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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
Dungeon Masters Guild  $14.95

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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
Dungeon Masters Guild  $14.95

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Tools of the Trade: Artificer Options

Tools of the Trade: Artificer Options


Fill out your utility belt with these new artificer specialties! Updated for Eberron: Rising from the Last War! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme....   [click here for more]
Dungeon Masters Guild  $3.99

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The Korranberg Chronicle: Psion's Primer - A Complete Psionics System

The Korranberg Chronicle: Psion's Primer - A Complete Psionics System


Open your Mind's Eye with The Korranberg Chronicle - Psion's Primer A Complete Psionics System Within this book's pages, you'll find all you need to play psionic characters and create psionic campaigns: 2 Brand new psionic classes: the Empath, and the Psion 9 Psionic subclasses, including three for Player's Handbook classes: the Mystic, the Occultist, the...   [click here for more]
Dungeon Masters Guild  $9.99

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Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! Everything...   [click here for more]
Dungeon Masters Guild  $14.95

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Arcane Armoury - Volume 1; 40 Magic Items

Arcane Armoury - Volume 1; 40 Magic Items


Arcane Armoury: Volume One Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is full of completely new items, created over a couple of years of...   [click here for more]
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The Korranberg Chronicle: Adventurer's Almanac

The Korranberg Chronicle: Adventurer's Almanac


Get ready for adventure with The Korranberg Chronicle - Adventurer's Almanac! Fully compatible with the Wayfinder's Guide to Eberron, this massive tome is dedicated to all the Eberron players out there! Find a wealth of options within these pages, including: Subraces, Variant Traits, and Brand new statistics for playing over 26 PC races! 20 New and Variant subclasses...   [click here for more]
Dungeon Masters Guild  $12.99

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Multiversatility - Player's Options Pack

Multiversatility - Player's Options Pack


UPDATED: Now with a new race, new subclasses, and new spells! Multiversatility – Player’s Options Pack is, by far, my most daring 5th edition project. It comes as a bundle of nearly all my previous Dungeon Masters Guild works, but also includes new character options specifically...   [click here for more]
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Dark Sorceries - A 5E Solo Adventure

Dark Sorceries - A 5E Solo Adventure


All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow. “P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation...   [click here for more]
Dungeon Masters Guild  $9.95

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The Hag's Hexes

The Hag's Hexes


Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster lists) and three full-length adventures that can be used as-is or split up into smaller encounters with...   [click here for more]
Dungeon Masters Guild  $6.95

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Forgotten Realms Archetypes: Savagery & Shadow

Forgotten Realms Archetypes: Savagery & Shadow


Forgotten Realms Archetypes: Savagery & Shadow presents eleven* new subclasses as well as new races and subraces, complete rules and roleplaying guidance for lycanthrope player characters, new monsters, new feats, setting lore, and more for the Tales of the Yawning Portal storyline and other 5th Edition D&D games set in the Forgotten Realms and...   [click here for more]
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{OAP} The Sculptor Class

{OAP} The Sculptor Class


Outlandish Adventure Productions presents: The Sculptor, an Intelligence-based half-caster class with a flair for artistry. Sculptors craft weapons, objects, and tools from mana, a magical resource found in all things. Originally, a sculptor uses only his own mana, but soon learns to use mana from a unique mana source. A sculptor is defined by his choice of Battle Sculpt, which determines the sculptor's...   [click here for more]
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Batterbee's Lost Workshop

Batterbee's Lost Workshop


47 steampunk items. swords, fireguns, musical instruments, puzzle boxes, fireguns, Tesla inventions and more fireguns. Given the nature of these items they fit well in high-tech settings such as Ravnica. Lost promo code. Batterbee wrote a promo code somewhere and can't recall where! A code for a 20% discount on Neverember's Guide to Urbanization is somewhere...   [click here for more]
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Book of Artifice (5e Artificer Subclasses)

Book of Artifice (5e Artificer Subclasses)


"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes: The Clothier, a sewing savant with a sentient cloak and a thousand disguises The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage The Lensmaster, a camera creator and glassworker with...   [click here for more]
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Warlock: Bonds of Study

Warlock: Bonds of Study


Adventure has lead you here, to the ruined temple of a dark force. You know you can use this power as your own, but will you be able to maintain your individuality against such dire forces? From the Writer of Weird Stuff I Found On The Dungeon Floor and project manager of Cursed Classes comes another deep look into a class that is bound in mystery. Within this resource you'll find new ways to create...   [click here for more]
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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents,...   [click here for more]
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{OAP} The Odic Class

{OAP} The Odic Class


Outlandish Adventure Productions presents: The Odic, a Wisdom-based spellcasting class that uses an ancient and dangerous method - sacrificing its life force as its spellcasting resource! Heavily inspired by the magic used by the shamans of Norse mythology, odyllic magic is from a barbaric time long before arcanists discovered the Weave, a time in which the Old Tongue was spoken...   [click here for more]
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Gastronome Class

