Go beyond Avernus!
Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16!:lang="en-us">A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer.There are bargains to be made... [click here for more]
Individuals in Hulburg enlist your aid to combat an ambitious threat to Waterdeep. You are needed to infiltrate Fangjaws Hold and bring the threat’s mastermind to justice.
A Two- to Four-Hour D&D Adventurers League Adventure for Tier 2 Characters; optimized for APL 8. Brought to you by Cold Iron Conventions and Fair Play Game Store.
06/23/20 Printer Friendly version added. ... [click here for more]
Amid the gales and snowy Earthspur Mountains, the tumbling ruins of the ancient Tempest Mage’s tower brood over the village of Windy Valley. When a kidnapper flees into the ruins, it’s up to a group of adventurers to apprehend the rogue and save his victim from the vault below.
A four-hour D&D Adventurers League Convention Created Content adventure for 1st-4th level characters, brought... [click here for more]
The deepest depths of the ruins of the Tempest Mage's tower have not seen a living soul for centuries. In the silent dark, death waits for you. Will you rush to meet him? A four-hour adventure for 5th-10th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ... [click here for more]
A mining accident leads to a failed rescue attempt. Now you have been asked help.
What awaits you...at the end of the line?
A four-hour D&D Adventurers League Convention Created Content adventure for 1st-4th level characters, brought to you by Cold Iron Conventions. ... [click here for more]