Title |
Publisher |
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Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in... [click here for more] |
Dungeon Masters Guild |
$4.95
|
You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day
How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This book is the definitive... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself.
For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and... [click here for more] |
Dungeon Masters Guild |
$14.95 $11.21
|
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER
(Click on “Full-size Preview” to view the entire product before purchasing. I am confident you will love what you see, and I appreciate your support!)
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Journeys beyond the Radiant Citadel
"Salaam, weary traveler. Make yourself comfortable as I weave for you a wondrous, hopeful tale that unfolds beyond the Radiant Citadel." - Speaker Sholeh
Journeys beyond the Radiant Citadel is a companion to Journeys through the Radiant Citadel that includes expanded gazetteers of seven of the lands first introduced in Journeys... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This volume contains 47 "one page adventures" created for the Lonely Scroll Adventure Contest around the theme of "Saltmarsh". The entrants include new talent, rising stars, and a few veteran designers as well! These adventures can be used as one-shots, extensions to an existing campaign, or as a source of ideas for your own work. The competition was founded and curated by M.T. Black. The judge was... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The High Magic Sourcebook introduces all-new mechanics for high magic, epic spells, circle magic, and spellsinging, to make the magic system for fifth edition Dungeons & Dragons more chaotic and powerful than ever before. Marshal unimaginable energy with cooperative spellcasting and feed an empire—or erase your enemies from existence.
New subclasses and a slew of new spells,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Add-On at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
|
SILVER MOON RISING
"Two thumbs up! A solid campaign foundation book for Silverymoon!" - Ed Greenwood, 2022.
"The League of the Silver Marches was an ideal that failed.
Silverymoon was blamed for its failure to aid Sundabar from an orc horde. Its reputation in shatters, the Gem of the North lost political power and allies.
However, the threats in the North have not diminished. The Lords’ Alliance... [click here for more] |
Dungeon Masters Guild |
$20.00
|
TALES OF THE RAVEN
“The Raven” is a renowned jongleur who travels the Sword Coast, visiting villages and towns at the time of The Feast of the Moon.
The adventurers are present when “The Raven” visits Phandalin, and are drawn in by the stories that “The Raven” spins.
A spooky series of encounters with a twist, for characters of level 1st - 9th, set in The Forgotten... [click here for more] |
Dungeon Masters Guild |
$3.00
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THE TOWER OF ONSROCH
When a mysterious tower suddenly appears in the mountains near to Phandalin, the villagers ask a band of intrepid adventurers to investigate the place.
What awaits the adventurers within the tower? Who is Onsroch? How does this all link to the strange obelisk that stands beside the tower?
This adventure can link to "Phandelver and Below: The Shattered Obelisk".... [click here for more] |
Dungeon Masters Guild |
$6.00
|
THE CRIMSON COUNTESS
The Umbral Estate lies shrouded between the Mists of Ravenloft and Shadowfell. Rumors surround the secretive manor, said to be full of chilling haunts, traps, strange monsters, and rich treasure. Only a few explorers have dared to venture in. None have returned. Now it is your turn to see if the stories are true…
An Eight-Hour Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!
NOTE:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
This product provides the DM with detailed maps and descriptions of a dwarven fortress. The DM can then add to these as they see fit (inhabiting the location with whatever... [click here for more] |
Dungeon Masters Guild |
$4.00 $3.00
|
Unleash a Horde of Ravnica Creatures on Your Players!
The Creature Compendium of Ravnica is loaded with monsters inspired by cards from Magic the Gathering. This book pairs perfectly with Guildmaster's Guide to Ravnica. It is the essential tool for any Dungeon Master running their campaign set in the City of Guilds.
Inside you will find... [click here for more] |
Dungeon Masters Guild |
$11.95
|
SILVERSTARS OF SELÛNE
A unique Cleric Domain for use in the Forgotten Realms.