Gastronome Class


Even cooks go on adventures sometimes! A chef must forge their culinary path, discovering new cuisine and techniques along with finding rare ingredients. Most importantly, practice makes perfect, and what better test subjects than your friends around a campfire. The Gastronome is a complete class for Dungeons & Dragons 5th Edition. The class was inspired by notable chef celebrities, with...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Arcane Armoury - Volume 2; Modern Gear

Arcane Armoury - Volume 2; Modern Gear


Arcane Armoury: Volume Two Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This brand new supplement, ''Volume Two'', contains a major rebalancing of the...   [click here for more]
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Forgotten Characters of the Realms

Forgotten Characters of the Realms


NOW HALF PRICE! Only $5.00 for 101 pages of polished material. A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is...   [click here for more]
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{B5} Planar - 5e class

{B5} Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. Brought to you by B5 Homebrews. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost...   [click here for more]
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Aristobulus's Armory

Aristobulus's Armory


Useful Items for Adventurers! If you missed the last catalog from Aristobulus's Artificers, you won't want to miss this one! A selection of items of immediate use to adventurers throughou Faerûn, the Armory has things you need to help you survive the dangers of a life on the road. Aristobulus's Armory is an assortment of magical items with which DMs can personalize their setting,...   [click here for more]
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The Korranberg Chronicle: Psion's Primer - A Complete Psionics System (Fantasy Grounds)

The Korranberg Chronicle: Psion's Primer - A Complete Psionics System (Fantasy Grounds)


Dungeon Masters, expose your players to the thrilling world of pisonics, now for Fantasy Grounds! Open your Mind's Eye with The Korranberg Chronicle - Psion's Primer A Complete Psionics System Within this module, you'll find all you need to play psionic characters and create psionic campaigns: 2 Brand new psionic classes: the Empath, and the Psion 9...   [click here for more]
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Dhampirs, the half-vampire race

Dhampirs, the half-vampire race


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. “The childe who's born from life and death alike, He bears the mark of grave within his soul....   [click here for more]
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Adversaries and Allies in Baldur's Gate

Adversaries and Allies in Baldur's Gate


"This is easily one of the best-looking products I've seen on DMs Guild. ... I highly recommend it." Chris Bissette, loottheroom.uk Adversaries and Allies in Baldur’s Gate A dashing swashbuckler. An ambitious wizard. A scheming lich. This set of named NPCs include descriptions of their personality and motivations, items in their possession, and suggestions on how they can be used either as...   [click here for more]
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The Feybane Gauntlet

The Feybane Gauntlet


The Feybane Gauntlet is a D&D 5e short gauntlet dungeon suitable for characters of levels 1 through 4, with advice for adjusting to suit the party level. Beneath the keep of Lord Dwyer of Llewellyn on the island of Alaron in the Moonshae Isles is an ancient dungeon. Originally designed to protect the area against incursions of dark fey centuries ago, the dungeon now...   [click here for more]
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Burial Rites, Death and Dying in Dungeons and Dragons

Burial Rites, Death and Dying in Dungeons and Dragons


Adventurers die. It’s a universal part of tabletop games that focus on combat, like Dungeons and Dragons. However, we spend so much time trying to understand how an adventurer lives without ever considering how they would like to die. Some groups leave the bodies of their allies in dungeons and others simply toss them in a pine box, stick it in a hole, and forget about it. But if we spend so...   [click here for more]
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Tools of the Trade: Artificer Options (Fantasy Grounds)

Tools of the Trade: Artificer Options (Fantasy Grounds)


Fill out your utility belt with these new artificer specialties! Updated for Eberron: Rising from the Last War! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor...   [click here for more]
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Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
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The Inquisitor, a new background

The Inquisitor, a new background


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. NOTE: a new version of the Inquisitor is available, along with three more backgrounds, in my newest work, Backstories, right at this link. The Inquisitor will hence remain as a pay what you...   [click here for more]
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Monk traditions pack: Way of Mercy, Way of Enlightenment, Way of Madness

Monk traditions pack: Way of Mercy, Way of Enlightenment, Way of Madness


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. This pack contains three brand new monastic traditions, meant to introduce in 5th edition some interesting monk archetypes. The Way of Mercy focuses on the art of pressure points and the channeling...   [click here for more]
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Twisted Mithral: Cart Combat (5e)

Twisted Mithral: Cart Combat (5e)


"Twisted Mithral" is a comprehensive guide to cart combat. This 45-page illustrated title leads you through building your own carts, smashing cart combat, as well as providing a variety of feats, spells, subclasses, and magic items for your vehicular campaigns. Includes: Pages of rules governing vehicular combat Guides to building, repairing, modifying, buying, and selling carts 64 unique cart...   [click here for more]
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Unusual Oaths, new paladin class options

Unusual Oaths, new paladin class options


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. NOTE: a new option, the Oath of Warding, was recently included. If you downloaded the previous version, be sure to enjoy the new oath....   [click here for more]
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Words of Power

