Close
Close
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Artist
Matt Morrow   Remove Search Term
Advanced Search

Products found in this section... Sort by: 
 Title    Publisher    Price  
The Complete Arcanist Handbook

The Complete Arcanist Handbook


Packed inside this handbook you’ll find new player options for your bard, sorcerer, warlock, and wizard characters! The Complete Arcanist Handbook includes: 4 Bard colleges: College of Drama, College of Fortune, College of Pantomime, College of Puppetry 4 Sorcerer origins: Arcane Prodigy, Cursed Existence, Greenheart, Reincarnated...   [click here for more]
Dungeon Masters Guild  $11.95

Add to Dungeon Masters Guild Order  
The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
The Corruption of Skyhorn Lighthouse

The Corruption of Skyhorn Lighthouse


   The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep?   The Corruption of Skyhorn Lighthouse is a 5-7 hour adventure...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Character Options: Talents III (5E)

Character Options: Talents III (5E)


Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series! It has over 375 talents that will cover archetypes, classes, and races.  It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing options! It also overs the following new races: Aasimar, Bugbear, Centaur, Firbolg, Goblin,...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
The Scholar Class

The Scholar Class


Unlikely heroes though they are, scholars leverage their impressive genius and prestigious educations to overcome challenges that would thwart less prepared adventurers. Whether they’re analyzing an enemy for weaknesses or giving sagacious advice to their allies, a scholar’s keen powers of reasoning and deduction can clutch victory from the jaws of defeat. All scholars specialize in a field of...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
Dungeon Masters Guild  $12.99

Add to Dungeon Masters Guild Order  
Heroes of Icewind Dale

Heroes of Icewind Dale


Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers! Steeped in lore and brimming with flavorful character options, this player's companion provides new...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
D&D Solo Adventure: Tables Of Doom - 5E Solo Adventuring

D&D Solo Adventure: Tables Of Doom - 5E Solo Adventuring


5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire and Tyrant of Zhentil Keep), this system relies on dice rolls and tables (hence the name) to randomly generate monsters, traps, clues, encounters, secret doors, loot… all the good stuff. The final BBEG encounters (and...   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
Heroes of Ravenloft

Heroes of Ravenloft


Heroes of the Ravenloft: 13 subclasses, plus feats and other character options, all designed for the dark gothic horror of Ravenloft! Many new subclasses and other player options fit awkwardly into the lore of D&D's campaign settings, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore...   [click here for more]
Dungeon Masters Guild  $7.95 $5.96

Add to Dungeon Masters Guild Order  
Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Magical Mishaps: 100 New Wild Magic Surges

Magical Mishaps: 100 New Wild Magic Surges


Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences. Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
CCC-WWC-02 Dark Waters of Hate

CCC-WWC-02 Dark Waters of Hate


THE SECOND ADVENTURE IN THE TENETS OF BANE SERIES A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must sail the Moonsea, journey to its depths, and unravel the protective magic left behind by the archmage who originally hid the disc. A 2-hour adventure for 1st-4th level characters  ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Wisdom and Warning: The Demon Wastes

Wisdom and Warning: The Demon Wastes


The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now! ***Now available for Fantasy Grounds VTT! Click here*** What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information presented in this nearly 120-page...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Horror in the House of Dagon - Adventure

Horror in the House of Dagon - Adventure


“This is the most fun I’ve had in an RPG in a long time!” "Fantastic story...very enjoyable!" "Well written and my players had a great time!" "This was a TON of fun!" "The module was amazing...the group loved it...awesome!" A desperate father, a missing girl, and a simple investigation - but nothing is ever simple. As you peel back the layers of mystery, you uncover a dark god,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Red Wizard Handbook

Red Wizard Handbook


A Player's Guide to Thay by R P Davis Curse of Sebs says:  “Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the classes and backgrounds introduce...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Book of Uncommon Ancestry

The Book of Uncommon Ancestry


Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include: Book wyrms are small, winged...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Yearning to Breathe Free

Yearning to Breathe Free


This is the PDF and POD product! Thanks to the talented Rob Twohy, it is ALSO available for Fantasy Grounds here! Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15.      When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth,...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Dhampir, an Original Race for D&D 5e

