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Scribed by Tasker d'Sivis from the dictation of a Deneith blademark who wishes to remain anonymous. This guide provides an inside look at some of the various types of men and women, various types of soldiers that the blademark encountered on the battlefields of the Last War, both as allies and as enemies.
Each page is chock-full of information for players to use to create characters in tune with the... [click here for more] |
Dungeon Masters Guild |
$9.99
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CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS WITH THIS DIABOLICAL SUPPLEMENT.
Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon.
In this book are four villain... [click here for more] |
Dungeon Masters Guild |
$4.95
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Absolute Villainy
Now available for Fantasy Grounds Unity!
CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS.
Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"This is easily one of the best-looking products I've seen on DMs Guild. ... I highly recommend it." Chris Bissette, loottheroom.uk
Adversaries and Allies in Baldur’s Gate
A dashing swashbuckler. An ambitious wizard. A scheming lich. This set of named NPCs include descriptions of their personality and motivations, items in their possession, and suggestions on how they can be used either as an ally... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Do you feel the force of the Akashic compelling you to fight or embrace the evil of the world? Use that force... and become an Akashic Sensitive.
Whichever class you might have started out with in this wonderful game of Dungeons and Dragons, stop and take a gander at what could be. A Prestige Class like no other, the Akashic Sensitive is trained to hear the whispers of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
As an apothecary, you're a master of healing and empowering allies. Your friends are important to you, and keeping them alive is what you do, using magical elixirs and deductive skills. As a pupil of the University of Diagnosis, you're scholarly, with a knack for solving the most complex of puzzles. While this is often seen in your correct diagnosis, you'll easily... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Arcane Armoury: Volume One
Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings.
This volume is full of completely new items, created over a couple of years of adventuring,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Arcane Armoury: Volume Two
Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings.
This brand new supplement, ''Volume Two'', contains a major rebalancing of the modern... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Useful Items for Adventurers!
If you missed the last catalog from Aristobulus's Artificers, you won't want to miss this one! A selection of items of immediate use to adventurers throughou Faerûn, the Armory has things you need to help you survive the dangers of a life on the road.
Aristobulus's Armory is an assortment of magical items with which DMs can personalize their setting,... [click here for more] |
Dungeon Masters Guild |
$1.95
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New options for using magical weapons, armor, and spellcasting foci for characters of any level.
Don't outgrow. Evolve! Armaments of Legacy expands well-known magical weapons, armor, and spellcasting items, transforming them into storied relics that evolve and grow alongside your characters.
This product provides the following:
Every Item Has a Story: Integrate legacy... [click here for more] |
Dungeon Masters Guild |
$4.95
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Welcome dear readers, to the End of the World.
At least, that is the going consensus to many of the Returned in the world of Atlantis. Undead who come back at the will of a power beyond their comprehension, their focus in life, or unlife, was nil. Until the creation of the Dark Knight.
The Dark Knight is a new class, presented in the Rise of... [click here for more] |
Dungeon Masters Guild |
$1.99
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By popular demand as a seperate supplement to the Rise of the Atlanteans; Atlantis Player's Handbook, this is the brand new Shaman class.
Inside, you will find dedicated information and research based on the historical significance of the real Shaman's of Earth's history.
The Bokor: "He who Serves or Works with both hands" , these shaman are... [click here for more] |
Dungeon Masters Guild |
$1.99
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NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
Do you want to play a barbarian that goes beyond simple frenzied rage to embrace utter madness and unlimited insanity? Do you want to hear the voices from the Abyss and, more interesting, for them to answer your... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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47 steampunk items. swords, fireguns, musical instruments, puzzle boxes, fireguns, Tesla inventions and more fireguns. Given the nature of these items they fit well in high-tech settings such as Ravnica.
Lost promo code. Batterbee wrote a promo code somewhere and can't recall where! A code for a 20% discount on Neverember's Guide to Urbanization is somewhere... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes:
The Clothier, a sewing savant with a sentient cloak and a thousand disguises
The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage
The Lensmaster, a camera creator and glassworker with a legion... [click here for more] |
Dungeon Masters Guild |
$2.49
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Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media.
The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life.
Here are some of the things you will find inside... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Adventurers die. It’s a universal part of tabletop games that focus on combat, like Dungeons and Dragons. However, we spend so much time trying to understand how an adventurer lives without ever considering how they would like to die. Some groups leave the bodies of their allies in dungeons and others simply toss them in a pine box, stick it in a hole, and forget about it.
But if we spend so much... [click here for more] |
Dungeon Masters Guild |
$1.00
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All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow.
