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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System


The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate...   [click here for more]
Dungeon Masters Guild  $9.95

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The Complete Hag

The Complete Hag


CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143 pages of history, lore and inspiration. This work can be used for...   [click here for more]
Dungeon Masters Guild  $14.95

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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
Dungeon Masters Guild  $12.99

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Vault of Magic

Vault of Magic


Find new powerful magic, and mysterious and terrible objects lurking within Vault of Magic! Through this supplement, you can expand and enrich your Dungeons & Dragons world. In Vault of Magic you will discover: - 54 New magical items - 16 New spells - More than 40 stock art pieces - A top-level layout - A hypertext index, to quickly...   [click here for more]
Dungeon Masters Guild  $3.95

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The Slayer Class

The Slayer Class


**AUTHOR'S NOTE: Because Wizards of the Coast seizes ownership of all Guild content (among other grievances), none of my future work will use this platform. You can keep up with my latest creations at PurpleAether.itch.io instead.** Track down your enemies and put them to the blade with the Slayer, a full 20-level base class designed from the ground up. Play this class if you: Want...   [click here for more]
Dungeon Masters Guild  $4.99

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Lost City of Mezro

Lost City of Mezro


UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought...   [click here for more]
Dungeon Masters Guild  $14.95

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Go for the Eyes!

Go for the Eyes!


Enhance your battles with new traits and targets! In Go for the Eyes, you'll find ways to throw curveballs at players who thought they knew monster stat blocks by heart. Targeted Body Parts. Ever cripple a dragon's wing? Destroyed a beholder's central eye? Smashed a bone devil's stinger? Your players can overcome precise targeting and damage thresholds...   [click here for more]
Dungeon Masters Guild  $2.95

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The Essentials: Sidekicks Expanded

The Essentials: Sidekicks Expanded


With its latest update, The Essentials: Sidekicks Expanded is bursting with new sidekicks for your 1 on 1 game of D&D. 9 sidekick types, each with their own unique/named sidekicks, complete with backstories, personality traits, and stat-blocks at levels 1, 3, and 5.  Within The Essentials: Sidekicks Expanded you'll find: The Assassin,...   [click here for more]
Dungeon Masters Guild  $4.99

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The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E (Fantasy Grounds)


Note: This product is for use in the Fantasy Grounds virtual tabletop. If you would like to purchase the PDF version, click here. The Armorer’s Handbook is a complete equipment upgrade ruleset that allows weapons and armor to grow along with your characters in an organic way that feels anchored in your setting, now for Fantasy Grounds! This supplement...   [click here for more]
Dungeon Masters Guild  $12.95

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Book of the Path: A Barbarian Sourcebook

Book of the Path: A Barbarian Sourcebook


Harness your Rage like never before! With Book of the Path you can explore the barbarian class with fresh eyes, finding new inspiration for your barbarian characters (as a player) or ways to roleplay with your barbarian players (as a DM)! In this supplement you’ll find: Flavorful suggestions to visually accentuate your barbarian play and make yourfeatures feel...   [click here for more]
Dungeon Masters Guild  $3.95

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Undersea Sourcebook: Feats and Equipment

Undersea Sourcebook: Feats and Equipment


The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the second of the series, you’ll find feats and items essential to rounding of your character for an undersea or ocean-spanning campaign. The Feats chapter includes feats suited to pirates, sailors, underwater explorers, and characters...   [click here for more]
Dungeon Masters Guild  $5.95

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Vault of Magic - Versione Italiana

Vault of Magic - Versione Italiana


Nuovi misteriosi oggetti magici e terribili e potenti incantesimi si nascondono all’interno di Vault of Magic. Attraverso questo supplemento potrai ampliare ed arricchire il tuo mondo di Dungeons & Dragons! All’interno di Vault of Magic scoprirai: - 55 nuovi oggetti magici - 16 nuove magie - Più di 40 stock art - Un’impaginazione di altissimo livello. - Indice...   [click here for more]
Dungeon Masters Guild  $4.95

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Wild Hunt Harrier Ranger Archetype (Fantasy Grounds)

Wild Hunt Harrier Ranger Archetype (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Wield the power of the Wild Hunt! The Feywild is an old place with even older traditions. Oldest among them is that of the Fey Bargain. Once struck, a bargain in the Twilight Realm is a thing of power. Dire consequences pursue those who scoff at such things—a debt owed is a debt that must be...   [click here for more]
Dungeon Masters Guild  $2.95