Dhampir, an Original Race for D&D 5e


Born of the union of mortal and vampire, the dhampir come into the world infused with undead power but alive. Among mortals the dhampir are feared for their connection with undeath and their unnatural abilities. Among vampires the dhampir are disrespected for their connection with life and their mortal frailties. Straddling the line between the living and the dead, the dhampir must forge their own...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
The Wizard of Zo

The Wizard of Zo


The Wizard of Zo What Lies Behind the Mask of Ubtao? As the characters travel through the dinosaur-infested jungles of Chult, they come across a rundown encampment named Camp Resistance. They quickly discover that those who created the camp left after a strange being began demanding tribute. Now the Chultans who remain are convinced that the being is a manifestation of their lost...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes Vol 09 Plane of Faerie

Codex of the Infinite Planes Vol 09 Plane of Faerie


Codex of the Infinite Planes Volume 9: Plane of Faerie The secrets of the Plane of Faerie... purloined at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the echo...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - C

Encyclopaedia Formulae Arcana - C


86 pages - Nearly 400 spells! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ComicBook.com says: "This is an insanely impressive document...a...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Character Options: Talents III 5E (Fantasy Grounds)

Character Options: Talents III 5E (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series! It has over 375 talents that will cover archetypes, classes, and races.  It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Step Right Up

Step Right Up


A milk-themed carnival horror adventure Come one, come all! Don’t miss the grand opening for Mr. Bone’s Big Top Euphoria, a carnival brought to you by the distinguished dairy tycoon, Leland Bone. It’s shaping up to be a night you’ll never forget! Step Right Up is a milk-themed carnival horror adventure designed for four to six characters of 5th-to-7th level. The adventure...   [click here for more]
Dungeon Masters Guild  $9.95 $7.46

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - D

Encyclopaedia Formulae Arcana - D


42 pages - Nearly 250 spells! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019 and 2020 is ComicBook.com says: "This is an insanely impressive document...a must have" Looking...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Awash in New Blood

Awash in New Blood


Blood Hunter Orders The Orders presented in Awash in New Blood offer new and exciting options for your Blood Hunter to chose from. These options have been optimized to function with the Blood Hunter (2020) by Matthew Mercer available at DMsGuild and require the use of that document. Awash in New Blood includes: Order of the Dark Draught:...   [click here for more]
Dungeon Masters Guild  $2.95 $2.21

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - E

Encyclopaedia Formulae Arcana - E


42 pages - Nearly 200 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Welcome to ComicBook.com says: "This is an insanely impressive document...a must have" Fantasy Grounds conversion now available!...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Volo's Lost Encounters

Volo's Lost Encounters


“I was instantly charmed by the first adventure, Roll for Inspiration… These are strong adventures. They are well-written and formatted, and the maps are very good.  Overall, I highly recommend this product. --Merric B.  (creator of influential D&D blog 'Merric's Musings') A collection of mini-adventures to be easily used in your campaigns,...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
The Corruption of Skyhorn Lighthouse (Fantasy Grounds)

The Corruption of Skyhorn Lighthouse (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.    Now with Unity     The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge...   [click here for more]
Dungeon Masters Guild  $7.50

Add to Dungeon Masters Guild Order  
Villains & Lairs (Fantasy Grounds)

Villains & Lairs (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)

D&D Solo Adventure: Tables of Doom - 5e Solo Adventuring (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here. 5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - E (Fantasy Grounds)

Encyclopaedia Formulae Arcana - E (Fantasy Grounds)


The fifth installment of the amazing Encyclopaedia Formulae Aracane now fully coded for Fantasy Grounds! Nearly 200 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - C (Fantasy Grounds)

Encyclopaedia Formulae Arcana - C (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Nearly 400 spells!  Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Rumblings

Rumblings


Rumblings A four-hour location-based monster hunt for characters level 1-3, inspired by your favorite monster movies. A great introductory adventure for folks new to role-playing games! Adventure Summary Our heroes are journeying through a pass over a mountain range where they come upon the isolated village of Seven Heavens, a small community of human and halfling ranchers beset...   [click here for more]
Dungeon Masters Guild  $0.99 $0.74

Add to Dungeon Masters Guild Order  
Strategist Class

Strategist Class


Masters of battlefield control, strategists regard combat the way most people would consider a puzzle to be solved. Relying on guile and cunning to outwit their enemies and best aid their allies, the greatest strength of the strategist is in their tactical thinking. They are the champions of plots and ploys, of gambits and fianchettos, of pronged attacks and of victories won through sacrifice. With...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Spells of Old Volume V