“P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation are evident... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Domains of Dread belong to the Darklords of Ravenloft—prisoners and overlords forced to suffer for all eternity—and yet Van Richten's Guide to Ravenloft does not provide these legendary figures meaningful statistics. This product fills that gap with statistics for all sixteen Darklords but at various tiers of play. Face Strahd von Zarovich as a Tier II, III or IV villain! Battle... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Domains of Dread belong to the Darklords of Ravenloft—prisoners and overlords forced to suffer for all eternity—and yet Van Richten's Guide to Ravenloft does not provide these legendary figures meaningful statistics. This product fills that gap with statistics for all sixteen Darklords but at various tiers of play. Face Strahd von Zarovich as a Tier II, III or IV villain! Battle... [click here for more] |
Dungeon Masters Guild |
$4.95
|
NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
“The childe who's born from life and death alike, He bears the mark of grave within his soul.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Written by Kayla Bayens, Encounters in Candlekeep is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when visiting the Great Library Fortress.
What's included?
A beautifully laid out 81-page PDF containing stunning artwork and:
20 encounters and micro-adventures
18 NPC descriptions
15 unique maps, 62 total, with different... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Written by Kayla Bayens, Encounters in Candlekeep is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when visiting the Great Library Fortress.
What's included?
A beautifully laid out module containing beautiful artwork and:
20 encounters and micro-adventures... [click here for more] |
Dungeon Masters Guild |
$19.95
|
NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
“Heritage, legacy, lineage... all those are empty words when addressing the voluptuous abyss of madness and alien geometries of ever-changing flesh known as the Far Realm. And yet to understand how farspawns... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
NOW HALF PRICE! Only $5.00 for 101 pages of polished material.
A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Forgotten Realms Archetypes: Savagery & Shadow presents eleven* new subclasses as well as new races and subraces, complete rules and roleplaying guidance for lycanthrope player characters, new monsters, new feats, setting lore, and more for the Tales of the Yawning Portal storyline and other 5th Edition D&D games set in the Forgotten Realms... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Even cooks go on adventures sometimes!
A chef must forge their culinary path, discovering new cuisine and techniques along with finding rare ingredients. Most importantly, practice makes perfect, and what better test subjects than your friends around a campfire.
The Gastronome is a complete class for Dungeons & Dragons 5th Edition. The class was inspired by notable chef celebrities, with... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Strixhaven allows the whole party to be students of magic regardless of a character’s class but what if your party wants to a pack of bounty hunters or … bandmates?
With Group Features, the party can all be in a religious order or even spies without having to sacrifice their individual character builds to do so. Group features provides the party with a set of shared abilities that let all party... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to the second chapter of the Eren Chronicles!
The Journey of the Godslayer is a complete compendium for Dungeons & Dragons 5e that deals with divine beings, their powers and those who rise up to defy them. Through its pages, you will discover all that you need in order to create unique campaigns against the almighty Gods and their followers. It is... [click here for more] |
Dungeon Masters Guild |
$19.95
|
50 Magic Items originally designed for the D8 Night Podcast by D8 Night DM: Will Mayer
The enigmatic gnome inventor wizard Krinkle Firetouch is no stranger to magic items. In fact, he has made a few of his own over the years while holed up as a hermit in almost every conceivable dimension.
This book contains 50 magic items, some designed by Firetouch, and others that he has encountered... [click here for more] |
Dungeon Masters Guild |
$2.49
|
A compilation of magical maps to turn any journey into an adventure!
Created by Will Mayer, DM of D8 Night Podcast.
The enigmatic gnome inventor wizard Krinkle Firetouch is no stranger to magic items. In fact, he has made a few of his own over the years while holed up as a hermit in almost every conceivable dimension.
This book contains 5 magic maps, including... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
LANTANESE ARTIFICER
From days of old, these men and women from the land of Lantan have been driven to craft mechanical devices that produce wondrous, almost magical effects. However since their return, their drive or near obsession to produce mechanical devices has not ceased, but has taken on a new fervor, which has lead some to dabble in the magic of shadows. Those who craft with... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Lords of the Nexus
Lords of the Nexus is a campaign framework designed for 5th edition Dungeons & Dragons. It is not a fully fledged adventure/campaign but contains the building blocks for both.
You Can Use Lords of the Nexus For...
... Crawling through hexes
Lords of the Nexus provides a system for running Hexcrawl-type campaigns with 5th edition Dungeons & Dragons. The system relies heavily... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!