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Cold Iron Stalker Rogue Archetype (Fantasy Grounds)

Cold Iron Stalker Rogue Archetype (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the ultimate Feywild Assassin! Fey-themed variant of the existing Assassin archetype. There is a legend among the great houses of the Archfey, the Seelie and Unseelie, that is only ever spoken in hushed whispers. There is a secret order that makes its home in the Feywild which owes no allegiance...   [click here for more]
Dungeon Masters Guild  $2.95

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Feycrossed Character Background (Fantasy Grounds)

Feycrossed Character Background (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play Feytouched Characters Displaced in time! You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun, you made a life. You danced with pixies in glittering...   [click here for more]
Dungeon Masters Guild  $1.50

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Vault of Magic (Fantasy Grounds)

Vault of Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Find new powerful magic, and mysterious and terrible objects lurking within Vault of Magic! Through this supplement, you can expand and enrich your Dungeons & Dragons world. In Vault of Magic you will discover: - 55 new magical items - 16 new...   [click here for more]
Dungeon Masters Guild  $5.95

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Warlock Patron: The Thornblade

Warlock Patron: The Thornblade


Play the Ultimate Fey-Pact Warrior! Introducing a re-imagining of the classic Hexblade Warlock bound to the Feywild instead of the Shadowfell! You have made your pact with a powerful entity from the Feywild — a force that manifests it’s will in the multiverse through the actions of martially-trained warlocks called thornblades. This same force also manifests in the form of sentient magic...   [click here for more]
Dungeon Masters Guild  $2.95

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Way of the Falling Twilight: Monk Tradition

Way of the Falling Twilight: Monk Tradition


Fists of the Feywild! Monks of the Way of the Falling Twilight tend to eschew the decadence and petty rivalries of the Fey courts. They see the wondrous beauty and strange magical tides of Faerie as a reflection of the time when the Fey were closest to their primal selves, before their curiosity and ambition cast them adrift. Like other traditions that seek to harness the power of...   [click here for more]
Dungeon Masters Guild  $2.95

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Circle of Balance druid subclass

Circle of Balance druid subclass


A Martial-Focused Urban Druid Subclass Based in Waterdeep or the homebrew city of your choice This druidic subclass is meant to provide a fun and flexible alternative specifically designed for urban campaigns. It lends more of a martial slant to druids without relying on Wild Shape. You'll also find a fey pug druidic mentor/sidekick and a new wild companion options for druids, the jewel...   [click here for more]
Dungeon Masters Guild  $1.00

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Way of the Falling Twilight: Monk Tradition (Fantasy Grounds)

Way of the Falling Twilight: Monk Tradition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Fists of the Feywild! Monks of the Way of the Falling Twilight tend to eschew the decadence and petty rivalries of the Fey courts. They see the wondrous beauty and strange magical tides of Faerie as a reflection of the time when the Fey were closest to their primal selves, before their curiosity...   [click here for more]
Dungeon Masters Guild  $4.50

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Primal Path: Wildrunner

Primal Path: Wildrunner


Play the Ultimate Barbarian Skirmisher! Introducing a new 5E barbarian subclass based on mobility and skirmish mechanics! Some barbarians make their homes in the untamed wilderness, forging deep bonds with the primal fey spirits that dwell there. Like predators, these souls live for the feral abandon of the chase. Displaying almost supernatural mobility in combat, wildrunners dash savagely...   [click here for more]
Dungeon Masters Guild  $2.95

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Cold Iron Stalker Rogue Archetype

Cold Iron Stalker Rogue Archetype


Play the ultimate Feywild Assassin! Fey-themed variant of the existing Assassin archetype. There is a legend among the great houses of the Archfey, the Seelie and Unseelie, that is only ever spoken in hushed whispers. There is a secret order that makes its home in the Feywild which owes no allegiance to any court or crown. But if the price can be met, a bargain may be struck and a problem...   [click here for more]
Dungeon Masters Guild  $1.95

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Wild Hunt Harrier Ranger Archetype