Selûne, goddess of the moon, is known throughout the Realms for her advocacy of freedom and tolerance. Those clerics that choose the path of the Silverstar champion these ideals, alongside trying to build harmony between lycanthropes and non-shapechangers, protecting the weak and the oppressed, and opposing... [click here for more] |
Dungeon Masters Guild |
$1.50
|
"Venom In The Veins" is a unique supplement for D&D5e. It enables characters to access their ancient Yuan-ti ancestry as they grow.
Included in this product is
A brief history of Yuan-ti in the Forgotten Realms
An outline of the different types of Yuan-ti
a unique background (Blood of the Ophidian)
a monk subclass (Way of the Serpent)
mechanics... [click here for more] |
Dungeon Masters Guild |
$4.00
|
TALES OF THE RAVEN 3
“The Raven” is a renowned jongleur who travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem.
The adventurers are tasked by “The Raven” of stopping a ritual that, if it is completed, will result in the days continuing to get shorter and a never-ending winter taking hold on Faerûn. Can the stop the ritual before the dawning of Deadwinter’s... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Stay weird, D&D.
Does your fighter have a Heart of Fur? Is there more to your warforged than meets the eye? Does your rogue think dual wielding is for chumps? Then this is the D&D supplement for you, my friend.
Feats Don’t Fail Me Now is a collection of the greatest feats ever created for your not-entirely-serious 5e game.
Features
Over... [click here for more] |
Dungeon Masters Guild |
$3.95
|
THE GRIFFON RIDERS OF THE NORTH
A unique Fighter Archetype for use in the Forgotten Realms.
The Realms are famous for their numerous orders of Griffin cavalry. Brave warriors that bond with a mighty griffin to protect their city or nation.
A fighter that joins one of these orders gains the benefit of a griffin mount, learns to ride the majestic creature, and to fight from the back... [click here for more] |
Dungeon Masters Guild |
$1.50
|
A 4-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The legendary city of Castamella, held aloft by cotton candy clouds, has meandered peacefully across the skies of the Feywild for time immemorial. But when its spires suddenly... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Warlock of the Vestiges
A unique Warlock Pact for use in the Forgotten Realms, or in any other campaign setting.
A Warlock of the Vestige has aligned themself with the remnants of once-powerful otherworldly beings. These beings may have been a god or a might wizard or a powerful leader, but few, if any, remember them. The Warlocks who dedicate themselves to the service of these beings are the last... [click here for more] |
Dungeon Masters Guild |
$2.00
|
TALES OF THE RAVEN 2
“The Raven” is a renowned jongleur who travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem.
The adventurers are tasked by “The Raven” with ensuring that the happiness of children throughout the numerous planes of existence is not lost forever.
A one-shot seasonal adventure with a twist, for characters of level 1st - 9th (the adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Inspired by Gremlins, Aliens, and goblin decks from Magic: the Gathering, DEATH BY GOBLINS! is designed to let 6th-level characters go ham with their awesome new abilities on an unending torrent of goblins—or get picked off one by one by the tiny, terrifying fiends. But why are they being targeted by the little green demons?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season.
Content Warnings: grief, memory loss
Dwindle is a domain of loss and loneliness: a vast desert realm where memory and mirage are one and the same. Born out of the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Wild Minds
A unique Barbarian Path for use in the Forgotten Realms.
Throughout the North there are legends and tales of mighty warriors from the remote tribes that roam the lands. Amongst these stories, the most intriguing are about the warriors that combine their strength of body with that of their mind.
“Wild Minds” allows you to pursue this path, bringing to bear the power of the mind... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose.
The pack includes:
15 illustrations
2 maps
4 cover frames
Please credit artists (whose names are included in individual file names),... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This module is the definitive... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Emissaries of the North
A unique Bard College for use in the Forgotten Realms. (or any campaign setting).
Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North. Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
This adventure is intended to be newcomer-friendly to the hobby and Dungeons & Dragons. Many aspects are left a bit open intentionally with guidelines for how to proceed... [click here for more] |
Dungeon Masters Guild |
$5.95
|
"On that terrible day, I swore myself to a new career: the pursuit and destruction of those creatures such as the one that had taken my son and wife from me, that feed on the body of society as a cancer feeds on the body of man." -Dr. Rudolph Van Richten-
In his career of over thirty plus years, Dr. Van Richten risked life, limb, and at... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$6.49
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Friends, Foes and Other Fine Folks is a collection of NPCs who represent the diverse community that plays 5th edition dungeons and dragons. This includes, but is not limited to, representations of various genders, races, physical characteristics, orientations, personalities and disabilities.
What's inside?
58 non-player characters for 5th edition dungeons and dragons.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
DOOMGUIDE OF KELEMVOR
A unique Cleric Domain for use in the Forgotten Realms.
Kelemvor, lord of the dead and judge of the damned, is known throughout the Realms for his fairness and impartiality, and for his utter disdain of all things undead. Those clerics that choose the path of the Doomguide are expected to console and guide the dying, assisting them in overcoming any fear of death... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS
(Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!)
“Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware...... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Embark on a multi-table adventure that takes you and fellow investigating teams into the Shadowfell Carnival where a quest for Mist talismans leads you deeper into a sinister conspiracy.
Tindal the Barker likes to shock guests at the Carnival by boasting that he has no reflection. But somewhere in the dark confines of a hidden mirror lies the disembodied... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Now for Fantasy Grounds!
Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Korvidas is the perfect DLC companion to Van Richten's Guide to Ravenloft, adding an additional lycanthropy-centric domain of dread with a brooding darklord and several fun story hooks and ideas." - Eric Watson (review)
"A guided tour, by Rudolph van Richten himself, of a fascinating expansion realm in Ravenloft. Fight lycanthropes, or choose to join them in staving off extinction at the hands of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Scribed by Tasker d'Sivis from the dictation of a Deneith blademark who wishes to remain anonymous. This guide provides an inside look at some of the various types of men and women, various types of soldiers that the blademark encountered on the battlefields of the Last War, both as allies and as enemies.
Each page is chock-full of information for players to use to create characters in tune with the... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER (Roll20 VTT Edition)
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach, and small children cry at the sight of your unnatural demeanor. Such is the burden of life as a Blood Hunter.”
Experience this epic adventure... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The Radiant Citadel is a magical city that exists within the Ethereal Plane, winding around an immense gem known as the Auroral Diamond. It was the collaboration of twenty-seven founding civilizations, each hailing from a different world of the Material Plane. Abandoned and lost for centuries, the Citadel has now been resurrected and reclaimed by fifteen of those... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Kobolds & Goblins & Bugbears, Oh My!
Not Another Monster Quest Volume #1: Kobolds, Goblins & Bugbears
The world of Dungeons & Dragons has so many fascinating creatures to explore and interact with, but more often than not, those creatures labeled as “monstrous” are seen as nothing more than a bag of experience points for adventurers to carve through in their quest to further expand... [click here for more] |
Dungeon Masters Guild |
$14.95 $11.21
|
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE PLAYER TO SOLO WITHOUT A DM
“You are a Blood Hunter, feared by even the vilest monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach, and small children cry at the sight of your unnatural demeanor. Such is the burden of life as a Blood Hunter.”
Experience this epic adventure, originally a duet by Anthony... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Give your players the loot they deserve! Treasured Finds is the newest bestselling Dungeon Master handbook from Cawood Publishing. There is a lot of great loot in the DMG, now we organized it for you!
This 56-page book is divided into two general sections; Individual Treasure and Treasure Hoards. You can choose loot from the easy-to-use tables or roll for a random selection.
A number... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to Gothic Earth!
Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. The classic setting came to 5th Edition last year with the release of the Masque of the Red Death Player's... [click here for more] |
Dungeon Masters Guild |
$2.95
|