Spells of Old Volume V


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume V features 11 spells from Oriental Adventures! Babau Slime Belker Claws Demon Dirge Devil Blight Hamatula Barbs Holy Storm Infernal Wounds Lights of Celestia (combines Light of Lunia, Light of Mercuria, Light of Venya) Spell Vulnerability Unholy Storm Wall...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Dhampir - Playable Race

Dhampir - Playable Race


Half-Vampires: The Dhampir Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Halaster's Maze of Madness

Halaster's Maze of Madness


Halaster's Maze of Madness A 5E Adventure For Characters of Level 5 to 7 When the Mad Mage of Undermountain received visions of an apocalyptic event striking Waterdeep, he used a large runestone to build defenses against the catastrophe. But when he died during the process, his soul fractured and spread to the four corners of Faerun. Many share Halaster's visions...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Encyclopaedia Formulae Arcana - D (Fantasy Grounds)

Encyclopaedia Formulae Arcana - D (Fantasy Grounds)


Nearly 250 spells, now for Fantasy Grounds! Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019 and 2020 is ComicBook.com says: "This is an insanely impressive document...a...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Red Wizard Handbook (Fantasy Grounds)

Red Wizard Handbook (Fantasy Grounds)


A Player's Guide to Thay now for Fantasy Grounds! by R P Davis Curse of Sebs says:  “Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Wisdom and Warning: The Demon Wastes (Fantasy Grounds)

Wisdom and Warning: The Demon Wastes (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now! What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
Offbeat Encounters

Offbeat Encounters


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. This bookmarked, color PDF contains 10 scenarios ready to amuse you, torment your players, and provide fodder...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Brinehook's Guide to Fathoms Below

Brinehook's Guide to Fathoms Below


Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers: The history of Fathoms Below Racial and religious demographics of Fathoms...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
The Wendigo

The Wendigo


The Wendigo. It is a creature whose name is ubiqutious with horror. Springing from the legends of the Cree, Ojibwe, Innu, Naskapi, Saulteux, Blackfoot, and other Native North American peoples, the wendigo has appeared in films, novels, comic books, and roleplaying games for decades, most prominently in Stephen King's novel Pet Semetary and the Hannibal TV series. Presented here...   [click here for more]
Dungeon Masters Guild  $0.99 $0.74

Add to Dungeon Masters Guild Order  
Ashes of Evensong

Ashes of Evensong


They say the legendary Ashes of Evensong have been found! In the year 689 DR, the song dragon Evensong was incinerated by Kallurous, a red dragon. In the wake of her death, Evensong’s ashes were gathered into a hundred urns by members of the Harpers. Originally intended as mere relics, the urns fell out of the Harpers’ possession when the caravan transporting them was ambushed....   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
The Infernal Vessel Class

The Infernal Vessel Class


Are you looking for a new class to play? Delve deep into the powers of hell and force them to serve you as the Infernal Vessel! Learn to walk a dangerous path, feared and hated by many. Yet that is the price of power... The Infernal Vessel is a brand new class for Dungeons & Dragons 5e, complete with three specialisation paths, the "Infernal Incarnations". Tear your enemies apart with the...   [click here for more]
Dungeon Masters Guild  $1.40

Add to Dungeon Masters Guild Order  
Elminster's Eldritch Esoterica: Power of Blood

Elminster's Eldritch Esoterica: Power of Blood


Explore the mysteries of magic through the writings of the Old Sage, Elminster Aumar! Throughout a long and illustrious career, the Archmage of Shadowdale has encountered and studied numerous unusual and heretofore undocumented magical practices. Now for the first time he has gone back through his private journals, curating a a collection of studies aimed to illuminate some of magic's deeper...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Caverns of the Merfolk (Fantasy Grounds)

Caverns of the Merfolk (Fantasy Grounds)


This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Caverns of the Merfolk, please click here. The merfolk are mysterious amphibious humanoids with unique cultures and societies arrayed beneath the waves. Caverns of the Merfolk details a unique merfolk settlement that benefits from unusual magic practiced by the village seer. Through...   [click here for more]
Dungeon Masters Guild  $3.49

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 56 items) Result Pages:  1  2  [Next >>] 
Select Page Number