Wild Hunt Harrier Ranger Archetype


Wield the power of the Wild Hunt! The Feywild is an old place with even older traditions. Oldest among them is that of the Fey Bargain. Once struck, a bargain in the Twilight Realm is a thing of power. Dire consequences pursue those who scoff at such things—a debt owed is a debt that must be paid. Such is the province of the Wild Hunt, a tradition that owes no fealty to the shining...   [click here for more]
Dungeon Masters Guild  $1.95

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Warlock Patron: The Thornblade (Fantasy Grounds)

Warlock Patron: The Thornblade (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Fey-Pact Warrior! Introducing a re-imagining of the classic Hexblade Warlock bound to the Feywild instead of the Shadowfell! You have made your pact with a powerful entity from the Feywild — a force that manifests its will in the multiverse through the actions of martially-trained...   [click here for more]
Dungeon Masters Guild  $4.50

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Primal Path: Wildrunner (Fantasy Grounds)

Primal Path: Wildrunner (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Play the Ultimate Barbarian Skirmisher! Introducing a new 5E barbarian subclass based on mobility and skirmish mechanics! Some barbarians make their homes in the untamed wilderness, forging deep bonds with the primal fey spirits that dwell there. Like predators, these souls live for the feral abandon...   [click here for more]
Dungeon Masters Guild  $4.50

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The Slayer Class (Fantasy Grounds)

The Slayer Class (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Track down your enemies and put them to the blade with the Slayer, a full 20-level base class designed from the ground up. Play this class if you: Want a spell-less ranger instead of the half-druid version in the PHB Want to play a martial character whose INT matters Want...   [click here for more]
Dungeon Masters Guild  $7.50

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Feycrossed Character Background

Feycrossed Character Background


Play Feytouched Characters Displaced in time! You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun you made a life. You danced with pixies in glittering groves, played fetch with blink dogs in fertile fields, and were sung to sleep by sirens on crystal...   [click here for more]
Dungeon Masters Guild  $0.95

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Vault of Magic - Krypta Magii

Vault of Magic - Krypta Magii


Odkryj nowe magiczne zaklęcia, tajemnicze i straszne przedmioty ukryte w Vault of Magic (Krypcie Magii)! Dzięki temu suplementów do gry, wzbogacisz swój własny świat Dungeons & Dragons. Znajdziesz tutaj: - 55 nowych magicznych przedmiotów - 16 nowych zaklęć - ponad 40 cudownych grafik - wygląd na światowym poziomie - Spis przedmiotów wykonany...   [click here for more]
Dungeon Masters Guild  $4.95

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Heartseeker - Ranger Conclave

Heartseeker - Ranger Conclave


A long time ago, a King remarried, not knowing that his new Queen was a hag in disguise. The hag, as all hags do, hated all things beautiful and commissioned a hunter to escort the princess into the woods and kill her. The hunter could not bear to kill the innocent princess and instead, he instructed her in his ways. When she was ready, the princess confronted the evil hag and slew her. She harvested...   [click here for more]
Dungeon Masters Guild  $1.25

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Complete Barbarian: Class Reference and Character Sheets

Complete Barbarian: Class Reference and Character Sheets


Character sheets and reference pages for every 5e Barbarian subclass! The evolution of my popular Character Class Reference Sheets now includes detailed character sheets, customised for each subclass: Berserker Totem Warrior Battlerager Ancestral Guardian Storm Herald Zealot The Beast Wild Soul You'll also find Ample space for note taking A page for Animal Companions Linked Table...   [click here for more]
Dungeon Masters Guild  $2.50

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Field Surgeon - Martial Archetype

Field Surgeon - Martial Archetype


The field surgeon is a martial archetype for the Fighter class that focuses on healing others in the midst of battle. Outside combat, a field surgeon can assist those who take a short rest to regain more hit points. MEDIC!!! The field surgeon is a trained medic that can be found in the front-lines of a battle. Even in war companies that include a handful of clerics, a field surgeon can be relied upon...   [click here for more]
Dungeon Masters Guild  $1.25

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Way of the Leaping Blade

Way of the Leaping Blade


Achieving death defying feats of acrobatic grace while cutting down foes with a hulking sword is just a small performance of the skill for monks who have taken up the way of the leaping blade. With the harnessing and enhancement of these skills with the power of their Ki these monks are among the most powerful and mobile of all. This supplement contains: The way of the Leaping blade sub-class Role...   [click here for more]
Dungeon Masters Guild  $2.00

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