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Tome of the Pact

Tome of the Pact


Invigorate your warlock character and please your patron! Tome of the Pact is a love letter to the warlock class, featuring: 4 new otherworldly patrons: the chaotic creature of Limbo, the reliable patron of Mechanus, the oracular storm giant, and the entity of the harvest. 29 new invocations, including new cantrip effects. Fall in love with new...   [click here for more]
Dungeon Masters Guild  $5.95

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Dungeon Tales #1

Dungeon Tales #1


A wonderful collection of adventures from some of the finest storytellers on the DMs Guild. Over 60% off the cost of the individual titles! Click on the images below for previews. Edited by M.T. Black and Travis Legge   Adventure For Levels No. of Sessions Overview Individual Price 1st-3rd 1 The village of Farleigh's...   [click here for more]
Dungeon Masters Guild  $9.95

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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "The best adventure I've played in years!" "The egg chamber was my favorite encounter I've run in 5e" Players and Game Masters agree - Midnight in the City of Brass is "a top-notch adventure, with everything you need for when a group goes off the rails." Join us in the City of Brass,...   [click here for more]
Dungeon Masters Guild  $6.95

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Nice Day for a Wight Wedding

Nice Day for a Wight Wedding


Utilize the creatures and lore of Tome of Foes! In this supplement, you'll find FIVE mini-adventures that are perfect as side quests or session-filling encounters for your home game. The entries make use of the lore and creatures in Mordenkainen's Tome of Foes, giving you ways to incorporate them into your game. The five mini-adventures are: Nice Day for a Wight Wedding...   [click here for more]
Dungeon Masters Guild  $1.95

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Forgotten Characters of the Realms

Forgotten Characters of the Realms


NOW HALF PRICE! Only $5.00 for 101 pages of polished material. A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is...   [click here for more]
Dungeon Masters Guild  $5.00

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The High Moor: A Forgotten Realms Supplement

The High Moor: A Forgotten Realms Supplement


Save 40% on this product through my 2017 Bundle! Explore the dangers of the High Moor; 34 pages of content! Challenge your players with the largest and most dangerous plateau in the Forgotten Realms! Delve into dragon-infested ruins, explore the rotten depths of the Undermoor, and navigate the aggressive tribal politics of the clans who carve out a living on the plateau by any means...   [click here for more]
Dungeon Masters Guild  $2.00

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Krinkle Firetouch's Guide to Magic Items: Volume I

Krinkle Firetouch's Guide to Magic Items: Volume I


50 Magic Items originally designed for the D8 Night Podcast by D8 Night DM: Will Mayer The enigmatic gnome inventor wizard Krinkle Firetouch is no stranger to magic items. In fact, he has made a few of his own over the years while holed up as a hermit in almost every conceivable dimension. This book contains 50 magic items, some designed by Firetouch, and others that he has encountered...   [click here for more]
Dungeon Masters Guild  $3.99

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Forget Me Not

Forget Me Not


Save 40% on this product through my 2017 Bundle! Thank-you to Travis Legge for a revised edited version with a printer-friendly grayscale option! Who ever heard of a civilized gnoll? Stories of a secluded valley full of peaceful gnolls have been swirling for years, the occasional nonviolent encounters dismissed as tall tales or unique oddities. Now you are...   [click here for more]
Dungeon Masters Guild  $1.95

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Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
Dungeon Masters Guild  $1.25

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