless Tome of Wonderful Oddities features 10 new items for use with 5th Edition Dungeons & Dragons! Featuring the Fabled Hat of Morte, Giant Nail Clippings, and the wonderful Left-Footed Boots! ...   [click here for more]
Dungeon Masters Guild  $0.50

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Maps from The Priest, the Witch and the Lost Temple

Maps from The Priest, the Witch and the Lost Temple


I recently published The Priest, the Witch, and the Lost Temple. I drew four maps for this adventure that I'm happy to share for personal use or for use in your DMs Guild adventure. All I ask is that you credit the original creator of these maps (David McDonough). These maps depict a ruined temple, crypts, a wizard's home, and a tower. Please check out the adventure that these items...   [click here for more]
Dungeon Masters Guild   FREE 

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Cover + Page background bundle #02 - Dark Grimoire

Cover + Page background bundle #02 - Dark Grimoire


This bundle includes a cover and a matching page background, including left and right page variants. Purchasing this bundle provides you the right to use any of the designs in this pack in your projects and products as long as the product does not use the art itself for profit. This art cannot be placed in other stock art packs Whenever using this art Nimgyu must be credit as...   [click here for more]
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Cover + Page background bundle #01 - Gold Accent

Cover + Page background bundle #01 - Gold Accent


This bundle includes a cover and a matching page background, plus a variant of the cover with a transparent area made to place an illustration. Purchasing this bundle provides you the right to use any of the designs in this pack in your projects and products as long as the product does not use the art itself for profit. This art cannot be placed in other stock art packs Whenever using this art...   [click here for more]
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Magic Items from The Priest, the Witch, and the Lost Temple

Magic Items from The Priest, the Witch, and the Lost Temple


In my adventure The Priest, the Witch, and the Lost Temple, two new magic items are featured: the Gem of Interdimensionality and the Orb of Undeath. Happy to place these items on the DMs Guild for free. Please check out the adventure that these items are originally designed for - this 40-page product features several locations (town, crypts, a wizard's home, a lost...   [click here for more]
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The Ruins of Sacrament

The Ruins of Sacrament


This once great city has left an indelible ghostly mark up the surrounding area. Strange and corrupt automatons roam the ruined streets while ghostly moans emanate from an ancient temple. Rumors of gold and magic have enticed many to search through the rubble of this undying necropolis, but no one has ever claimed to have been there personally. Can this truly be a payday waiting for the right group...   [click here for more]
Dungeon Masters Guild  $1.49

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Martial Archetype - The Plane Walker

Martial Archetype - The Plane Walker


Although Plane Walkers employ magical abilities, they are not mages; instead, they meld into various planes of existence to augment their mortal abilities. ...   [click here for more]
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NPCs from The Priest, the Witch and the Lost Temple

NPCs from The Priest, the Witch and the Lost Temple


In my adventure The Priest, the Witch, and the Lost Temple, a number of unique NPCs - with their own stat blocks - have prominent roles. This includes a former Red Wizard of Thay, a one-time priest of Torm who has since become a deathlock under service to a Thayan lich, and his thuggish henchman. Happy to place the descriptions and stat blocks of these three characters on the DMs Guild...   [click here for more]
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