This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign.
This book presents a historical and geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains to challenge heroes... [click here for more]
Conquer the Maelstrom
Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils!
This supplement examines... [click here for more]
Goblins have invaded Kiris Dahn, once a jewel in the crown of Nerath, the fallen human kingdom. Within its plundered ruins lie treasures yet to be unearthed, including the last of the slaying stones - deadly relics from bygone wars. Even now, evil forces scour the ruins in search of the stone, but they are not alone! Adventurers have come to Kiris Dahn, bringing death and destruction in their wake.... [click here for more]
A Shadow Has Fallen over Faerun
As malign forces conspire to undo the Weave and replace it with the Shadow Weave, the Great Desert of Anauroch begins to change. Unless something is done, all of Faerun will soon feel the dark might of the greatest magical empire since Netheril.
This adventure is the climax of a three-part series set in the Forgotten Realms campaign setting.... [click here for more]