NOTE:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now for Fantasy Grounds!
Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red... [click here for more] |
Dungeon Masters Guild |
$17.95
|
NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
This pack contains three brand new monastic traditions, meant to introduce in 5th edition some interesting monk archetypes.
The Way of Mercy focuses on the art of pressure points and the channeling... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
UPDATED: More than 2000 unique downloads, and more than 100 sales. Slow but steady, Multiversatility thrives. As per the new update, there are now 50 class archetypes, 8 new races with 22 subraces, as well as new racial feats, spells, and much more. Along with the new rules, you will find a few short stories and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Weep this day, my fellow Cyrans, and never forget. But tomorrow... tomorrow we begin to hunt down this villain, to demand justice, and to rebuild beloved, cherished Cyre. Tomorrow! Tomorrow we shall go home!” — Prince Oargev, Address to the Cyran Refugees at the Brelish Camp, 994 YK"
Discover the new Jewel of Galifar
Wounds of the Last War are still fresh in... [click here for more] |
Dungeon Masters Guild |
$7.50
|
Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
"The Well of Suka Damu" is a teaser of sorts, providing your players with a new adversary - or possible ally -... [click here for more] |
Dungeon Masters Guild |
FREE
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ORDER OF THE SPIRAL TOWER
A wild magic arcane tradition for wizards
Harness the chaotic energy of the multiverse to empower your spellcraft. Inspired by a 4th Edition Paragon Path, The Order of the Spiral Tower focuses on creating a powerful spellcasting focus that is infused with surges of wild magic. At higher levels, the wizard can further customize their implements shaping... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale!
With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
Two of my first house rules for D&D, back when the guild was yet to come, were the Path of the Brutal Brawler and the Path of Madness, two new archetypes for the barbarian class.... [click here for more] |
Dungeon Masters Guild |
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Channel the power of the Multiverse, with the Planar, a class for 5e D&D.
If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you!
Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout the Multiverse. The Planar ritually... [click here for more] |
Dungeon Masters Guild |
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Discover new and powerful divine magic! Use this supplement to expand and enrich your campaign world.
In Quest Spells & Other Divine Magic you will discover:
- Two new types of divine spells: quest spells, which are bestowed only to the most faithful of divine servants, and cooperative spells, which create more powerful effects if cast by more than one spellcaster.
-... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
Discover new and powerful divine magic! Use this supplement to expand and enrich your campaign world.
In Quest Spells & Other Divine Magic you will discover:
- Two new types of divine spells: quest spells, which are bestowed only to the most faithful of... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Have you ever wanted to know what really happened to the fabled lost continent of Atlantis?
What if I told you, it wasn't lost...
What follows is the Player's Handbook for the Rise of the Atlanteans novel series.
Inside, you will find a plethora of new races, new classes, information on where Atlantis went and why it moved, to include a history and timeline.
Based off of... [click here for more] |
Dungeon Masters Guild |
$19.99
|
This mass combat system provides a simple but mechanically rigorous way to resolve large-scale battles in 5th edition. With this system, there's no need to break up armies into discrete squadrons or "units" which then make individual attack rolls against one another, thus creating a pseudo-wargame which 5th edition is ill-equipped to handle.
Instead, the two armies are treated as a whole and their... [click here for more] |
Dungeon Masters Guild |
FREE
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Get ready for some Spelljammer Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables to determine some random outcomes? This supplement provides a class-agnostic d100 Wild Magic Surge table for an element of unraveling magic in your already wacky Spelljammer campaign. That said, the chart can be easily adapted to any campaign where some giant space hamster... [click here for more] |
Dungeon Masters Guild |
$0.99
|
GIANTS, WIZARDS, FLYING CASTLES, HUMBLE BEGINNINGS. WILL YOU DELVE INTO THE MAELSTROM?
Stone Cold is an adventure designed for four to six adventurers from 11th to 13th level. It’s purpose is to present an intriguing narrative with branching paths and multiple methods to achieve a unique ending based on player agency. It can be completed in one to two sessions of play between important events... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Stone Cold - A Giant Planar Adventure
Now available for Fantasy Grounds Unity!
GIANTS, WIZARDS, FLYING CASTLES, HUMBLE BEGINNINGS. WILL YOU DELVE INTO THE MAELSTROM?
Stone Cold is an adventure designed for four to six adventurers from 11th to 13th level. It’s purpose is to present an intriguing narrative with branching paths and multiple methods to achieve a unique ending based on player agency.... [click here for more] |
Dungeon Masters Guild |
$5.95
|