Words of Power


Explore the cosmic forces of the Multiverse! This supplement presents new options for your D&D game based on the old Truename Magic rules. This book includes: The Truespeaker: A new class with two archetypes. The Truespeaker uses powerful words called Utterances to create several magic-like effects. This class presents a new "casting" system, based on activation...   [click here for more]
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The Clockwork Mage

The Clockwork Mage


A new take on the Clockwork Mage, for 5e! Since its first appearance in "The Complete Sha'ir's Handbook" in 1994, the Clockwork Mage has gripped the imagination of countless players looking for an alternative approach to using magic. Attempts to recreate the archetype since then have run into a puzzling design challenge, however; in its original conception, the Clockwork Mage didn't cast spells,...   [click here for more]
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Krinkle Firetouch's Guide to Magic Items: Volume I

Krinkle Firetouch's Guide to Magic Items: Volume I


50 Magic Items originally designed for the D8 Night Podcast by D8 Night DM: Will Mayer The enigmatic gnome inventor wizard Krinkle Firetouch is no stranger to magic items. In fact, he has made a few of his own over the years while holed up as a hermit in almost every conceivable dimension. This book contains 50 magic items, some designed by Firetouch, and others that he has encountered...   [click here for more]
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The Hag's Hexes (Fantasy Grounds)

The Hag's Hexes (Fantasy Grounds)


THIS IS A FANTASY GROUNDS VTT MODULE! - If you are looking for the PDF version - click here. Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster...   [click here for more]
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Subrace Compendium

Subrace Compendium


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf,...   [click here for more]
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Barbarians of the Path of Madness

Barbarians of the Path of Madness


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. Do you want to play a barbarian that goes beyond simple frenzied rage to embrace utter madness and unlimited insanity? Do you want to hear the voices from the Abyss and, more interesting, for them to answer...   [click here for more]
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Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm

Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. “Heritage, legacy, lineage... all those are empty words when addressing the voluptuous abyss of madness and alien geometries of ever-changing flesh known as the Far Realm. And yet to understand how...   [click here for more]
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Akashic Sensitive

Akashic Sensitive


Do you feel the force of the Akashic compelling you to fight or embrace the evil of the world? Use that force... and become an Akashic Sensitive. Whichever class you might have started out with in this wonderful game of Dungeons and Dragons, stop and take a gander at what could be. A Prestige Class like no other, the Akashic Sensitive is trained to hear the whispers of...   [click here for more]
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Lantanese Artificer

Lantanese Artificer


LANTANESE ARTIFICER From days of old, these men and women from the land of Lantan have been driven to craft mechanical devices that produce wondrous, almost magical effects. However since their return, their drive or near obsession to produce mechanical devices has not ceased, but has taken on a new fervor, which has lead some to dabble in the magic of shadows. Those who craft with...   [click here for more]
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Paths of Legend

Paths of Legend


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. Two of my first house rules for D&D, back when the guild was yet to come, were the Path of the Brutal Brawler and the Path of Madness, two new archetypes for the barbarian class....   [click here for more]
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Lords of the Nexus

Lords of the Nexus


Lords of the Nexus Lords of the Nexus is a campaign framework designed for 5th edition Dungeons & Dragons. It is not a fully fledged adventure/campaign but contains the building blocks for both. You Can Use Lords of the Nexus For... ... Crawling through hexes Lords of the Nexus provides a system for running Hexcrawl-type campaigns with 5th edition Dungeons & Dragons. The system relies...   [click here for more]
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Krinkle Firetouch's Guide to Magic Maps: Volume I

Krinkle Firetouch's Guide to Magic Maps: Volume I


A compilation of magical maps to turn any journey into an adventure! Created by Will Mayer, DM of D8 Night Podcast. The enigmatic gnome inventor wizard Krinkle Firetouch is no stranger to magic items. In fact, he has made a few of his own over the years while holed up as a hermit in almost every conceivable dimension. This book contains 5 magic maps, including...   [click here for more]
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The Ranger Reimagined

The Ranger Reimagined


To put it simple, the ranger class has many – real or perceived – issues, and many gamer minds wiser and more expert than mine tried their best to address all the problems that rise when the cool concept of the ranger is confronted with its poor capacities – to put it simple, with the fact that the class of the ultimate hunter and tracker is outclassed by an outlander fighter/rogue....   [click here for more]
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Offbeat Encounters: The Well of Suka Damu

Offbeat Encounters: The Well of Suka Damu


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. "The Well of Suka Damu" is a teaser of sorts, providing your players with a new adversary - or possible ally -...   [click here for more]
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Simple Mass Combat

Simple Mass Combat


This mass combat system provides a simple but mechanically rigorous way to resolve large-scale battles in 5th edition. With this system, there's no need to break up armies into discrete squadrons or "units" which then make individual attack rolls against one another, thus creating a pseudo-wargame which 5th edition is ill-equipped to handle. Instead, the two armies are treated as a whole and their...   [click here for more]
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